I say bad things about your favorite games!

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Offline Flame

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Reply #50 on: May 30, 2010, 06:59:19 PM
Sonic Heroes.
no really im curious. I really liked the game. wonderin what you can find on it. (though I can probably spot a few bad spots myself)

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Bueno Excelente

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Reply #51 on: May 30, 2010, 07:20:46 PM
Sonic Heroes.
no really im curious. I really liked the game. wonderin what you can find on it. (though I can probably spot a few bad spots myself)
Heroes started the bad streak of Sonic games. Of course I can find plenty of things bad with it.

- Same game 4 times, with twists that made it either more annoying or boringly easy.
- Chaotix Missions: Makes no sense to collect items in a linear level. This kind of backwards thinking brought the Shadow the Hedgehog game to life.
- Lack of spindash and other iconic moves.
- STOP TALKING
- "Cause we're Sonic Heroes!" 8D
- Level design really doesn't deserve any awards.
- Switching characters eventually doesn't get very exciting.
- Flier gameplay sucks.
- Bosses REALLY suck. Waves of enemies and HP-based enemies which take thousands of homing attacks to stop? Seriously?



Offline Gaia

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Reply #52 on: May 30, 2010, 07:41:23 PM
Superman 64

HA, HAHAHAHAHAHAHAHA.

Seriously, you expect to find amusement with the Ballerina universe of Superman? don't make me laugh, hahahahahaha! Don't make me laugh. HAHAHAHAHAHHA! *continues that one song from that penguin movie*

Megaman Legends 1&2.

They're not my favorite games by a long shot, I just like to hear bad things about them.

- Slow Paced, it seems to carry on with ZX however.

- Tron's english VA Annoying.

- Roll's design can easily make her look like a male trap.

- JUNO. ARRGGGHH.

- BOSSES. ARRGGHH. TOOK ME THREE WEEKS TO BEAT EACH.

- "Cult Following", which seems to have them deny anything wrong in the games, making the fans think that DASH is superior to all in the Mega Man franchise.

- Fire Lag. Yes, I experinced it myself. It's mega man triggered when there are firey things going on all over the place.

- Hold R to win.

- Third Person Shooter gameplay.

- Plot doesn't seperate as much from the other titles, the "eradicate all humans and  subue them" has been done before in other titles time and time again. At least they are more fun than the tedious..

- Scavanger Hunt. You have to get your ass kicked countless times to get the ultimate weapon in the entire game. Not fun, I attempted this myself.

- Servbots. WTF is up with thier voice (they all sound the same, but with a diffrent personality trait)? Predicessors to Battle Droids perhaps?

- Kicking [parasitic bomb]. It's useful, but why kick a pack of GREYHOUNDS? they are my favorite breed of dog. ass. DX

- Sequel is far outta my reach, it's been elusive since it's release!

- Bragging Rights, AKA cameos. Tron's fine but Trigger himself? that's a bit too much.

Alright, I got a good one.

Ppppppoooookkeeeemmmooooonnnnn.  >BD

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.


Offline Dantonumanoa Ongdolota Amycronicon

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Reply #53 on: May 30, 2010, 08:05:36 PM
The Secret of Monkey Island


I put on my [twin slasher] face.

I also go by Spectro D., Idylleaus, Malabar, and Dumb-bit Twofuck.


Offline Bueno Excelente

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Reply #54 on: May 30, 2010, 08:09:24 PM
Alright, I got a good one.

Ppppppoooookkeeeemmmooooonnnnn.  >BD

- Cookie-cutter plot that never changes in every single game
- More annoying beasts are added in each game, and the design grows worse and worse as time goes on
- Main gameplay formula has NEVER changed, it's like playing successive remakes of the same game.
- And remakes don't make much sense other than to update the previous games constantly, as if you constantly need to play the same game.
- Evil bad guys are pretty much always the same. Team somethingsomething trying to steal this or that.
- Each game is simply an excuse to keep catching the same monsters and increase your overall database, traversing through slightly different places.
- Two games, which are the same game with a number of different monsters which can be counted by the fingers in my hands. And hardcore fans will STILL buy both games, because they're somehow different.


The Secret of Monkey Island
Damn. Love that one, too.

- If you forget the shopkeeper's safe combination, there's no way for him to redo it.
- Monkey Island's too damn big and vague for the map to make any sense.
- You end up interacting too little with Elaine and LeChuck, and they just don't remain as the most memorable characters.
- Some puzzles haven't aged very well.
- Remake's new design just plain SUCKS.



Offline Flame

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Reply #55 on: May 30, 2010, 08:10:15 PM
Heroes started the bad streak of Sonic games. Of course I can find plenty of things bad with it.

- Same game 4 times, with twists that made it either more annoying or boringly easy.
- Chaotix Missions: Makes no sense to collect items in a linear level. This kind of backwards thinking brought the Shadow the Hedgehog game to life.
- Lack of spindash and other iconic moves.
- STOP TALKING
- "Cause we're Sonic Heroes!" 8D
- Level design really doesn't deserve any awards.
- Switching characters eventually doesn't get very exciting.
- Flier gameplay sucks.
- Bosses REALLY suck. Waves of enemies and HP-based enemies which take thousands of homing attacks to stop? Seriously?
Agreed I guess. Although while the levels were kinda lacking, they were still somewhat fun and pretty.  
agreed on the bosses. Egg Emperor was a nightmare. with a shitload of areas on him that needed to be "beaten" Song was cheezy, as was that line at the end. Chaotix missions were tedious more than anything. Oh God... Having to get those casino chips... But hey, at least there was no "FIND THE COMPUTER ROOM!" And Vector had the coolest voice EVER. Also the original voice cast was still there.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Blackhook

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Reply #56 on: May 30, 2010, 08:28:19 PM
Castlevania: Portrait of Ruin


Offline Bueno Excelente

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Reply #57 on: May 30, 2010, 08:32:06 PM
Castlevania: Portrait of Ruin
Didn't play.



Offline Flame

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Reply #58 on: May 30, 2010, 08:35:21 PM
Castlevania Umm... Aria of Sorrow.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Blackhook

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Reply #59 on: May 30, 2010, 08:40:55 PM
Didn't play.
Well it´s fun.

How about Rockin´ cats? (NES)


Offline Rock Bomb

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Reply #60 on: May 30, 2010, 08:47:30 PM
Dark Cloud.

[spoiler]In before *Wheeze* DRY THROAT![/spoiler]



Offline Turian

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Reply #61 on: May 30, 2010, 09:11:11 PM
Mega Man 2



Offline Bueno Excelente

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Reply #62 on: May 30, 2010, 09:44:26 PM
Castlevania Umm... Aria of Sorrow.

- No "real" Dracula fight.
- Soul use is kinda boring.
- Whole thing sounds like some kinda pseudo-sequel to Symphony, without any of the flair and excitement.
- Soma has a boring and uninspired design.
- Pretty much "ends the series", in a way, on a not very epic note.


Dark Cloud.

[spoiler]In before *Wheeze* DRY THROAT![/spoiler]
Didn't play it much. Will do of Dark Chronicle.

- Breakeable weapons
- Mech is slow to upgrade meaningfully
- Samey dungeons become a bore
- Problems with building placement.
- Monica gets kind of annoying.


Mega Man 2
Samey games, so Mega Man in general.

- Little gameplay evolution through the series
- Ugly helmet man sprite who actually looks like the US MM1 cover
- No password system for mid-Wily levels
- Certain gameplay elements make little sense, such as spamming small jumps to get through conveyor belts
- Boss weakness knowledge requires tons of trial and error

(Hope I don't get lynched for this, since this is a Megaman fanboard, but hey, I've had alot of fun with the original series, myself. Just think it's FAR from perfect. =P)



Offline Flame

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Reply #63 on: May 30, 2010, 10:01:21 PM
Quote
- No "real" Dracula fight.
- Soul use is kinda boring.
- Whole thing sounds like some kinda pseudo-sequel to Symphony, without any of the flair and excitement.
- Soma has a boring and uninspired design.
- Pretty much "ends the series", in a way, on a not very epic note.
Personally I found Soma's design to be quite interesting. and hilarious, considering it takes place in 2035, and yet he looks like hes out of the 70's with those flare pants and shoes. Though i dug the fur trim on the coat.

Now, his design change in Dawn of sorrw, I found REALLY uninspired and bland.

Technically, all it really ends is Dracula's castle. Soma can still become Dracula at any time if he succumbs to evil.

or, whatever plot twist they ever decide to introduce in order to bring Dracula back without getting rid of Soma.

How about...
Mega Man X8... 8D

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Bueno Excelente

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Reply #64 on: May 30, 2010, 10:18:59 PM
Personally I found Soma's design to be quite interesting. and hilarious, considering it takes place in 2035, and yet he looks like hes out of the 70's with those flare pants and shoes. Though i dug the fur trim on the coat.

Now, his design change in Dawn of sorrw, I found REALLY uninspired and bland.

Technically, all it really ends is Dracula's castle. Soma can still become Dracula at any time if he succumbs to evil.

or, whatever plot twist they ever decide to introduce in order to bring Dracula back without getting rid of Soma.

How about...
Mega Man X8... 8D
Never played. And the original Dracula is gone.



Offline Night

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Reply #65 on: May 30, 2010, 10:46:13 PM
Didn't play it much. Will do of Dark Chronicle.

- Breakeable weapons
- Mech is slow to upgrade meaningfully
- Samey dungeons become a bore
- Problems with building placement.
- Monica gets kind of annoying.


How can you bash Dark Cloud 2 and not mention spheda?



Offline Bueno Excelente

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Reply #66 on: May 30, 2010, 10:55:47 PM
How can you bash Dark Cloud 2 and not mention spheda?
Because I played it a long time ago. And didn't finish it.



Offline Afro-Shroom

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Reply #67 on: May 30, 2010, 11:27:09 PM
Grand Theft Auto 3

"This hand of mine glows with an awesome power! It's burning grip tells me to defeat you! Take this! My love, my anger, and all of my sorrow! Shining Finger!!~ "

"This hand of mine is burning red! It's loud roar tells me to grasp victory! Erupting...Burning...FINGER!!!~"
-----
That one Nun...


Offline Dexter Dexter

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Reply #68 on: May 30, 2010, 11:32:36 PM
Super Mario Sunshine (I haven't played it, though)

SAMPLE TEXT


Offline Bueno Excelente

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Reply #69 on: May 31, 2010, 12:04:57 AM
Grand Theft Auto 3

- Swimming
- Shooting controls are cunku
- Scenery seems lifeless and empty many times
- There's almost no characters you end up "liking". Except probably for Cipriani.
- Missions are sometimes kinda boring and lifeless.


Super Mario Sunshine (I haven't played it, though)

- The funnest mechanics of the water pack have to be obtained as powerups and can't be used for long.
- Yoshi missions aren't really fun, and he dissapears  if you don't keep gobbling food like a maniac.
- Some shine missions are a bit vague and stupid.
- The old-school jumping stages can reach certain extreme unfriendly difficulties for someone just looking to finish the game.
- The swimming controls are worse than in Mario 64. Too bad, because underwater sections like the coral reef look great.

To be honest, I ended up liking Sunshine ALOT more than Mario 64. I like the environments and levels better, they seem more "alive" in general.



Offline Mirby

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Reply #70 on: May 31, 2010, 12:19:58 AM
- Slow Paced, it seems to carry on with ZX however.

- Tron's english VA Annoying.

- Roll's design can easily make her look like a male trap.

- JUNO. ARRGGGHH.

- BOSSES. ARRGGHH. TOOK ME THREE WEEKS TO BEAT EACH.

- "Cult Following", which seems to have them deny anything wrong in the games, making the fans think that DASH is superior to all in the Mega Man franchise.

- Fire Lag. Yes, I experinced it myself. It's mega man triggered when there are firey things going on all over the place.

- Hold R to win.

- Third Person Shooter gameplay.

- Plot doesn't seperate as much from the other titles, the "eradicate all humans and  subue them" has been done before in other titles time and time again. At least they are more fun than the tedious..

- Scavanger Hunt. You have to get your ass kicked countless times to get the ultimate weapon in the entire game. Not fun, I attempted this myself.

- Servbots. WTF is up with thier voice (they all sound the same, but with a diffrent personality trait)? Predicessors to Battle Droids perhaps?

- Kicking [parasitic bomb]. It's useful, but why kick a pack of GREYHOUNDS? they are my favorite breed of dog. ass. DX

- Sequel is far outta my reach, it's been elusive since it's release!

- Bragging Rights, AKA cameos. Tron's fine but Trigger himself? that's a bit too much.
No wonder you hate Legends so much; you suck at it. :P

Flash: I agree with you on Sunshine there, liking it more than 64. Also, you forgot to add YOSHI DIES IF HE EVEN TOUCHES WATER? WTF?

Sonic 3 & Knuckles.

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Just enjoy yourself, don't complain about everything


Offline Bueno Excelente

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Reply #71 on: May 31, 2010, 12:34:58 AM
No wonder you hate Legends so much; you suck at it. :P

Flash: I agree with you on Sunshine there, liking it more than 64. Also, you forgot to add YOSHI DIES IF HE EVEN TOUCHES WATER? WTF?

Sonic 3 & Knuckles.
I said no arguing. And Yoshi has never functioned in water, as far as I know. Now, as for S&K...

- You need to buy two games in order to get it
- S&K alone has no save mechanic and no Tails. S3 alone has no Knuckles.
- No way to start right on the S&K part, which means you play two half-games, and the difficulty curve spikes down in the middle.
- No way to retry bonus levels easily.
- Knuckles and Tails going super-formed = Whole fanbase goes batshit insane and considers it part of the canon, although Sega will never revisit it again.



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Reply #72 on: May 31, 2010, 12:41:33 AM
He could swim in Super Mario World and now in Galaxy 2. They decided that water instantly dissolves the Delfino Island Yoshis for some odd reason. Can be annoying, especially when trying to reach that pipe with the goo that only a Yoshi can destroy be vomiting on it.

And I was only teasing, no arguing here.

Super Mario RPG: Legend of the Seven Stars

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Just enjoy yourself, don't complain about everything


Offline Gaia

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Reply #73 on: May 31, 2010, 12:59:14 AM
No wonder you hate Legends so much; you suck at it. :P

I was new to the genere and no, I didin't have Sm64 at the time. Besides, at the time the bosses were moving too fast for my age during the PSX era (I was flippin' 5..or 9. If I remember, dunno how old I was when Legends was around); plus I didn't even knew what Mega SOUNDED like before I could get to watch Ruby Spears. :P

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.


Offline Bueno Excelente

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Reply #74 on: May 31, 2010, 01:01:21 AM
He could swim in Super Mario World and now in Galaxy 2. They decided that water instantly dissolves the Delfino Island Yoshis for some odd reason. Can be annoying, especially when trying to reach that pipe with the goo that only a Yoshi can destroy be vomiting on it.

And I was only teasing, no arguing here.

Super Mario RPG: Legend of the Seven Stars
Yeah, Yoshis were pretty darn annoying back then. I haven't been to a place with water on Galaxy 2 yet, but I didn't remember that fact about SMW. I kinda thought they sank or something. Must be my head playing tricks on me.

And I played that one, but a looooooooong time ago. Can't remember alot of things about it.