I know there's a (really really really old) Dead Rising topic, but instead of bringing back a topic whose last thing was "possible footage of game", let's restart over by talking about the new pre-game DLC chapter for the new Dead Rising game.
My first impressions are positive. Now, for anyone who knows me, with games I enjoy, I like to take the bad stuff out of the way first. So let's see...
- You take too damn long to level up. This can be annoying.
- Yes, the time limit is back. (But the story's much better, easier to follow, logical and the design/save points make sense now.)
- Area's really tiny. (but well used)
- Framerate doesn't seem as smooth as the original.
All of this seems minor compared to how the game handles. The gameplay and overall animations seem better, the weapon handling as well, and one thing to note... the survivor AI is VERY improved. Yes, it still has the stupidity of any gaming AI, but this time around, they can actually defend themselves and follow you more easily. The new kinds of weapons are really fun to use, although the items are hard to find, and this prologue shows us a very tiny area, which is easily exploreable but it's taken advantage of in the game quite nicely. The boss at the end of the prologue seems fairer and more balanced than some of the psychopaths in the first game (those [tornado fang]ing snipers, god dammit) and the whole game seems like a typical Capcom sequel, improving upon certain things from the original.
Oh, and there's a Protoman cardboard standup you can beat up zombies with.