Converting VisualBoyAdvance-M *sav files to *srm for RetroArch?

Started by ViperAcidZX, April 04, 2016, 02:02:53 AM

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ViperAcidZX

I have a bunch of old game save data for Gameboy Advance games I was emulating with VisualBoyAdvance-M but I want to switch over to RetroArch's mGBA core since it has more features and improvements that VisualBoyAdvance-M doesn't have like adjusting sunlight with the solar sensor for Boktai. The save files from VisualBoyAdvance-M are *sav files and I was wondering if there's a way to convert them to *srm files for RetroArch to use.

Amatiramisu

I'm of no help here but you know Boktai on emulator SHOULD have a feature where you can use L + up/down to adjust sunlight at will. It might've been a modded ROM when I tried it but anyways it's been years.

I haven't tried mGBA myself but I'll look it up later in the day if you don't get an answer.

ViperAcidZX

To save you some time and confusion with mGBA, the standalone emulator still uses *sav files like VisualBoyAdvance and I have tested it Astro Boy: Omega Factor with the save file I have for that game and I was able to continue on where I last left off rather than start anew, so switching from the VisualBoyAdvance to mGBA as standalone emulators is no problem. However RetroArch uses the *srm format to store save data for most of the systems it emulates. If worst comes to worse, I guess I can tell my LaunchBox set-up to use the standalone mGBA instead of RetroArch's mGBA core to replace VisualBoyAdvance-M. Also, I tried an unmodified ROM of Boktai on VisualBoyAdvance-M and it gave me some Windows error messages when I tried to set the in-game clock and timezone, then I got a "Solar Sensor is Broken" message the minute the game started and it stopped playing.

-EDIT-
Okay so I just found that you can re-name the extension of the *sav files from other emulators and they can work with RetroArch. I tested with an old save that I have of Castlevania: Aria of Sorrow and all of my progress is still there from VisualBoyAdvance-M. I guess I can close this thread now.