Mega Man Unlimited

Started by Yoku Man, April 08, 2010, 06:39:07 PM

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N-Mario

I don't have any way of knowing this. Seems they are keeping the source files to themselves, besides all the graphic/sprite data that's saved in the dropbox. Sorry, I wish I knew. :(

Tesserex

Probably not like mine, I would guess if it's really written in C, that it's just their game, and not an engine for making other games.

MegaPhilX

Tesserex, you are right. ^_^

Update on megaphilx.com but most of you guys probably already know.

HertzDevil

Quote from: Yoku Man on April 08, 2010, 06:39:07 PM
...MegaMan Unlimited also draws a lot of subtle similarities to MegaMan 3...
Oh Yeah? Including the soundtrack as well? The whole OST as of now sounds nothing like MM3 at all (while you can definitely hear some MM2 in MM9).

Just saying, plus everything else looks fine enough.
Me bringing up more dA dramas really makes no sense but I guess I KILLED ANOTHER GAME.
YouTube

VulcanoMan

Good thing: 4 stages are finished! :)
Bad thing: no "MegaMan: Powered Up"-styled artworks... :(
Also, Phil said that he will release a beta of it, if the stuff of the game gets at least finalized, so just play the actual beta of MKF until the MMU release. >0<

SilverPanda

Quote from: VulcanoMan on March 19, 2011, 08:41:36 PM
Good thing: 4 stages are finished! :)
Bad thing: no "MegaMan: Powered Up"-styled artworks... :(
Also, Phil said that he will release a beta of it, if the stuff of the game gets at least finalized, so just play the actual beta of MKF until the MMU release. >0<

He is using C++, right? Because, Powered Up is very hard to create (maybe).

VulcanoMan

Quote from: SilverPanda on June 02, 2011, 06:17:44 PM
He is using C++, right? Because, Powered Up is very hard to create (maybe).
Sorry, but I meant artworks, not gameplay.

chimera_king

So is Mega Man Unlimited still an active project????

Yoku Man

Quote from: chimera_king on September 06, 2011, 06:01:41 AM
So is Mega Man Unlimited still an active project????

It sure is, and hello everyone! Fwooooop! Look who is back!

Flame

Quote from: marshmallow man on April 25, 2010, 04:55:26 PM
...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.

Mirby

Quote from: OBJECTION MAN on September 13, 2014, 04:31:11 PMOH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Quote from: VirusChris on September 16, 2017, 03:55:20 PMJust enjoy yourself, don't complain about everything

N-Mario

Yup. :)

While you are recovering from a computer virus, I think my computer just got busted with one. Thank god I'm on a laptop right now or I would be stuck without a computer. But I think it was a pretty old PC anyway. So I just bought a new one online recently, though it probably won't be ready until next year or close to the end of this year.  :\

Anyway, good luck with finishing Yoku Man's stage design. The day I ever get started back on doing a new MegaMan engine, I could probably do a concept design of Yoku Man's stage until I have yours. But I would need a lot of motivation & inspiration to start back up. I'd have to stop being god damn lazy to begin with, and the loss of K.Inafune, MM Universe & Legends 3 is NOT helping me get motivated at all. Or maybe I really am lazy.  >U<

Yoku Man

Regarding the whole set back this year with Inafune leaving and the cancellation of MM Universe and Legends 3, I'm proud that we still have a huge following of fangames in the works. If I could even arrange such a thing, I feel that perhaps we should all unite and create some sort of network or website to host all our fangames on. Perfect Memories can still be the forum where we commune of course.

It would be an awesome thing to celebrate Mega Man's anniversary too, we could have a facebook page, youtube page and various other things to help broaden the fangame network and attract a larger audience. Its also still a tad early to tell, but before I vanished for a year I proposed the idea to Phil of promoting Mega Man 72 and/or Mega Man TT in the end credits of MMU, perhaps we should promote all the other games too in each of our projects, to support each other.

The sudden burst of fangames made available could prove that the fans haven't lost faith in Mega Man and his fight for Everlasting Peace.

If you guys like this idea, perhaps I'll create a new thread about it where we can discuss the idea in more detail. I'd like to know what Phil thinks too. I've yet to speak to the chap since I returned to the Internetz. I'm still making the finishing touches to my contributions. I'm hoping I can still submit them to the game before its too late.

Flame

Well after all, if Capcom wont make more Mega Man games, the fans will.
Quote from: marshmallow man on April 25, 2010, 04:55:26 PM
...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.

RetroRespecter

Quote from: Yoku Man on December 12, 2011, 04:03:02 PM
Regarding the whole set back this year with Inafune leaving and the cancellation of MM Universe and Legends 3, I'm proud that we still have a huge following of fangames in the works. If I could even arrange such a thing, I feel that perhaps we should all unite and create some sort of network or website to host all our fangames on. Perfect Memories can still be the forum where we commune of course.

It would be an awesome thing to celebrate Mega Man's anniversary too, we could have a facebook page, youtube page and various other things to help broaden the fangame network and attract a larger audience. Its also still a tad early to tell, but before I vanished for a year I proposed the idea to Phil of promoting Mega Man 72 and/or Mega Man TT in the end credits of MMU, perhaps we should promote all the other games too in each of our projects, to support each other.

The sudden burst of fangames made available could prove that the fans haven't lost faith in Mega Man and his fight for Everlasting Peace.

If you guys like this idea, perhaps I'll create a new thread about it where we can discuss the idea in more detail. I'd like to know what Phil thinks too. I've yet to speak to the chap since I returned to the Internetz. I'm still making the finishing touches to my contributions. I'm hoping I can still submit them to the game before its too late.

Like it? LIKE IT?! Man, I LOVE it!!!  owob

Yoku Man

Where does Mega Man Unlimited stand right now? All 8 Robot Master stages are completed with enemies and bosses. Yoku Man stage has yet to be finalised. Just need to do its themed enemies (global enemies are done) and the actual Yoku Man boss fight. Then Phil will feel comfortable enough to finally do a trailer for the game.

Traditionally the Mega Man 9 and 10 trailers always showed just the 8 regular stages and the silhoette of the robot masters. I also have an idea which might appeal to Phil too. I know a guy who can convert video game footage to 3D. Perhaps I may see if once the trailer is ready I could get a 3D version of the trailer done.

Once the trailer is done guys, its on to the Captured Wily Castle stages and its enemies and bosses. Thats the progress so far.

Acid

Quote from: Flame on December 12, 2011, 07:38:02 PM
Well after all, if Capcom wont make more Mega Man games, the fans will.

Can't say I'm complaining about this.

Splash

http://quickmaster-exe.deviantart.com/
I like to draw... NOT!
Seriously.

N-Mario

I'm actually quite sad he didn't at least let me beta test this game. Considering I helped him through considering to develop the game, attempted to work on the game with him. But I guess he has his reasons. I look forward to this. :)

Yoku Man

#344
What can I say? Great parody and great teaser of whats to come! Only Phil would do a trailer like this, using his first language to his advantage too. Good show, mate. You actually sound better as a french Mario than the original commercial.

chimera_king

Yea I agree the french Mario is much more interesting :P  Can't wait for MMU -- I played every other fan game and I been waiting for this one for two plus years it feels like!

SonicZH

Saw the posts here , i am working on a fangame too and hope to finish this year, lets all make the anniversary a successful one  ;)

OBJECTION MAN

Quote from: Yoku Man on January 07, 2012, 01:27:15 AM
Only Phil could do a trailer like this

Wow, dude. Don't crawl up there too far. You may not be able to find your way out.

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Yoku Man

I have news, ladies and gents, on some more specific updates regarding Mega Man Unlimited.

Progress so far:
- All robot master stages and bosses are completed except minor details.
- Stage Select screen completed.
- Wily stages 50%, no bosses yet.
- Level enemies : 98% ( 1 left to do )

Todo:
- Cutscenes
- MM Weapons
- Menus
- Save/Load
- Shop
- YokuMan
- Fix Bugs

And as of today, Jansim, Phil's coder is doing the AI for Yoku Man as we speak.
But another detail, Jet Man, Trinitro Man and Tank Man have been given new themes. But Phil assures us they're much better than the originals. They won't be disclosed until the games release.

RetroRespecter

I'm going to enjoy beating the heck out of this!