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Messages - Klavier Gavin

Pages: 1 ... 5 6 7 8 9 ... 55
151
Gaming / Re: Metroid Discussion Thread
« on: September 06, 2010, 06:29:57 AM »
[spoiler]"Oh [tornado fang], oh [tornado fang], oh fuuuuuuu--

(black screen)

ACTIVATE GRAVITY SUIT!

(thud)

And suddenly space pirates clinging to floors and walls for dear life.[/spoiler]

Golden.

Indeed.

[tornado fang] you Amazon shipping. Thanks to you, I have spoiler tags I'm inching around just to not spoil my Other M surprise. XD

Gamestop that [parasitic bomb] next time. 8D

152
I'll take your thank you's any time now.

Why, thank you.

153
News and Announcements / Mega Man Universe details from PAX
« on: September 05, 2010, 07:22:20 AM »
Subtle implication that there's more than one type of play style; trailers only showed the "tip of the iceberg."

Customization is a big part of the game. Capcom rep. strongly hinted at a stage editor of sorts.

Ryu, as well as the three Mega Man variants, are confirmed as playable characters. Hints of a large roster of playable characters.

Not only do the three Mega Men differ in appearance (Mega Man, Bad Box Art Mega Man and Rockman), they each have their own play styles and abilities. Bad Box Art Mega Man, for instance, can fire two shots at a time.

The "angry" Mega Man was designed by Masafumi Kimoto. Why is he so angry? That's just Kimoto's style, apparently.

Although the trailers made it seem like MMU is largely influenced by Mega Man 2, there's a "very good possibility" we'll be seeing content from other Mega Man games.

Mega Man Universe not making it to Wii has to do with the file size limitations of Nintendo's WiiWare service. Capcom noted they would like to be able to support a Wii version, but couldn't at this time.

Target release date of Spring 2011.

"Everything we've shown will make more sense" come Tokyo Game Show, according to the rep.

http://protodudesrockmancorner.blogspot.com/2010/09/mega-man-universe-details-from-pax.html

154
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360, iPhone)
« on: September 04, 2010, 09:19:11 PM »
Sonic 4 is Sonic Advance 4



|:

Click to enlarge, btw.

155
Gaming / Re: The Official Pokémon Black & White Discussion Thread
« on: September 04, 2010, 07:26:05 PM »

156
Gaming / Re: The Official Pokémon Black & White Discussion Thread
« on: September 04, 2010, 04:35:14 PM »
So those evolutions are real after all. Apparently.

Well [tornado fang].

Good thing. I like Smuglord. 8D

157
Gaming / Re: Sonic Colors (Wii, DS)
« on: September 03, 2010, 11:54:43 PM »

158
Gaming / Re: Duke Nukem Forever (PC, PS3, Xbox 360)
« on: September 03, 2010, 11:42:33 PM »

159
Gaming / Re: Sonic Colors (Wii, DS)
« on: September 03, 2010, 08:14:19 PM »
1) Dr. Eggman has built his park after developing a sense of remorse for his past “indiscretions”. Hmm… a likely story.

2) At one point in an early cutscene Sonic “breaks the fourth wall” and talks directly to the gamer.

3) SA-55, the round red robot also known as “Ergo” by fans who appeared in Sonic Unleashed will return, but slightly more jaded than before. Oh and by the way SA-55 ISN’T his name… his name is actually “Orbot”

4) Orbot also has a counterpart this game… who we’ll be revealing next week.

5) Tails’ “Miles Electric” handheld device that appeared in Sonic Unleashed makes a re-appearance.

6) The boss you have already likely seen from Tropical Resort Dr. Eggman refers to as the “Big Boy”.

7) The curly haired white Wisp is important to the Colours story and its name is…. something you’ll have to tune in next week to find out!

Source

160
Off The Wall / Re: Birthday Thread~
« on: September 03, 2010, 08:08:50 PM »
DAT DIVI

Happy birthday and [parasitic bomb]~

161
Gaming / Duke Nukem Forever (PC, PS3, Xbox 360)
« on: September 03, 2010, 08:02:43 PM »
"2K Games has made it official. Duke Nukem Forever is alive and, well, in the hands of developer Gearbox Software, confirming our earlier reports that the Borderlands studio was helping to complete the game's absurdly long development cycle.

The publisher announced this morning in advance of PAX 2010 that Gearbox Software was on the job, picking up where developer 3D Realms left off. Gearbox plans to ship the game within the next year, according to a report from the Wall Street Journal—the WSJ says DNF is due "next year" and "currently expected to ship in 2010."

Given Duke Nukem Forever's epic development—it was first announced in 1997 as a sequel to Duke Nukem 3D—it might be wise to hedge on the later of those two release windows.

Gearbox and 2K will be showcasing the game to press and the public at this weekend's PAX convention. 2K Games is offering a publicly playable demo of Duke Nukem Forever at its booth.

After more than a decade in development, Duke Nukem Forever all but ended its production after the collapse of studio 3D Realms. Gearbox Software president Randy Pitchford tells the WSJ that his studio picked up development in late 2009 and that the game is currently in the "polishing" stages."

http://kotaku.com/5628894/its-official-duke-nukem-forever-coming-from-gearbox-software

And...

Your First Look at Duke Nukem Forever in Action

.......

[tornado fang]ing

162
Gaming / Re: The Kingdom Hearts Thread
« on: September 03, 2010, 05:35:16 PM »
That spoiler isn't all that exciting.

Seriously.

163

164
Having those Mega Mans is cool and all, but will it have this mother [tornado fang]er?!

165
Gaming / Re: Sonic Colors (Wii, DS)
« on: September 02, 2010, 10:03:40 PM »

166
Gaming / Re: Sonic the Hedgehog 4 (Wii, PS3, 360, iPhone)
« on: September 02, 2010, 09:24:43 PM »
[youtube]http://www.youtube.com/watch?v=QFNIgxtLBho[/youtube]

IGN preview

168
Gaming / Re: The Official Pokémon Black & White Discussion Thread
« on: September 02, 2010, 05:16:10 AM »

169
Forum Games / Re: "What Are You Thinking Now?"
« on: September 01, 2010, 08:50:45 PM »
I still don't get it.

Gaia's being butthurt because the Legends series and the Star Force series got the same percentage in a Nintendo Power poll.

... or some [parasitic bomb] like that.

170
Forum Games / Re: "What Are You Thinking Now?"
« on: September 01, 2010, 08:34:32 PM »
Lol new iPod Shuffle. The new iPod Nano is basically a baby version of the Touch, and the new iPod Touch looks pretty neat with that FaceTime.

172
Gaming / Re: The Official Pokémon Black & White Discussion Thread
« on: September 01, 2010, 06:32:41 PM »
Pokabu's final evo looks to be Fire/Fighting, like we haven't had enough of those already. Wotter's final evo is a dog with a shell on it's head. And Smugleaf's final evo is Smuglord.

Meanwhile, Smugleaf gets more and more smug with each evolution.

Indeed!

173
Gaming / Re: The Official Pokémon Black & White Discussion Thread
« on: September 01, 2010, 06:19:20 PM »
[youtube]http://www.youtube.com/watch?v=QX8uV5PyK94[/youtube]

Posted on: September 01, 2010, 08:35:52 AM

174
Gaming / Re: The "What are you currently playing?" Thread
« on: September 01, 2010, 12:22:16 AM »
X-Play completely thrashed that game.

Saw the video. Besides, X-Play trashes everything though.

175
Gaming / Re: The "What are you currently playing?" Thread
« on: August 31, 2010, 11:17:25 PM »
Playing me some Other M.

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