Super Smash Bros. Thread

Started by Akamaru, November 08, 2008, 07:45:56 AM

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Hypershell

I'm game.  I'll see you online.
Also on DeviantArt, Rumble, DLive.tv, and the Fediverse (@freespeechextremist.com and @bae.st)

Akamaru

Sorry about delay of answer. Going on right now.  >U<

When was the last time I poked you guys...

Akamaru

I recieved enough beatings for today...  ;O;

Next time, I shall be better.

When was the last time I poked you guys...

Hypershell

Oh, I don't know.  I started and ended on a good note, but you gave me a good ass-kicking in the middle.

I was swearing at my controller a lot during that time.  I don't know if the input-lag-adjustment part of my brain was on the fritz or what, but I just saw a lot of screwups that shouldn't have been happening.  Not the least of which was that once I started shooting the Super Scope, I COULDN'T STOP.

I gotta remember to punch in the "replays longer than 3 minutes" Ocarina code next time.  'cuz I *REALLY* wanted to save that Green Hill Zone match, but 3 minutes + Sudden Death = too long.
Also on DeviantArt, Rumble, DLive.tv, and the Fediverse (@freespeechextremist.com and @bae.st)

Protoman Blues

Wait, is there a FREE FOR ALL going on up in here?

Jericho

I'm in, after finally catching a bit of sleep, I think a match or two is just what the doctor ordered. :D

Protoman Blues


Akamaru

Quote from: Hypershell on December 15, 2008, 04:43:33 AM
Oh, I don't know.  I started and ended on a good note, but you gave me a good ass-kicking in the middle.
Thats because I surprised you with all of a sudden being ZS Samus... >U<

When was the last time I poked you guys...

Protoman Blues

It still amazes me how much they gimped Jigglypuff.

Akamaru

I am still amazed on how much they gimped Yoshi...

When was the last time I poked you guys...

Jericho

Yoshi? Gimped? ???

Does not [tornado fang]ing compute. XD

Hypershell

Quote from: Akamaru on December 16, 2008, 12:34:20 AM
I am still amazed on how much they gimped Yoshi...
I don't think he's gimped at all.  Certainly in no way that's noticeable compared to the crapass fireball range for Mario and Luigi.

In fact, between both transitions the only change in Yoshi that I wasn't happy with was the lag to his multi-kick that was added in Melee.  It was SO much fun to abuse that by jumping up from below in SSB64.
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HyperSonicEXE

Quote from: Hypershell on December 16, 2008, 04:07:18 AM
It was SO much fun to abuse that by jumping up from below in SSB64.

I remember that!

...I also remember being stuck on Retro Mushroom Kingdom with Donkey Kong's Down+B. Uuuuugh.

Jericho

Smash 64's mechanics were legendary when it came to sheer wtf potential. For example, the Luigi Tornado made him God Tier in that game (not like there was any other tier for most characters). I used to love starting one up as soon as someone floated back to the edge then mashing B like mad so they'd get caught with the last hit. Fun times... XD

Akamaru

Quote from: Hypershell on December 16, 2008, 04:07:18 AM
I don't think he's gimped at all.  Certainly in no way that's noticeable compared to the crapass fireball range for Mario and Luigi.

In fact, between both transitions the only change in Yoshi that I wasn't happy with was the lag to his multi-kick that was added in Melee.  It was SO much fun to abuse that by jumping up from below in SSB64.
I meant that his Down+B attack seems weaker compared to the Melee and his Midair Down+A is not as strong. Only plus is that his Up+B is now a third jump, however small it is.

When was the last time I poked you guys...

Hypershell

Actually, it's as many jumps (minor hops) as you want, although I can't seem to stop losing forward momentum after a couple of throws.  Still, it's quite handy that the only way Yoshi is helpless in midair now is if you blow it with Egg Roll.

As for attack strength, I don't know, I don't gauge knockback distance between games.  It's kinda hard to when 99% of the time you're playing Super Sudden Death with all Bob-ombs.  Yoshi's ground pound still seems strong enough to me, not AS strong as some of his A attacks, but I can live with that.
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HyperSonicEXE

Quote from: Hypershell on December 16, 2008, 04:39:17 AM
It's kinda hard to when 99% of the time you're playing Super Sudden Death with all Bob-ombs.

:cookie:

Jericho

Feh, Smash 64 Bob-ombs > Melee Bob-ombs regardless of endless sudden death matches. In Smash 64 they had a good set of physics to them and the explosion SFX was awesome. XD

HyperSonicEXE

Quote from: Jericho on December 16, 2008, 04:43:35 AM
Feh, Smash 64 Bob-ombs > Melee Bob-ombs regardless of endless sudden death matches. In Smash 64 they had a good set of physics to them and the explosion SFX was awesome. XD

I remember lining 'em up in Training, then setting 'em all off at once.
And that's back when I had my kickin' stereo hooked up, big 3-foot speakers.
So it sounded something like

KA-BOOM

Jericho

Quote from: HyperSonic.EXE on December 16, 2008, 04:45:27 AM
I remember lining 'em up in Training, then setting 'em all off at once.
And that's back when I had my kickin' stereo hooked up, big 3-foot speakers.
So it sounded something like

KA-BOOM


I hated the training mode 4 item limit though so I'd always set items on high, bob-ombs only, damage ratio to 2 and Hyrule Castle for the level. The madness that would go on in just the little arch on the right side of the level was legendary. Imagine 10+ bob-ombs going off in quick succession. XD

Crimson Lightning


Protoman Blues

Apologies, but I just woke up about 15 minutes ago.  I'm in no frame of mind to Brawl at the moment.  Perhaps later on though.

Crimson Lightning


Crimson Lightning

yo Blues you up for a match?


if not thats ok

Ninja Lou

Quote from: Crimson Lightning on December 18, 2008, 11:17:32 PM
yo Blues you up for a match?


if not thats ok

Knowing him it is dinner time. PB usually plays after 11.
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