Yet another week goes by without any "huge" news stories. The drought is looking pretty bad but fret not; Coro Coro Comics is coming this week (April 15th), the very issue that was previously
reported to unveil the winning boss design. If true, we might be getting our first look at a new game and our first "big" news story of the year.
In the meantime, take a gander at these small tidbits from the previous week:
Mega Man 9 Now Available On Amazon...sort of. Here's the scoop: Amazon
launched a new service allowing customers to purchase Xbox Live Arcade games through their store. Instead of purchasing an actual game, customers are paying for redeemable game codes which they have to enter into their 360 to download the game.
Mega Man 9 is among the lot, retailing for its regular XBLA price of $10.00 USD. Same game, different method of obtaining it.
Star Force 3 Delayed In North AmericaGameStop has updated their
release schedule page showing that Mega Man Star Force 3 Black Ace and Red Joker have been pushed back to June 30th, 2009. Previously, GS listed both versions for a tentative June 9th release.
Capcom To Show New Games At Captivate '09Capcom has boarded the hype train, promising to show off new games during the publisher's annual
Captivate event.
"We'll also be talking about and playing with Monster Hunter Freedom Unite (coming this summer, finally!), Resident Evil for the Wii and Bionic Commando, as well as announcing NEW GAMES!"
Can you feel the excitement? Similar to last year's event, Captivate won't be limited to the press; they've opened up some slots for members of Capcom-Unity to tag along for the festivities in Monte Carlo. For those who won't be able to attend, the news embargo lifts April 29th so expect to see trailers, screens and all sorts of stuff available publicly online.
Well, here's hoping for some new Mega Man material. (If I'm not mistaken, MM9 was "leaked" shortly after Captivate '08. Will something similar happen again?)
What Are The Chances Of A MM2 In HD?In a thread on
Capcom Unity, Seth Killian responded to a fan's inquiry regarding the possibility of a Mega Man 2 remake ala HD Remix style:
"MM2 gets nods from Capcom in a lot of places, so it's definitely at the top of our minds. Whether a straight HD port would work is an open question. To my mind, the model there is not MM Powered Up, but more like Bionic Commando: Rearmed, which started with all the original level designs, but added a lot of interesting new mechanics, etc.
MM has already explored a lot of additional mechanics over the course of many games, so it's overall a trickier proposition, but I've gotta say I'd love to see it myself."
I would absolutely love to see something similar to Bionic Commando with added mechanics and the like. Still, I completely understand where s-kill is coming from; would a "remake" tarnish the already classic mechanics of MM2? Is it even worth the time and effort to add all sorts of new bells and whistles?
We'll see what the future holds.