Windman isn't an Airman copy!

Started by zuschzero, April 02, 2011, 12:31:12 PM

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Rad Lionheart

Windman fired propeller thingies.
And he sucked in air to pull you in close.
And he got up, moved over to your position and landed.
Repeat.

AquaTeamV3

Quote from: Sato on April 04, 2011, 07:04:38 PM
What can be said though is Wind Storm is a poor man's Air Shooter.

I dunno, I mean Air Shooter fires 3 tornadoes that do damage.  Wind Storm outright blows enemies and obstacles right off of the screen.  It's pretty much a Tornado Blow that can only hit one thing at a time.
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zuschzero

Quote from: Rad Lionheart on April 04, 2011, 11:59:39 PM
Windman fired propeller thingies.
And he sucked in air to pull you in close.
And he got up, moved over to your position and landed.
Repeat.

Not really, Windman doesn't follow a repetitive attack pattern, he is always random about what he will do.

HertzDevil

Me bringing up more dA dramas really makes no sense but I guess I KILLED ANOTHER GAME.
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Rad Lionheart

Quote from: zuschzero on April 05, 2011, 05:07:00 PM
Not really, Windman doesn't follow a repetitive attack pattern, he is always random about what he will do.
I didn't say repeat to imply that he follows that pattern.

Slash Man

Everything about Mega Man 6 had more polish to it. Though some aspects seemed a bit rushed, but it was a fitting way to end the NES era. That being said, Wind Man's stage was much more in-depth and detailed, and the music was in better quality (though not necessarily as memorable). Then again, had Mega Man 2 been released in 1993, we probably would've seen similar improvements.

Though just looking at the bosses, they both have air as a theme. That's it. Designs are slightly similar, but battle patterns are very different. Air Man takes a more passive approach, letting his tornadoes do all the work. Though he was easier to defeat, my favorite is Wind Man (with Air Man as a close second for favorite air-themed boss).


xemiroth

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