Legend of Zelda - The official Zelda thread

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Offline Police Girl

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Reply #1976 on: February 27, 2015, 01:20:43 PM
That must be a Boss pack addon thing.

I know that also adds a new mode where you play as Ganon and wreck [parasitic bomb].



Offline OBJECTION MAN

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Reply #1977 on: February 27, 2015, 02:55:43 PM
WAIT WHAT


WHEN


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Reply #1978 on: February 27, 2015, 09:10:47 PM
Came out in Europe already. I imagine we'll get it here soon.



Offline Mirby

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Reply #1979 on: February 28, 2015, 12:01:45 AM
we get the boss pack on March 12

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
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Offline Fxeni

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Reply #1980 on: March 04, 2015, 06:59:43 PM
So, Majora's Mask. It's still my favourite 3D Zelda... the N64 version to be precise. Forgive me as I have a tiny little rant, it won't be long.

To get this out of the way: the infamous Zora swimming didn't bother me that much to be honest, it was fine and I can see why they did it (to match the way the Goron Mask handles high speed). This didn't bug me much.

What did bug me though was the bosses. Why in the heck did they make every single one of them easier, and in the case of Gyorg and Twinmold, tedious as [tornado fang]? The changes served to make the bosses less fun. I'm not sure if they tweaked anything for Majora, but he felt easier too without the Fierce Deity Mask.

The Ice Arrows... why confine them to specific patches? I understand the reasoning, but it limits their use by far too much. It went from being an item I liked to mess around with to an item I only used in specific spots. Lame.

I did like some changes though, like the Song of Double time. This one takes away a lot of the tedium of waiting in one spot for a while. Guess they decided to have that waiting time to be during the boss fights instead.



Offline Amatiramisu

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Reply #1981 on: March 04, 2015, 08:59:18 PM
Yeah there are a lot of steps back, ESPECIALLY with the bosses. Gyorg was messy. Haven't made it to Twinmold yet, but I just started Stone Tower so I don't expect it'll be long.


Offline Satoryu

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Reply #1982 on: March 04, 2015, 10:06:51 PM
As I said before, Twinmold was the one boss fight I could not stand. Save before him, have plenty of time, and do everything else in the game before him.

Also, last week I learned a trick from speedrunners that pisses me off even more, but will save your life from the insanity I went through: when you're spinning red Twinmold around by the tail, rotate the Circle Pad. It increases the damage dealt to him, so if you do it each time, he dies in 3 knockdowns instead of 4. There's absolutely NOTHING in game to tell you about this.


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Offline Phi

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Reply #1983 on: March 04, 2015, 10:12:37 PM
I've heard nothing but complaints about this game from you guys.

You're really lowering my expectations for when I actually get to this. :P



Offline Fxeni

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Reply #1984 on: March 04, 2015, 10:19:58 PM
It's still a good game (ie. I didn't feel the need to stop playing after 15 minutes ala OoT) it's just not as good as it used to be.



Offline Satoryu

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Reply #1985 on: March 05, 2015, 06:01:07 AM
There are still plenty of positives to the game. The visuals are really nice, and it's a better framerate than N64. The dialogue is much faster. Being able to have more items equipped at once is always nice, as is having dedicated buttons for the ocarina and pictobox. Better control of time with Song of Double Time as noted is great. Putting Double Magic in Woodfall is a great help. Access to more bottles for the Zora Eggs is huge. You can skip the cutscenes for Song of Soaring and Elegy of Emptiness. Flipping Stone Tower is so much easier. When you select a regular mask when you're transformed, you automatically change back to human and put the mask on. The list goes on.

But you just can't have the good without the bad. And really, the bad stuff is not so rage inducing you never want to play the game again, it's just stuff you go "Aw man why'd they do that" to and get used to.


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Offline Amatiramisu

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Reply #1986 on: March 05, 2015, 06:10:54 AM
Don't forget the improved Bomber's Notebook and the Tatl Alarm.


Offline Satoryu

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Reply #1987 on: March 05, 2015, 08:36:27 AM
True, but I think that's more a convenience for new players. I feel a large deal of those getting MM3D know enough about the original that they'll be on the up and up about the quests. In turn, they'll be the ones to get more annoyed by the game pausing after everything task you complete.


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Reply #1988 on: March 05, 2015, 10:45:08 AM
I did find it annoying at times but all in all it's quite useful, especially for things like keeping track of heart pieces earned from quests and stuff. And even veteran players may not remember everything, so it's still good.

and it's a damn sight better than the original bombers notebook holy crap

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Offline Amatiramisu

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Reply #1989 on: March 05, 2015, 07:28:18 PM

and it's a damn sight better than the original bombers notebook holy crap

literally this

I've played it on N64, GC, and emulator more times than I can count and I can't remember every last detail, ESPECIALLY now that they've changed stuff around like mask locations, so the new Bomber's Notebook is a godsend.


Offline Hypershell

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Reply #1990 on: March 07, 2015, 05:31:52 AM
So...with all the stuff they changed, I haven't heard anything on the Great Fairy Sword.  Is it still an item or did they make it a proper equipable weapon this time?

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Reply #1991 on: March 07, 2015, 06:12:40 AM
Still a C item.


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Reply #1992 on: March 07, 2015, 06:14:37 AM
literally this

I've played it on N64, GC, and emulator more times than I can count and I can't remember every last detail, ESPECIALLY now that they've changed stuff around like mask locations, so the new Bomber's Notebook is a godsend.
I never really used it in either version, so I can't quite properly comment upon its changes.



Offline Amatiramisu

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Reply #1993 on: March 07, 2015, 06:37:54 AM
Still a C item.

Well to be fair mapping it to Y still feels fairly natural.


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Reply #1994 on: March 07, 2015, 02:53:04 PM
I imagine Y on the 3DS feels a heck of a lot better than any C button on the N64, yeah.  But it still kinda blows that your big shiny sword won't work with the SWORD BUTTON.

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Reply #1996 on: March 24, 2015, 02:05:16 PM
The look on the guy's face for the arrow test was pretty funny.  XD



Offline OBJECTION MAN

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Reply #1997 on: March 24, 2015, 11:06:24 PM
WOOOOOOOOOOAAAAAAAAAAAW


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Reply #1998 on: March 28, 2015, 05:41:52 AM
So Eiji Aonuma just announced that finishing Zelda Wii U before the end of 2015 is not going to be a main priority anymore.  He cites that the team keeps getting more and more ideas, and as such exceeded his expectations,  so he would rather take the time to make sure the game is the best Zelda game it can be than be rushing it out for the Holiday season.

Honestly I'm totally fine with this, and as such I'm more excited for this.

Current playthrough: Chrono Trigger and God Eater Ressurection


Offline Phi

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Reply #1999 on: March 29, 2015, 07:08:22 AM
I just hope it's not too overly-ambitious. Stick with the ideas that work, not just any random gimmick that pops into their head.