Very much agreed, sticks are a definite improvement. I still kinda wish Nintendo hadn't gotten away from their octagonal-frame habits on the GCN/Wii, though. It's nice to have that tactile reference of which direction is which, ESPECIALLY for a controller like this, where the left stick/right buttons combination leaves your thumbs misaligned.
Maybe it's just me, maybe it's just the odd angle, but the D-Pad seems a little far from the edge of the controller. Shouldn't matter for the giant-handed such as myself, but I wonder how it'll work for the masses?
Rumor of Retro's next game. Star Fox/Metroid crossover? If anyone BUT Retro did that, I'd probably be cringing in fear. But the pitch sounds pretty awesome, especially the part about switching game modes at the player's leisure if the scripted pace isn't your bag (kinda reminds you of the Sonic Adventure 1 approach, eh?). Could definitely be the "holy crap" game that Nintendo was lacking last year.
Of course, that's assuming that this is truly a game to begin with and not just some coffee-talk concept that went nowhere. We'll find out soon, I guess.
Also on DeviantArt, Rumble, DLive.tv, and the Fediverse (@freespeechextremist.com and @bae.st)