Sorry i hadn't responded at all yet since Zan's post.
I was so badly addicted to the Time Attack mode on mm 10 all week long nonstop literally, for xbox 360 - Pump man. I've been trying hundreds of times and went through 2 pairs of batteries on the controller since getting mm 10 a week and a half ago. And im currently in 2nd place only just 0.39 hundreth's away from being in 1st place beating this japanese person. I cant play at this momment cause batteries died again
anyways..
Zan - well i dont really have any intrest at all to make any sort of "easy" mode anytime in the near future unfortanetely. i totally could if i wanted, maybe someday but i have no plans on doing so at this current time. If that's understandable.
mexican - well the problem for me is that i dont understand enough the megaman 3-6 music format like matrixz and infidelity do. So im not able to do the slightest thing myself in terms of making anything. BUT ..if something is done in Fami Tracker by you or basilik8bits or whoever, then i have a very slim little chance of being able to study the fami tracker files and put in the notes and sounds into the mm3 format for the game. otherwise i'd be forced to ask matrixz to re-compose something into mm3-6's format. - author of megaman forever (mm 4 hack)
well i dont know if this even that great of an idea but every little bit would help. But like i keep thinking about the 2nd necro level half (the graveyard) before the 1st level (an abandonded city)
The first part of the level would just be a straight forward path (maybe 7 or 8 screens long i think). Until checkpoint.
The deal is - i wanted bottom half of screen being normal playfield, top half being a special brackground like possibly just only 2 layers. but probably only 1 if it's too complicated. Like i mean - i was hoping for some kind of large haunted mansion in the background. Which would be non-scrolling completely. So it would look like your very close in front of it.
** Very much similiar to the beginning of grolla's level on the 1st rosenkreustillete game is what i imagine it like in a way.
well i do wanna make an acheivement award for that section where there's some small sprite based tombstones you gotta push around and like maybe cover up certain holes in the ground where ghost metools and whatever else might pop out of the ground from.
- the middle and right will be for this this graveyard portion more than likely.
but im going with mm-omega's zombie joe he made which i have coded and setup already so far.
mm-omega thought that at the end of the graveyard section there would be a giant tombstone at the end and then [some kind of event would happen like the ground breaking up under you, or a non-hurting grave hand that drags you down, automatically controlled maybe] in which you would soon start the 2nd half of the stage underground in like a crypt or catacombs or something. (still graveyard-ish style if that's even possible) which i think would be cool.
Posted on: April 11, 2010, 12:11:17
okay well i wanna get to this seriously now without anymore stalling.
I finally accomplished my goal of reaching 1st place for pump man Time Attack on mm10 after dozens of hours and a couple thousand tries probably.
I sent yoku man a PM asking about graphics for this graveyard theme ...still like usual nothing is going on, nothing has been started on for reals.
... cause im trying so darn badly to find people like you guys.