Like OoT, it's on the Wii for a quarter of the price. You're paying for the makeover and the fact that it's portable. To me it's well worth it; the presentation is much better and the shorter, replayable "arcade style" of Star Fox 64 is a better fit for a handheld. I predict this will be my main 3DS game until either Mario, Sonic, or Pit provide something original.
Unlike OoT, they didn't pull any punches so far as graphics go (besides maybe the fact that the in-ship animal heads still don't have mouths, but I think that's getting nitpicky); the visuals are GORGEOUS. Soundtrack is remastered as well, and awesome. All bosses have their names and descriptions displayed at the start of battle, kinda like a console Zelda game. Fortuna was renamed Fichina. The game auto-saves at every stage, so if you get interrupted, you're not losing much.
I can't really test the battle mode since I lack people to play with locally. There is a Vs. CPU option, but I can't get that into it. Landmaster and rocket launcher seem to be gone.
There's a new Score Attack mode, so you can replay any stage you want whenever. They also added a new "Trial Run" course, a long enclosed corridor with obstacles to dodge (kinda like flying in the giant Space Armada ships on the SNES), where three collisions = failure. The original Training course is now required before starting your first game for some reason.
The game has "3DS Mode" and "N64 mode" with separate medal counts. I'm guessing that's just a fancy way of saying Easy/Normal, except that the gyro controls only work in 3DS Mode.
« Last Edit: September 25, 2011, 04:32:05 PM by Hypershell »
Also on DeviantArt, Rumble, DLive.tv, and the Fediverse (@freespeechextremist.com and @bae.st)