Hey JKB-Team
we have a nice Phoenix armor, if i remember correctly:
PHead = reacharges WE (very usefull)
PBuster = New homing Weapon (good good)
PArmor = More Wdmg if low on hp (properly rewarding in A and S difficulty)
PBoots = More speed and posipility of additional dmg (speed is always nice and dmg too
)
and on the other hand we have the Hydra armor whis is somehow lacking:
HBoots = high jump (a new move is fine with armor combo it even gets great)
HBuster = New spreed Weapon (very very nice
)
HArmor = Do dmg on impact ( does it reflect a portion of the dmg and throw it back at the enemy reducing the overall damage on X? If not it will get useless after B difficulty because you dont want to get hit by that time anymore.)
HHead = Pulls energie Items (low usfullnes on C and B Difficulty and with A and S it allmost wont have anything to Pull anymore... )
Thats a short rundown of what we know so far about the armors, now to my question:
Did anything change on the armor settings or do you plan to change something in the future?