How about the buster thing with Zero post X2? in both X3 and X5, the artwork shows Zero using one buster, while the in game sprites both use the other. Only X6 finally got it right.
Yeah it always struck me as odd, how X7, no matter what the opinion on the actual game- had very nice models at least. smoothly animated, fluent, and very nicely done.
X8 on the other hand, they seemed more angular and not as smoothed out.
The height problem in X8 though, actually seems deliberate, given how theres some concept artwork in OCW, which shows the images of the three mains, next to each other, for what seems like size reference, and they are all the same height, with a little line above their heads, as if to EMPHASIZE the fact to the model makers...
Hell- if I may be so bold, I dare say that the X8 Zero helmet design is on a similar note as MHX's. over simplified for convenience with the models.
Posted on: August 15, 2010, 12:56:26 AM
In which one?
Oh U.