Gunvolt [New Inafune & Inti Creates game]

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Offline ViperAcidZX

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Reply #175 on: July 09, 2016, 07:28:24 AM
But wait... there's more!

[spoiler]

SHOVEL KNIGHT IN GUNVOLT 2! (trailer)
Now I need that Amiibo ASAP.[/spoiler]


Offline Satoryu

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Reply #176 on: July 09, 2016, 07:44:16 AM
That is so cool. I think I will buy the physical version.


What happens in Vegas stays on Youtube. I also stream on Twitch from time to time.


Offline ViperAcidZX

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Reply #177 on: July 09, 2016, 08:12:26 AM
Oh, I almost forgot, I got word from Inti Creates' twitter that the Striker Pack version of Gunvolt 1 will have the Japanese Voice Mode that the PC version has. Not sure if the other features the PC version has will make it in Striker Pack but at least now we can get the full uncut story in the 3DS version.
« Last Edit: August 25, 2016, 03:47:18 AM by ViperAcidZX »



Offline Satoryu

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Reply #178 on: July 09, 2016, 08:15:04 AM
I heard they were gonna patch some of that in a long time ago. Guess they're waiting for this release?


What happens in Vegas stays on Youtube. I also stream on Twitch from time to time.


Offline ViperAcidZX

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Reply #179 on: July 09, 2016, 08:25:27 AM
Yeah, I remember hearing about that too a few times before. I guess that explains why the 3DS version didn't get patched, though it suck for those that bought the original digital-only version all those years ago and realize in hindsight they bought an inferior version.


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Reply #180 on: July 09, 2016, 09:30:58 AM
I doubt the 8-bit Gunvolt would be part of this bundle?


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Reply #181 on: July 09, 2016, 09:42:27 AM
If it's like the Japanese Striker Pack probably not.  That being said Mighty Gunvolt is available in the eShop for $3.99, not sure about Steam however.

Current playthrough: Chrono Trigger and God Eater Ressurection


Offline ViperAcidZX

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Reply #182 on: July 09, 2016, 02:25:06 PM
Mighty Gunvolt is on Steam and goes for $4.99 but it has all DLCs included.


Offline OBJECTION MAN

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Reply #183 on: July 09, 2016, 05:00:11 PM
Did they say explicitly whether or not GV2 was coming to Steam (and preferably within a timely manner)? Cause I don't think i want to go for hand cramp city again on the 3DS.


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Offline ViperAcidZX

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Reply #184 on: July 09, 2016, 05:11:26 PM
I'm not sure, but considering that Gunvolt on Steam has been getting a good reception, it should be likely a PC port would happen eventually. I did see some pics of Inti showing off GV2 at BitSummit but I'm guessing its a build of the 3DS version. I would like if they design the PC port like a native PC game than how GV1 where it had dual screens and such that feel like you're playing a 3DS game on a computer.
« Last Edit: August 25, 2016, 03:46:34 AM by ViperAcidZX »



Offline Blackhook

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Reply #185 on: July 16, 2016, 04:54:56 PM
I did enjoy the PC Gunvolt and I have high hopes for GV2. Hitler Jr. looks like he has fun gameplay.


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Reply #186 on: July 16, 2016, 06:27:41 PM
Eh Copen is just a vengeful Racist.

[spoiler]Asimov is more like Hitler.[/spoiler]

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Reply #187 on: August 25, 2016, 03:42:00 AM
The second trailer translated and oh man I want to get the Striker Pack so bad. :W

[youtube]youtu.be/MMjIUKXEOzs[/youtube]


Offline Blue Valkyrie

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Reply #188 on: August 25, 2016, 05:33:33 AM
*sinker* Asrock.   -AC



Offline OBJECTION MAN

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Reply #189 on: August 26, 2016, 11:19:32 PM
Needs Steam release at launch. Dunno how they haven't learned Steam got them good sales and they need to come out with it asap.


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Offline Zan

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Reply #190 on: August 27, 2016, 12:12:44 AM
You sure? Less than 30 000 sales...

Quote
http://steamspy.com/app/388800



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Reply #191 on: August 27, 2016, 12:40:28 AM
DRM-free storefronts deserve more love, too. GOG has been bringing out more sales lately, often on weekends.


Offline OBJECTION MAN

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Reply #192 on: August 27, 2016, 01:22:53 AM
You sure? Less than 30 000 sales...

Damn. I thought they got nearly 80k on Steam. Guess I can't remember [parasitic bomb].

RIP playable version of the game without hand cramps.


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Reply #193 on: September 05, 2016, 08:05:05 PM
My run of Gunvolt 2 during twitch stream~
It includes both characters, cutscenes, and endings:
https://www.twitch.tv/vixynyan/v/87705721

http://youtu.be/z5_BeHv40Og

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Reply #194 on: September 05, 2016, 08:55:40 PM
*glomp hugs Vixy*



Offline ViperAcidZX

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Reply #195 on: September 28, 2016, 05:07:20 AM
Inti Creates will be hosting a special livestream of Azure Striker Gunvolt 2 this Thursday at 11 AM Eastern / 8 AM Pacific.

- https://www.twitch.tv/inticreatesen


Offline ViperAcidZX

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Reply #196 on: September 29, 2016, 07:05:07 PM
The short version of what went down at the Gunvolt 2 release livestream:

Azure Striker Gunvolt 2 went live on the 3DS eShop one hour ago.
The digital version of Gunvolt 1 will be getting a patch to add the Japanese voices back soon, but sadly none of the extra stuff the PC version got probably won't be happening for the 3DS version; the Striker Pack will already have the voices patched as mentioned earlier.
• The panel of Aizu Takuya and Matt from Inti Creates and two of the games' voice-actresses, Yurino and Jenya, had a small party to celebrate Gunvolt 2's release.
• We got to see Matt, Yurino, and Jenya play the first stage of Gunvolt 2 with Gunvolt and Copen.
• A small Q&A before wrapping up the broadcast.

You can also snag some Azure Striker Gunvolt goods at FanGamer: https://www.fangamer.com/collections/azure-striker-gunvolt


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Reply #197 on: September 30, 2016, 03:03:02 AM
WAS THERE BOOZE SAKE


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Offline ViperAcidZX

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Reply #198 on: September 30, 2016, 04:42:11 AM
Yep, Aizu got Matt his favorite one, too. 8D


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Reply #199 on: October 08, 2016, 10:13:30 PM
Just finished the game's story.  Gunvolt's abilities are explained much, much better than in the first game.  Copen, not so much, but when you figure out how his abilities work the guy is a beast.

Copen plays like Beck, Model A, and Model H all rolled into one.  Inti basically said, "hey, let's take the dash-ramming an enemy thing and make it not suck" and made it your lock-on instead of your high score finisher.  The boss weapons are just varying flavors of extra damage, which you'll need, since Copen's default abilities take a bit longer to whittle down the enemy than GV's (those water lasers, though).  His special skill Shred Storm kinda sucks, but his defenses are near impenetrable.  So long as you don't get careless with your air-dashing Copen can pretty much prevade into eternity, and if you do find yourself in trouble his heal skill regenerates relatively quickly.

GV has an extra "Clip" gear which decides his tag count independent of what Bolt type he's using.  Generally speaking, lower tag count means more attack strength and vice-versa.  Most gears have an EXP gauge that fills as you clear levels with them, full gauge gets you an upgraded version.  It's a welcome change compared to the first game requiring you to synth two of the same gear together, however, the upgraded version is NOT usable as synth material at all, so you actually need to make sure to not use gear that you're intending to synth into something else entirely.

Challenges are now always active after your first clear of a given stage, which makes things far more convenient. 

Racking up Kudos is MUCH easier.  The game by default gives you three hits until you lose it (as opposed to one in the original).  You can change it to one hit for a higher score multiplier, or NEVER lose it in exchange for a lower one.  Combine that with one of GV's eye upgrades that removes the level checkpoints, and yeah, crazy (I assume Copen has an equivalent armor upgrade but I've not unlocked them all).

No more chaos emeralds jewels to collect, and no requiring the use of underpowered gear, the extra ending is unlocked simply by replaying the final stage after you already cleared it as both characters.  Grab a tissue box, though.

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