The Marvel vs. Capcom 3 Topic (ITS MAHVEL 3 BAYBEE)

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Offline Solar

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Reply #250 on: May 08, 2010, 06:24:21 AM
Yes, yes he does XD


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Offline HokutoNoBen

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Reply #251 on: May 08, 2010, 06:36:26 AM
Also, according to SRK Tatsu control scheme is in. Now please excuse me while I go point and laugh at the haters XD

Oh, dear...some what expected, given that this game is definitely going to be trying to woo casuals as well, but still....  bVd

On the other hand, I can't imagine it being verbatim to TvC, if 3v3 is confirmed. There's no way you could have anything like that without at least 5 buttons, for the two assists, in that case.



Offline Solar

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Reply #252 on: May 08, 2010, 06:52:59 AM
Well, it's possible, maybe not the best but still possible. Remember KoF2k1 and its striker system? I'm thinking that if it only has exactly 4 buttons that it could work like that.


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Offline HokutoNoBen

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Reply #253 on: May 08, 2010, 07:36:21 AM
Well, it's possible, maybe not the best but still possible. Remember KoF2k1 and its striker system? I'm thinking that if it only has exactly 4 buttons that it could work like that.

...But...people hated 2K1 for a lot of things...among them being that final straw that made it so nobody wanted anything more to do with the "Striker" system.  >3<

Besides, if there's one thing I'm sure people hate, it's the notion of trying to map too many things to groupings of buttons, or trying to map too many things to a single button. It's one thing to hit two buttons for the sake of activating a Hyper Combo, or some other type of system specific function. It's another thing altogether when you start getting a bit ornery with it, which is what I think would happen if they tried to do some sort of bastardized fusion of TvC and/or KOF01 did it with the Assists.

I mean, I already wasn't that hot with the idea of how you had to press BACK+ASST in order to tag out manually in TvC, because it reminded me a bit too much of KOF01. So many times I had to fight with that mechanic, that I often just said "screw it" and focused on using the DHCs and Aerial Variable Raves as a more reliable means of tagging out. While it's a good strategy altogether, I really don't want to have to face that kind of that crap again, only with whole nother button to be concerned with this time. No thanks. I would have rather had my LK+LP/HK+HP means of tagging out.

And let's forget how TvC was pretty ornery when it came to doing Crossover Hyper Combos, too. You had to execute the super and THEN press the tag button within a certain amount of frames to get it off. No previous game in the "Marvel" style forced you to do THAT much work in order to get off a Crossover Combo.

It's things like this that just serve to boggle my mind when it came to TvC. They obviously wanted to make it a much more casual affair, and yet they did a number of things that I think were not conducive to making sure the user never had to worry about "fighting the controls" in order to get off basic things that were easy enough to do in past games. Hopefully, Niitsuma has heard the various remarks relating to TvC, and won't allow such things to happen all over again in MvC3. 



Offline Bueno Excelente

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Reply #254 on: May 08, 2010, 09:47:39 AM
You guys think that if we all believe in it and clap our hands really hard, they'll add Beta Ray Bill, or Nova to the roster?

...dammit Marvel DO NOT SHUN YOUR COSMIC.



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Reply #255 on: May 08, 2010, 10:14:41 AM
You guys think that if we all believe in it and clap our hands really hard, they'll add Beta Ray Bill, or Nova to the roster?

...dammit Marvel DO NOT SHUN YOUR COSMIC.

I fully agree with adding in Nova.  He's more than earned a spot.  Also, BLUE BLAZES!



Offline Solar

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Reply #256 on: May 08, 2010, 04:43:08 PM
...But...people hated 2K1 for a lot of things...among them being that final straw that made it so nobody wanted anything more to do with the "Striker" system.  >3<

Again, I only said it was possible not that it was a good idea *shrugs*


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Offline HokutoNoBen

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Reply #257 on: May 08, 2010, 09:22:21 PM
From GI:

-"MVC3 aims to knock down the wall of complicated controls and open up the field of strategic fighting to all comers. This means fusing the accessible controls of TVC with tried and true MVC2 gameplay."

-"3 on 3 tag team combat returns, complete with the assists and team building structure of the previous title. Veterans can look forward to alpha, beta, and hyper move cancels."

-simplified = launchers are now universally done with one button, the EXCHANGE button. "That's not all the exchange button can do; by pressing it along with certain directions, players can slam opponents into the ground, leaving them susceptible to combo continuation. Players can also hit the exchange button in midair to tag in other team members on the fly." You can also counter their exchange move by guessing which exchange to hit at the same time, ala, throw countering in tekken.


My gut reaction? "Damn! DAMN! DAMN!!!" [/Florida, Good Times]

This is exactly the kind of thing I was worried about. Trying to map too many things to one button, and marrying "context-sensitive" things on top of that, usually does more to frustrate, rather than "streamline". Hype now lowered to cautious levels. I mean, really...ONE BUTTON LAUNCHERS?! Was it some how too much trouble to press down-forward and Fierce/Hard for some people? C'mon, now Niitsuma!  -AC

On the other hand....

http://www.youtube.com/v/VInRyA3JNQY

At least the game content itself looks nice. Oh, and hey, a Servbot stage. Guess it looks like X is getting the shaft again...  -u-'




Offline Satoryu

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Reply #258 on: May 08, 2010, 09:35:13 PM
There better be shortcuts for these things on the shoulder buttons or something.


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Offline Solar

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Reply #259 on: May 08, 2010, 09:36:21 PM
I'll be honest, the whole Exchange button thing sounds like "don't know if want" stuff to me too =/


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Offline Rayl

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Reply #260 on: May 08, 2010, 09:36:35 PM
Now i don't mind TvC controls =/ But i would PREFER to have it be more of an option more then anything, MvC1 did it so why can't the third installment?

Also i'll be happy if Zero is in the game so that X series doesn't get shafted.



Offline Bueno Excelente

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Reply #261 on: May 09, 2010, 01:22:59 AM
I fully agree with adding in Nova.  He's more than earned a spot.  Also, BLUE BLAZES!
X-23, Daken and Hulkpool would be pretty sweet.

Posted on: May 08, 2010, 03:17:06 PM
http://www.eventhubs.com/news/2010/may/08/four-new-marvel-vs-capcom-3-characters-confirmed/

DEADPOOL AND IRON MAN CONFIRMED, BAYBEE

Heheheheh, Deadpool hitting people with his own life bar.



Offline HokutoNoBen

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Reply #262 on: May 09, 2010, 04:38:43 AM
http://www.eventhubs.com/news/2010/may/08/four-new-marvel-vs-capcom-3-characters-confirmed/

DEADPOOL AND IRON MAN CONFIRMED, BAYBEE

Heheheheh, Deadpool hitting people with his own life bar.

Already reported last page, homes.  8D



Offline Bueno Excelente

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Reply #263 on: May 09, 2010, 04:48:43 AM
Already reported last page, homes.  8D
Damn. Sorry.



Offline Protoman Blues

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Reply #264 on: May 09, 2010, 06:39:55 AM
X-23, Daken and Hulkpool would be pretty sweet.

X-23 AND Daken? Don't we have enough Wolvsturbation in the Marvel U already, without bringing it to MvC3? XD

I'd much rather have Nightcrawler or DA FALCON!  8D



Offline HokutoNoBen

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Reply #265 on: May 09, 2010, 08:00:13 AM
X-23 AND Daken? Don't we have enough Wolvsturbation in the Marvel U already, without bringing it to MvC3? XD

I'd much rather have Nightcrawler or DA FALCON!  8D

I can't imagine Elfy-poo appearing because well...

[spoiler]...he kinda died recently. Wouldn't make too much sense to advertise for a character who prolly won't be back for another year and some change.  :'([/spoiler]

Any way...here's a bit more from the GI information, thanks to a guy on FAQs.

Quote
--It's just Marvel Vs Capcom, absolutely nothing was said about another party. Random guy on youtube was just spouting bs.
--Sales of Marvel Vs Capcom 2 surpassed their expectations by a whole lot.
--Marvel is at it's "strongest point ever" right now, they decided it was the perfect time to create a game like this.
--Disney did not impact the project positively or negatively in any way.
--Game runs on MT Framework engine that LP2 and RE5 run on.
--From the screens, the game looks VERY VERY VERY comic book-y, it actually looks very different than MvC2 did, most of the colors are very bright, and again, VERY comic-book looking. They basically look exactly the same in gameplay as they did in that trailer. If TvC was eastern anime styled, than MvC3 is western cartoon styled.
--Backgrounds will be lively. J Jonah Jameson is in a helicoptor in the background of the Daily Bugle stage shouting and pointing at the players. There's also a parade in the background that has huge air balloons of characters like Spider-Man and Viewtiful Joe. Servbots and Tron Bonne in the background of the Megaman Legends stage.
--"The flow of combat is just as intense and hectic as MvC 2, and all the hardcore elements remain intact. Three-on-three tag-team combat returns, complete with the assists and team building structure of the previous title. Veterans can look forward to alpha, beta, and gamma assist types, snapbacks, and hyper move cancels. Even if you don't know what a snapback is, you're still going to be able to pull of show-stopping aerial raves, since the team at Capcom is streamlining the process for executing advanced maneuvers."
--They want to maximize depth while minimizing complexity, so that's why they decided on TvsC style light, medium, and hard attacks.
--Uppercut move is further simplified from TvsC, it receives it's OWN button, called the "exchange" button. Now in addition to uppercutting, you can choose the direction you slam them in, and continue the combo (like slamming them into the ground)
--Catch to that is if your opponent presses the same exchange direction as you do in a combo, than they escape your combo and counter with their own. "This exciting rock-paper-scissors element complements the simplification of launching foes into the air, integrating a new fold of strategy for hardcore MvC fans to chew on."
--A sort of cross-over areal rave can be performed, where you can safely change your character in the middle of an air combo, using the exchange button. (I'm assuming this works like tvc but the article doesn't exactly specify)
--Story mode is being slightly improved, with "beginning and ending story bookends, along with in-game events to keep it fresh in players' minds. Producer Ryota Niitsuma insists that though this story is better than in other MvC games, it doesn't steal the spotlight from the action."

--Captain America, Felicia, Deadpool, and Dante confirmed. Though no screen shots are given of these new characters, they do have small bios.
--Cpt. America: "This founding member of the avengers returns with his indestructible shield to deliver combatants to justice. He preserves most of his handy move-set, complete with deadly shield-a-rang tosses and evasive cartwheel maneuvers."
--Felicia: "Capcom's catgirl returns with her claws out to deliver quick and nimble combos to anyone distracted by her jiggle physics for too long. She is also able to summon a helpful little catgirl partner to double her threat."
--Deadpool: "Deadpool has the ability to teleport around the battlefield, but do it too many times and his device will backfire to hilarious results. Even breaking the fourth wall, Deadpool's special consists of beating down opponents with his own life bar."
--Dante: "He may be based on the young Devil May Cry 3 protagonist, but this Dante comes equipped with the best moves from the entire series. He can juggle rival fighters with his dual pistols, close distances by sliding on his knees while playing Nevan (his guitar weapon), and even activate his deadly Devil Trigger mode to increase his speed and power."
--Chris: "This BSAA agent brings over every weapon he can carry from Resident Evil 5 into Marvel vs Capcom 3. Chris devastates opponents with his pistol, shotgun, submachine gun, magnum, satellite laser, and grenade launcher (complete with fire, ice, and electric rounds). He also has a slide attack utilizing his electric baton."
--The Hulk: "Bruce Banner returns in his pissed-off form, and somehow he's even more monstrous than before. This green juggernaut is still sluggish, but his immense power and earth-quaking special make him a good bruiser for your team makeup."
--Wolverine: "Logan's claws ravage everything unfortunate enough to stand before him in brilliant swipes of color. His trademark Berserker Barrage move return as both an assist move and a special, making him a perfect main for your team and also a menacing assist character."
--Morrigan: "Darkstalkers' seductive succubus continues the battle with all her otherworldly moves. She catapults opponents skyward with a gigantic spear summoned from the ground and delivers flying reverse pile drivers."
--Iron Man: "Sleeker and slimmer than MvC 2's Tony Stark, this iteration of Iron Man better reflects his current style in the comics. The gold and maroon superhero's gigantic laser cannon still makes for a great assist, and his jet-boots make him ideal for aerial maneuvers."
--"If you were disappointed that you didn't see certain no-brainer Capcom characters in Tatsunoko vs Capcom for the Wii, don't give up hope. Niitsuma confirmed that big characters like Dante were saved from Tatsunoko for Marvel vs. Capcom 3."
--MvC2's cast recycled 15years of backlog and that's a large reason why it had such a big cast. "The morrigan you saw in 1994's Darkstalkers was basically what you saw in 2000's MvC 2."
--MvC3's characters all started from scratch.
--Capcom is paying a very large attention to detail to make sure all the characters are very in-character and act like themselves.

--GI raved about the graphics for a good paragraph, apparently lighting is superb and iron man's armor has reflections.
--GI seemed very impressed with how Dante was represented in the game. "His cockiness and bravado shines through in every action, doing the white-haired badass justice."

Sorry I don't have a scanner, and my cellphone's camera is absolutely horrible so I can't provide any pics. Also, you should all know that there was a Malboro hidden away in this issue that terrified the hell out of me. Just a warning to anyone who reads it.

Well, that about should do it, in light of no official scans.



Offline Protoman Blues

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Reply #266 on: May 09, 2010, 08:10:35 AM
I can't imagine Elfy-poo appearing because well...

[spoiler]...he kinda died recently. Wouldn't make too much sense to advertise for a character who prolly won't be back for another year and some change.  :'([/spoiler]

[spoiler]Really? They killed my "tied for 1st with Iceman" favorite Mutant? Sigh...[/spoiler]

Well, on the positive side of MvC3 having TatsuCap controls, I now have much much more of a chance in the game!  Yay!   8D

Also, MvC2 had a story besides just wanting to take me for a ride?



Offline Flame

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Reply #267 on: May 09, 2010, 08:27:00 AM
Say, does anyone else almost feel that the CONSTANT Legends cameoing is almost like a slap in the face considering they have NO plans of ever making L3 any time soon?
I mean, I like Legends as much as the next guy, but really...

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Mirby

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Reply #268 on: May 09, 2010, 08:48:16 AM
Maybe they're trying to generate interest in the series so if they do make a Legends 3 it will sell better than otherwise.

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
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Offline HokutoNoBen

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Reply #269 on: May 09, 2010, 08:52:14 AM
Also, MvC2 had a story besides just wanting to take me for a ride?

I think it's safe to presume he meant the first 3 Vs. games, which did have something close to a storyline, even if it was the same rather nonsensical stuff that permeates most Capcom fighters.

Still, it did have rather interesting things happen, such as having Nash being turned into "Shadow" and such.

Say, does anyone else almost feel that the CONSTANT Legends cameoing is almost like a slap in the face considering they have NO plans of ever making L3 any time soon?
I mean, I like Legends as much as the next guy, but really...

Please, at this point, I'm just waiting for the day. It's only a matter of time at this point.

If anything, now I'm starting to get annoyed at the DASH love. Especially in light of how "old guard" characters from the franchise like X and Blues have yet to get in a game, while DASH has had a total of 3 characters representing the series in the last 2 entrants' worth of Vs. titles. I get it, Inafune, the DASH series holds a special place in your heart. You don't need to keep REMINDING me of that.



Offline Protoman Blues

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Reply #270 on: May 09, 2010, 09:27:52 AM
I think it's safe to presume he meant the first 3 Vs. games, which did have something close to a storyline, even if it was the same rather nonsensical stuff that permeates most Capcom fighters.

Still, it did have rather interesting things happen, such as having Nash being turned into "Shadow" and such.

LoL, if you say so Ben!

Also, there's still a chance that Playable Blues can get in on this game.  He's been much more Playable lately, so it's definitely possible!  XD



Offline Mirby

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Reply #271 on: May 09, 2010, 09:33:36 AM
lol PB. Yeah, that would be cool. He could even have... BLUES PAWNCH!

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
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Reply #272 on: May 09, 2010, 10:31:50 AM
Quote
Please, at this point, I'm just waiting for the day. It's only a matter of time at this point.

If anything, now I'm starting to get annoyed at the DASH love. Especially in light of how "old guard" characters from the franchise like X and Blues have yet to get in a game, while DASH has had a total of 3 characters representing the series in the last 2 entrants' worth of Vs. titles. I get it, Inafune, the DASH series holds a special place in your heart. You don't need to keep REMINDING me of that.
I didnt say it for fear of certain rage, (remember how legends and fans are!) But This. REALLY. seeing the servbots in MVC3 here actually aggravated me to almost dislike for the series. I like Servbots, theyre cute and look like lego men, but not when they are constantly shoved in every single capcom property. Its like eating too much of something. even if you like it, you eventually get sick of it.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Mirby

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Reply #273 on: May 09, 2010, 10:38:08 AM
How did they become Cpapcom's unofficial mascots anyways?

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Offline Flame

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Reply #274 on: May 09, 2010, 10:48:32 AM
How did they become Cpapcom's unofficial mascots anyways?
Because Inafune likes legends best. and Fans always clammor for an L3 over any other megaman. its kinda infamous.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.