[sonic slicer] about Sonic

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Offline Satoryu

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Reply #375 on: December 14, 2011, 08:16:48 PM
Wow, the game is only $5? That's really good. I might consider getting it.


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Offline VixyNyan

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Reply #376 on: December 15, 2011, 03:46:29 AM

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Offline Rayl

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Reply #377 on: December 15, 2011, 07:10:23 PM
Nicely done :D I've kinda slacked on the time trials but my Palmtree Panic is 14th on the rankings.



Offline Align

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Reply #378 on: December 15, 2011, 10:58:32 PM
<Sparky> http://dumbrunningsonic.tumblr.com/
<Sparky> I love how this is a thing now

Posted on: 2011-12-15, 21:57:08
Personal favourite:



Offline Phi

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Reply #379 on: December 15, 2011, 11:54:11 PM
Yeah, I'm seeing these things everywhere now.



Offline Police Girl

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Reply #380 on: December 16, 2011, 05:15:28 AM
Just beat the iOS version of Sonic CD today, feels good. Decided to grind out the time attack. Metallic Madness 2 was pissing me off, but I made it through with a time of 2:14.23, currently I'm at the top of the leaderboard for time.

Granted the game just came out, but DAMN. It feels good. (And its been beaten by some guy who somehow beat the level in 30 Seconds. Is that even possible?)

I love the amount of effort that went into this, the JP Soundtrack uses the unused Loop Points from the 510 Beta to loop most of its songs. The US version either has brand new loops or extended loops using the Sonic Boom versions. They retained the Lightning effect in Stardust Speedway Bad Future from the JP version, along with the music changing to Bad Future when you race Metal Sonic. Everything is just [tornado fang]ing great. Sega should seriously consider using this engine to remake some of the other 2D Games in the series.
« Last Edit: December 29, 2011, 05:13:36 PM by RMZX Anarchy »



Offline Deadpool

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Reply #381 on: December 16, 2011, 08:44:35 PM
The American PSN store has the Sonic CD Stardust Speedway Wallpaper for free

I like it since it shows you Bad Future or Good Future, when ever you turn on your PS3 or quit a game.



Offline irgpie

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Reply #382 on: December 29, 2011, 05:12:24 PM
[youtube]http://www.youtube.com/watch?v=aN510TrBdwU[/youtube]



Offline Hypershell

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Reply #383 on: December 29, 2011, 06:18:08 PM
I am hugely excited that Tails is returning, and hugely disappointed at the lack of Nintendo logos among the platform list.

Guess I'll have to steal some time with my brother's 360 at some point during 2012.

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Reply #384 on: December 29, 2011, 06:35:04 PM
I am hugely excited that Tails is returning, and hugely disappointed at the lack of Nintendo logos among the platform list.

Guess I'll have to steal some time with my brother's 360 at some point during 2012.

I want to bet that the "New Physics Engine" and "New Graphics Engine" are to blame here, too big for Nintendo's Steep Filesize Limit.

If they really want to make the fans happy, then they need to tell Dimps to get lost, their "level design" is horrendous. Sonic Team did fine 2D Levels in Generations, they should be working on Sonic 4, not Dimps. Here's hoping the new physics engine makes the Spindash stronger than it was in Episode 1. Hell, they should go back and redo E1 with the New engines so there isn't any difficulty in going back to E1 after playing E2 and vice versa.



Offline Satoryu

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Reply #385 on: December 29, 2011, 08:59:04 PM
If the two episodes don't lock on, then forget that idea. Speaking of going back to 4's physics, I tried that not too long after beating Generations. Wow, what a difference. I mean, 4 felt fine to me when it came out, but Generation's physics just blow it out of the water. I think Rush held up better than 4, actually.

Lack of Nintendo releases could also just be because Wiiware is dead (it was never really alive truthfully) and they're waiting for the Wii U.


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Reply #386 on: December 29, 2011, 09:29:43 PM
The Wii U could very well be out by the time Episode 2 comes out anyway. But yeah i did the same, played some Episode 1 after Generations and blargh i don't remember it being that bad >_>

As for that interview, he's saying stuff sure but none of it excites me. I need more then Metal Sonic and Tails to bring myself to react more then i have, i want that? I'll go play Sonic CD.



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Reply #387 on: December 29, 2011, 09:42:47 PM
I guess everyone was a bit too harsh on Sonic 4: Episode 1 to fully appreciate it. Just imagine Episode 2 going the Half-Life 2 route.  -u-'

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

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Offline Satoryu

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Reply #388 on: December 30, 2011, 06:33:29 AM
Speaking of Sonic CD, because 4 is apparently tied to CD somehow, do you think the port of CD could have any interaction with 4Ep2?


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Offline Hypershell

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Reply #389 on: December 30, 2011, 08:50:17 AM
I want to bet that the "New Physics Engine" and "New Graphics Engine" are to blame here, too big for Nintendo's Steep Filesize Limit.
Probably, but as this is a 2012 game, you'd think the Wii-U would have been a viable option (Generations I get; too early).  Unless Nintendo still doesn't have their digital [parasitic bomb] together, which I guess wouldn't surprise me all that much (they SAY they were taking notes from the 3DS launch, but how good they were remains to be seen).

Quote
If they really want to make the fans happy, then they need to tell Dimps to get lost, their "level design" is horrendous. Sonic Team did fine 2D Levels in Generations, they should be working on Sonic 4, not Dimps. Here's hoping the new physics engine makes the Spindash stronger than it was in Episode 1. Hell, they should go back and redo E1 with the New engines so there isn't any difficulty in going back to E1 after playing E2 and vice versa.
I found the spindash in and of itself to be fine; the problem is when you leave the ground (which people often demonstrate by spindashing off an edge, but the spindash itself does not cause the issue).  Basically, Sonic brakes whenever he's in mid-air and you're not holding any direction on the D-Pad.  It's EXTREMELY odd when you start out, but you can adjust to it, and even learn to exploit it.

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Offline Police Girl

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Reply #390 on: December 30, 2011, 05:15:32 PM
I meant in areas like Casino Street. I recall there being a high incline that I could never get over using the spindash, but just normal running got me over fine. That would've never happened in the Genesis games, the Spindash was always better at getting you up a steep incline.

And I always held a direction when I used the spindash off of an edge, even when I played the genesis games, so I never experienced the "Air-brakes".



Offline Kieran

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Reply #391 on: December 30, 2011, 06:25:49 PM
Generations has rather the opposite problem.  There's a few loops that classic Sonic can't -run- through no matter how much speed you build up.  Spin dashing is the only way to get past them.

Eh, at least Generations's physics were pretty close to the Genesis games, even if they weren't perfect.  I'd be totally happy with them using those physics for Sonic 4.

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Offline irgpie

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Reply #392 on: December 30, 2011, 06:35:58 PM
I myself am wondering if they could just use Christian Whitehead's Engine and/or import the physics into something with higher GFX.



Offline Police Girl

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Reply #393 on: January 01, 2012, 02:01:52 AM
Sonic 4 Ep 2 isn't coming to the Wii.

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Because making money is a horrible reason to do something. You uhhh volunteer your time at your job right?

But no - the reason Episode I was on the Wii was because we wanted to bring the Sonic 4 saga to the widest possible audience. Episode II unfortunately will not be coming to the Wii - for reasons most people have probably guessed, but that doesn't mean the SEGA isn't supporting Nintendo platforms, we have a very strong partnership and will continue to do so.
I would be pissed but if I'm so inclined to want to play Sonic 4 I have the PS3, and besides maybe they won't have to dumb it down so they can fit it on the Wii's pathetic 512 MB of Internal Memory.



Offline Karasai♪

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Reply #394 on: January 01, 2012, 02:11:01 AM
Speaking of Sonic CD, because 4 is apparently tied to CD somehow, do you think the port of CD could have any interaction with 4Ep2?

well, tails is in the CD port....



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Reply #395 on: January 01, 2012, 02:17:31 AM
Your guess is as good as mine. It's most likely to do with Tails finding the Time Stones, and reporting to Sonic about it with Metal spying on them..  -u-'

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.


Offline Flame

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Reply #396 on: January 08, 2012, 07:58:29 AM
Have you seen this?
[youtube]http://www.youtube.com/watch?v=9VQmPgdvdoo[/youtube]

Along with Quote from Kotaku for great truth:
Quote
Apparently Progressive Insurance is starting an ad campaign featuring Sega's mascot getting a scolding from Flo (cosplayed at DragonCon 2010.) Why exactly, who can tell. If they actually took a look at Sonic's driving record in something like, oh, City Escape, I'm pretty sure his premium would be about $623. Per hour.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Police Girl

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Reply #397 on: January 11, 2012, 06:48:00 AM
hey guys look at this thing





thats all we get now.



Offline Blaze Yeager

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Reply #398 on: January 11, 2012, 09:06:47 PM
I hope Episode 2 lives up to expectations, but then again, I'm optimistic about the game for now.

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Offline Police Girl

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Reply #399 on: January 17, 2012, 03:04:59 PM
HEY LOOK HOLY [parasitic bomb] ITS GAMEPLAY FOOTAGE LOOK.

[youtube]http://www.youtube.com/watch?v=Bp_ASmxdnAQ[/youtube]

Oh look Dimps is making it again guess I won't be buying it.