Sonic Generations (360, PS3, 3DS) - Holiday 2011

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Offline Flame

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Reply #75 on: April 21, 2011, 03:41:20 AM
I feel so privileged that I got that because of 90's childhood.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Protoman Blues

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Reply #76 on: April 21, 2011, 03:45:26 AM
As you should! Haha, if only they could get Jaleel to voice classic Sonic for this game.



Offline VixyNyan

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Reply #77 on: April 21, 2011, 04:09:29 AM
Needs more chili dogs tho. ^^;

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Offline AquaTeamV3

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Reply #78 on: April 21, 2011, 04:13:49 AM
I wonder how you could implement chili dogs into classic Sonic gameplay.  Maybe we can collect them in special stages or something. XD

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Offline Flame

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Reply #79 on: April 21, 2011, 04:51:40 AM
Quote
As you should! Haha, if only they could get Jaleel to voice classic Sonic for this game.
haha, oh believe me, I am.  90's were the bomb.

Yeah. XD Jaleel sonic making a cameo would rock.

heh, I used to have a Sonic bookmark that said "Reading is way past cool!" that I bought at a Scholastic booksale in Grade school. I really wonder where it went.

I wonder how you could implement chili dogs into classic Sonic gameplay.  Maybe we can collect them in special stages or something. XD
Well if theres one nod that Unleashed got massive props from me for, it was including chilli dogs as a food item. I was like "Oh they didnt... THEY DIDN- THEY DID! OMG!"

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Phi

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Reply #80 on: April 21, 2011, 05:12:13 AM
That last video didn't look too bad IMO. Just wish that (2D) Sonic built momentum as he ran instead of going full speed in less than a second. Why is that so hard to do, I'll never understand.




Offline prower42

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Reply #81 on: April 21, 2011, 05:35:51 AM
THIS GAME...


[spoiler]i probably stirred up a shitstorm with that image, but hey I'm a brony, what did you expect?[/spoiler]



Offline VixyNyan

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Reply #82 on: April 21, 2011, 10:56:33 AM
Well if theres one nod that Unleashed got massive props from me for, it was including chilli dogs as a food item. I was like "Oh they didnt... THEY DIDN- THEY DID! OMG!"

Black Knight had chili dogs in the first cutscene of the game. ^^; </wii>

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Offline Flame

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Reply #83 on: April 21, 2011, 01:06:20 PM
It did, now that I think about it.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Kieran

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Reply #84 on: April 21, 2011, 04:25:51 PM
Yeah, and it was pretty hilarious.

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Offline Waifu

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Reply #85 on: April 21, 2011, 05:25:51 PM
Now if only they can actually make a good game that iinvolve 'complex' plotlines and the same formula Sonic Adventure used. Yeah, chili dogs are fun.



Offline ZeroCracked

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Reply #86 on: April 21, 2011, 11:14:56 PM
Sonic Adventure

[tornado fang] no.

Courage is the Magic that turns Dreams into Reality.

I learned that all things explode in slowmotion if you punch them hard enough.

You may have to be on fire for that to happen, though.


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Reply #87 on: April 22, 2011, 12:59:29 AM
[tornado fang] no.

The hell is wrong with Sonic Adventure?

I don't want another game like it, especially with an "Anniversary" game style taking levels from the old games.



Offline Align

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Reply #88 on: April 22, 2011, 02:08:45 PM
[youtube]http://www.youtube.com/watch?v=-nDRsjiXiMo[/youtube]
man come on.....



Offline Kieran

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Reply #89 on: April 22, 2011, 04:43:45 PM
You really have to TRY to pull off some of that crap.

Granted, the physics were far from perfect but there's a lot of hyperbole inherent in that video.

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Shepard: Where?
Liara: The lower reaches, near the bottom.
Shepard: I meant, "where on the asari body?"
Liara: So did I.


Offline Flame

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Reply #90 on: April 22, 2011, 05:13:17 PM
Wait, does it really work like that when he Spin dashes off an edge? because that's unacceptable.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Hypershell

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Reply #91 on: April 22, 2011, 06:52:07 PM
Only if you release the pad/stick.  That video is basically a dozen different ways of showing off the same two issues:
1. Sonic is at all times equipped with midair-brakes when your pad/stick is neutral.
2. When low on momentum, hills will cancel your movement outright instead of resulting in a back/forth motion as in the Genesis.

The first is awkward for veterans, but workable (and even exploitable; jump to quickly stop).  The second is a MEANINGLESS aesthetic issue, not that I expect much from a group that's still bitching over eye color.

I feel so privileged that I got that because of 90's childhood.
Anyone who reads the Archie comics would get that, but props to you anyway. 8)

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Offline Satoryu

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Reply #92 on: April 22, 2011, 06:54:49 PM
I never had 75% of those problems because I always held forward while spin dashing and stuff like that, even back in the Genesis days. In fact, I'd say being able to stop on a dime like that could be useful somewhere.

As for the rest of the stuff, yeah, you actually have to try to create those situations. i.e, You're Doing It Wrong On Purpose.


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Reply #93 on: April 22, 2011, 06:59:48 PM
You know, I miss the days when "pointless movement quirks that nobody would ever find unless doing intentionally" were something fun, rather than something to [sonic slicer] about.  You know, like the Super Mario Bros. vine dance, or Contra's electric fence.

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Reply #94 on: April 22, 2011, 07:03:55 PM
To be fair those weren't trying to emulate a predecessor.



Offline Hypershell

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Reply #95 on: April 22, 2011, 07:34:32 PM
EVERY sequel that "emulates a predecessor" still does something different, especially during a hardware shift.  I could rip into Contra 4 just as easily as (if not more so than) I could Sonic 4.

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Offline Protoman Blues

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Reply #96 on: April 22, 2011, 08:18:57 PM
LoL, before this gets any worse, can we please not drag yet another Sonic topic down to "what's wrong with his games/eye color/spikes/Super Sonic/etc." I believe we already have a topic for that. Gracias!  8)



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Reply #97 on: April 22, 2011, 08:32:46 PM
LoL, before this gets any worse, can we please not drag yet another Sonic topic down to "what's wrong with his games/eye color/spikes/Super Sonic/etc." I believe we already have a topic for that. Gracias!  8)

We had a topic for that, it was stickied then it fell down into obscurity after it was unstickied.



Offline The Drunken Dishwasher

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Reply #98 on: April 22, 2011, 08:42:40 PM
You know, I miss the days when "pointless movement quirks that nobody would ever find unless doing intentionally" were something fun, rather than something to [sonic slicer] about.  You know, like the Super Mario Bros. vine dance, or Contra's electric fence.

I agree w/ this 100%.  Nowadays, it's BEYOND bad if one game has fun little quirks likes so, or even tricks that mess around w/ the game's mechanics (ie. all the speedrunning tricks for Mario 1 and 3).



Offline prower42

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Reply #99 on: April 24, 2011, 09:12:42 AM
I agree w/ this 100%.  Nowadays, it's BEYOND bad if one game has fun little quirks likes so, or even tricks that mess around w/ the game's mechanics (ie. all the speedrunning tricks for Mario 1 and 3).
...and let's not forget the NES Metroid's "2 items only" runs