Megagirl R / ロックガール R (Official Wip Thread)

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Offline VixyNyan

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Reply #75 on: February 08, 2009, 03:11:23 AM
Looks almost official. And she's adorable too. x3

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Offline Gatuca

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Reply #76 on: February 16, 2009, 03:41:09 AM
happy velated valentine to all of you

here i got a color scheme that can be used for roll



Full Version http://baragon-kun.deviantart.com/art/Valentine-Roll-Color-Scheme-112944194

Posted on: February 15, 2009, 19:43:08
by the way, take a look at what im doing right now


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Offline Gaia

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Reply #77 on: February 16, 2009, 03:44:31 AM
Is that an Asterix wannabe there?  >w<

Some of these are pretty origional but.. the last one breaks the rule of never harming a human being? Show some enemy concepts to confirm this. We might need coconut/leaf censoring for the last one there.

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.


Offline Flame

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Reply #78 on: February 16, 2009, 03:47:23 AM
Is that an Asterix wannabe there?  >w<


which one?

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Gatuca

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Reply #79 on: February 16, 2009, 03:51:24 AM
the last one is supposed to be an hula girl robot

and the asterix one is the one in the right of the robo-goat

and well, actually, 2 of the enemies, the goat and the mouse, are edits from Ducktales on NES, but i got my reasons
for use those, and im only at 10 % of the enemies for the concept

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Offline Gaia

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Reply #80 on: February 16, 2009, 03:55:54 AM
the last one is supposed to be an hula girl robot

and the asterix one is the one in the right of the robo-goat
and well, actually, 2 of the enemies, the goat and the mouse, are edits from Ducktales on NES, but i got my reasons
for use those, and im only at 10 % of the enemies for the concept

There we go, Flame. I'd like you to reveal those few concepts, if you like, baragon. Which is the demo going to be released again?

You should update your first post so everyone can keep up-to-date on stuff, it would be nice.

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.


Offline Flame

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Reply #81 on: February 16, 2009, 04:58:46 AM
right of the goat?
I thought so.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Gatuca

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Reply #82 on: February 16, 2009, 06:12:40 AM
There we go, Flame. I'd like you to reveal those few concepts, if you like, baragon. Which is the demo going to be released again?

You should update your first post so everyone can keep up-to-date on stuff, it would be nice.

well, actually, i dont plan to start working on actual game now, just the sprites and concepts, as well of art, i hope you understand, this will be the first time i do something like this, and probably i will need some help in some points

but can pretty much say that i got a concept for the game

2 of the stages, lunar woman stage & what enemies are going to be in each stage

lunar woman stage it will be a rendition to ducktales moon level, and yes, is going to have a rendition of the moon music

as for the kahuna stage music, i alays thinked in something really hawaiian, such as a 8-bit version of lilo & stitch theme

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Offline Gatuca

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Reply #83 on: March 11, 2009, 06:51:31 AM
by the way, i think the game will be made on game maker style program, what program do you recommend me for an almost NES looking megaman game, i mean a decent one

Posted on: February 16, 2009, 07:15:51
dudes, just to let you know that im back on working on this project, i was a little stressed this last weeks, so i apologize for that  8)

im going to remade some of the sprites, but, i wanna ask you a question

what game maker programm do you reccomend me, one wich i can make a truly feeling NES megaman game, that has the same psysichs as an NES game??

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Offline Gatuca

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Reply #84 on: April 14, 2009, 01:18:54 AM
Hey Everyone here's one small update

and by the way im sorry if i did something wrong before in this forum without knowing



Remade Sprites for Apache woman and Kahuna Woman as well of finsh the base sprites of Opera, Gelato and Lunar Womans

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Offline The Great Gonzo

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Reply #85 on: April 14, 2009, 04:17:40 AM
Those are some nice sprites; is Kahuna's skirt on a separate layer?



Offline Marnic

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Reply #86 on: April 14, 2009, 10:52:53 PM
I love the enemy design Kahuna Woman and Apache Woman especially. The sprites look great, keep it up. I'd love to play the game one day.



Offline Gatuca

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Reply #87 on: April 20, 2009, 10:26:44 PM
Kahuna Woman will Have No Skirt, instead a Gold Bikini Thong, the problem is make her a skirt will cause problems with the palette limit if this is ported to an NES, tough a Game Maker project will have no problem, but this is intented to be NES style

5 colors is the limit per sprite (including Black & White)

oh and update those base-sprites


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Offline The Great Gonzo

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Reply #88 on: April 20, 2009, 10:45:58 PM
I see.

Who are the sixth and seventh girls?



Offline Gatuca

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Reply #89 on: April 20, 2009, 10:49:13 PM
Volt Woman & Tai Chi Woman



and card woman at the very end!!!

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Offline Gaia

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Reply #90 on: April 20, 2009, 11:52:58 PM
So now the Master Set is complete.. where's the artwork?

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.


Offline Gatuca

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Reply #91 on: April 21, 2009, 12:26:45 AM
Later i will finish the artwork of the last 3

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Offline Gatuca

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Reply #92 on: April 22, 2009, 03:37:09 AM
SUPRISE SUPRISE!!!!!!!!!!

Card Woman Sheet!!!!



Altough i will admit, is not as elaborate as i might want  8D

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Offline Gaia

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Reply #93 on: April 22, 2009, 03:38:59 AM
Huh, is this based off Magicman, without energy sappin'? Or will she play like Woodman?

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.


Offline Gatuca

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Reply #94 on: April 22, 2009, 03:45:20 AM
Very Quick Update



And No, she will play like a hybrid between Crash Man and Metal Man, some of the cards can get stick and explode, i add her a pattern

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Offline Jericho

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Reply #95 on: April 22, 2009, 03:56:51 AM
I've gotta say, that is all some very impressive work there Baragon. I especially liked the way you designed the female masters. Instead of going for the cute moe look or sexy look, you actually took an extra step to make them distinct. Bravo. 8)



Offline Gatuca

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Reply #96 on: April 22, 2009, 04:01:08 AM
really?, when you say Moe, i guess you're referring to the Tan Style, like some female versions of robot masters that are just normal girls cossdresed orsorta

but i tried to make them more robot

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Offline Jericho

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Reply #97 on: April 22, 2009, 04:14:34 AM
Yeah, the "Tan" style is what I meant. Also, looking back in this thread, I can see that you were having it rough with the reception of your earlier designs. XD

It's nice to see that you adapted your designs well in the end though. Also, as a bit of a friendly bro-tip, keep in mind that no matter what ya do, it's just as Acid said, someone will get ruffled by it. It's a sad truth. XD

What you have to do is make sure you know where your idea is headed and always be ready for criticisms, no matter how bad they get. 8)



Offline Gatuca

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Reply #98 on: April 22, 2009, 05:24:05 AM
well i gotta admit, i liked the sexy design for the ladies, but beign that this will be a game, i diced it to clea some of the designs to make them more aproppiete, (well in the case of Kahuna and Apache mostly), but i decided to have some baance, 3 Comical Relief Robot Gals like Opera, Gelato, and Volt....

By the way, one more thing, Gelato Girl is actually a Midget, but i made her artwok cute just for a little off Moe Factor

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Offline Gatuca

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Reply #99 on: April 23, 2009, 11:41:34 PM
BTW i want to ask you something, can somebody please help me with those sprites, can somebody make her walk sprites like she's moonwalkin as opposed to running???


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