You know that, I know that, but outside of that? The general gaming population will likely not be following it that close, or perhaps not even care.
The general public is not reading "prototype" as synonymous with "demo". That's you, me, and the rest of the fanbase talking. Most of Capcom's texts that I've read lately are straying away from the latter, perhaps for the very reasons you mentioned, trying to dodge the "trial" mentality. I suggest we do the same.
Further, I feel obliged to point out, that the reading of "hype" as synonymous with "sales" is also fan-based. Take notice of something: Every L3 Prototype text takes a moment to build up the Devroom; both that existing contributions will be present in the Prototype, and encouraging further input after playing. Point being,
they're using the Prototype to push the Devroom. To be clear, there is no doubt in my mind that sales of the prototype will impact Capcom's decision, that's just common sense; but I think there's more to it than that. They're also still using the Devroom to gauge interest. So fans, not only do you need to
buy the damn thing, but
go to the Devroom to discuss your experience.
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