Splatterhouse (2012). Okay, somebody should fire whoever writes reviews at IGN(orant) and every hoity-toity critic that gave this unfairly low ratings because game is FAR from terrible and unplayable (and believe me, I've played worse). To summerize my thoughts on this game: Is it perfect? No. Is it terrible? No [tornado fang]ing way.
[spoiler=TL;DR version]The tutorials here does suck and is probably what will gets you killed most of the time at the beginning (
Tip: LT/L2+B/○ to use Splatter Siphon to drain life of near-by enemies [cost 1 Necro Meter]), it starts a little too fast for some, there's some droll moments here and there, and the game is more prone to crashing your system (although your mileage may vary), but once you get past the initial hurdles it's not a bad game. Critics like IGN obviously blasted this game as "just some overly gory game", but it's more than that. You are slaying monsters in the name of love -- to save the hero's loved ones -- which has always been the case of the original games, and it's the same case here with Rick rescuing Jennifer. Long-time fans of the Spatterhouse series (long before I became a fan of this series myself) saw that Namco put their hearts into this game as a love letter for the fans, and so have I. The game has some top-notch voice-overs as well (Hint: Fuzzy Lumpkins, Pete, and Tiger is the Terror Mask in this game), and the pacing of story and gameplay isn't bad either. When you grab that 2×4 or tear out an enemy's arm and start smacking demonic goons with it, you feel like a badass doing it. To me, this game has earned a spot for some of the most under-rated (and unappreciated) games next to Senko no Ronde of my Xbox 360 collection (although Splatterhouse is also on PS3 but that's not the point I'm making here).[/spoiler]
I've 100% this game already (both the game and Achievements), and starting a new game on Brutal without my skills carried over and I'm and doing pretty good with what I've learned in my Normal mode run and the survival arenas. And by the way, you can unlock all three of the original Splatterhouse games (including the arcade original, not the Turbo Grafx-16 port of the first game) in this remake too.
La-Mulana (2012, WiiWare version). After years of set-backs and BS that kept everyone else from playing this game, and I can say I commend everyone at NIGORO for living up to keeping their promise of bringing this remake for all to enjoy. The 32-bit visuals beautiful, the music is amazing, and the game is quite the challenge. I'd pony up the extra cash to get this game on PC so I can play this game in 1080p on my brother's PC. I still haven't beaten the original, but there are differences between the original and remake. I think I'm passed the half-way point of the game (I've slain about 6 of the guardians) though I'm a bit lost...
Beat Hazard (XBLIG). Finally the problem that screwed up the firewall in my house, which in turn stopped me from streaming media from the PCs in my house, has been dealt with and now I can rave my brains out again. Now I can rave to Double Dragon Neon's OST, Superpony Beat's
MLP:FiM remixes, and recently renard's music from DASH-DA-DASH DX (I gotta see if he's got other [legitimately] free music too). Speaking of DASH-DA-DASH DX, it's a freeware survival shoot 'em up game where you must (obviously) dash way from bullet patterns and outlast the boss' attacks. It's a neat little game, I must say, and the XBLIG graphic setting is kinda trippy.
Other games I've been playing on PC was basically me messing around with Xpadder with my corded 360 controller so I don't have to use the keyboard all the time. Now if you'll excuse me, I'm gonna start cracking cases in Phoenix Wright: Ace Attorney.