Rockman Online artwork and details.

Started by Turian, June 03, 2010, 10:42:03 AM

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Flame

Relevance is in the eye of the beholder!
Quote from: marshmallow man on April 25, 2010, 04:55:26 PM
...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.

Acid


Hypershell

Quote from: Flame on August 14, 2010, 07:33:04 PM
Could it possibly be considered laziness? Just because they didnt want to add a few more "curves" to Zero's model? I mean, given the graphics the PSP is capable of, there should be no excuse for how bad the MHX models are.
That's how I see it.  X8 suffered similar issues, as compared to previous PS2 titles, the character models were definitely lacking in detail (they didn't even differentiate height between the heroes, which due to difference in stance, leaves X appearing the tallest).  Not as bad as MHX, but still.  To me, it reeks of simply cutting corners.  And it's not even just the character models; both games are guilty of some obvious cheap cop-outs with the mugshots.

Posted on: August 14, 2010, 02:39:27 PM
Quote from: Zan on August 14, 2010, 07:21:54 PM
...the issues Inti had with their own work on the ZERO-series.
Interesting you should bring that up, as Neige carries a similar belt design to some of Zero's early concepts.

Also, taking a look at the X-series again, how often have Zero's gauntlets been properly depicted in dots?  You could say the same of the SNES and his chest plate, although I'd blame that more on poor sprite work than system/style limitations.  X himself is kind of in the same boat there.
Also on DeviantArt, Rumble, DLive.tv, and the Fediverse (@freespeechextremist.com and @bae.st)

Flame

How about the buster thing with Zero post X2? in both X3 and X5, the artwork shows Zero using one buster, while the in game sprites both use the other. Only X6 finally got it right.

Yeah it always struck me as odd, how X7, no matter what the opinion on the actual game- had very nice models at least. smoothly animated, fluent, and very nicely done.

X8 on the other hand, they seemed more angular and not as smoothed out.

The height problem in X8 though, actually seems deliberate, given how theres some concept artwork in OCW, which shows the images of the three mains, next to each other, for what seems like size reference, and they are all the same height, with a little line above their heads, as if to EMPHASIZE the fact to the model makers...

Hell- if I may be so bold, I dare say that the X8 Zero helmet design is on a similar note as MHX's. over simplified for convenience with the models.

Posted on: August 15, 2010, 12:56:26 AM
Quote from: Acid on August 14, 2010, 08:06:59 PM
In which one?



Oh U.
Quote from: marshmallow man on April 25, 2010, 04:55:26 PM
...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.

Hypershell

Quote from: Flame on August 15, 2010, 07:56:36 AM
How about the buster thing with Zero post X2? in both X3 and X5, the artwork shows Zero using one buster, while the in game sprites both use the other. Only X6 finally got it right.
Oh, it's worse than that.  In truth there is no official sprite which matches the final X2 artwork's buster.  The sprite used by X2/X3 includes an extra plate from a concept sketch which is almost, but not quite, final (MMXOCW, page 96, top-right image).

X5's sprite seemingly matches X2's better than X3's due to top-bottom symmetry (which ironically the actual X2 sprite lacked), but it has the gold band in the wrong place (thank Zan for pointing that out to me).
Also on DeviantArt, Rumble, DLive.tv, and the Fediverse (@freespeechextremist.com and @bae.st)

Zan

I -think- the only sprite that matches the actual X2 buster is X5's battle damaged Zero.

Hypershell

Ah yes, forgot about that one.  Between the cracks and the lighting it's hard to tell what details they were going for, but it does appear to be their best shot.
Also on DeviantArt, Rumble, DLive.tv, and the Fediverse (@freespeechextremist.com and @bae.st)

Flame

Huh... now that I see it, its true.

Posted on: August 15, 2010, 09:50:35 PM
Since we already know theres new artwork and all that jazz, im going to temporarily hijack this thread to say that Rockman X Mobile was released in Korea.
http://protodudesrockmancorner.blogspot.com/2010/08/rockman-x-port-hits-mobile-phones-in.html

BTW, is it just me, or does the music sound an AWFUL lot like this?
http://www.youtube.com/watch?v=yYV8y4QDKS8
Quote from: marshmallow man on April 25, 2010, 04:55:26 PM
...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Flame

Whoa. Since when does Megaman Copy Sonic music? It doesnt NEED to. In any case- a trailer I can understand. but the game itself..?

Wow. Didnt know bout the Sigma one.
Quote from: marshmallow man on April 25, 2010, 04:55:26 PM
...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.

Zan

Quote from: Klavier Gavin on August 16, 2010, 07:24:01 AM
Like it's never been done before.

http://www.youtube.com/watch?v=-v_-LuWWs5Y

http://www.youtube.com/watch?v=AF3w8uaKd0Y

Shadow the Hedgehog   Sega   DOL-GUPJ-JPN   12/15/05   JP
Irregular Hunter X   Capcom   ULJM-05043   12/15/05   JP

Klavier Gavin

Quote from: Zan on August 16, 2010, 03:41:44 PM
Shadow the Hedgehog   Sega   DOL-GUPJ-JPN   12/15/05   JP
Irregular Hunter X   Capcom   ULJM-05043   12/15/05   JP

Indeed.

OBJECTION MAN

We all know Capcom employs a team of spies.

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Mirby

You mean, you didn't know? They have a real-life fully functional Shadow Man! He knows everything about ninjutsu and being spy that there is to know.
Quote from: OBJECTION MAN on September 13, 2014, 04:31:11 PMOH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Quote from: VirusChris on September 16, 2017, 03:55:20 PMJust enjoy yourself, don't complain about everything


Aresian

what.

Well, it looked badass.

But... what?

What. I think we all are confused here right?

Protoman Blues

.......okay, someone needs to .gif me that Blues scene from 2:01-2:04 like right [tornado fang]ing now!

Mirby

I saw Rock, Roll, Forte, Dr. Light, Signas, Iris... wait, what?

I thought the canon was screwed before. This takes a steaming [parasitic bomb] right on top of it.
Quote from: OBJECTION MAN on September 13, 2014, 04:31:11 PMOH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Quote from: VirusChris on September 16, 2017, 03:55:20 PMJust enjoy yourself, don't complain about everything

Klavier Gavin

Quote from: Talyn on August 26, 2010, 08:00:55 AM
I thought the canon was screwed before. This takes a steaming [parasitic bomb] right on top of it.

Cross over.

It's how Wily found out about X and came up with the idea on building Zero. 8D

Wanda Bear

Quote from: Protoman Blues on August 26, 2010, 07:58:23 AM
.......okay, someone needs to .gif me that Blues scene from 2:01-2:04 like right [tornado fang]ing now!
On it right now, sir!

Home sweet home

Mirby

I take it this chronicles the cataclysm then? 8D
Quote from: OBJECTION MAN on September 13, 2014, 04:31:11 PMOH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Quote from: VirusChris on September 16, 2017, 03:55:20 PMJust enjoy yourself, don't complain about everything

TheOnly

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Klavier Gavin

Quote from: TheOnly on August 26, 2010, 08:34:00 AM
New teaser trailer I guess.

http://bit.ly/csLJ2A

Seriously? I posted this already, like, 7 or 8 posts before yours. |:

Fxeni

Quote from: TheOnly on August 26, 2010, 08:34:00 AM
New teaser trailer I guess.

http://bit.ly/csLJ2A
A little late there, methinks.

Anywho, it's clearly a crossover of many sources. So far I see Classic, X and EXE influences, but I'm curious to see just how much they decide to toss in.

Protoman Blues

The DrillMan remix is pretty sweet too.