Rockman Zero Collection Thread

xnamkcor · 100073

Poll

What Bonus Would You Like?

Extra Game(Related)
Extra Game(Non-Related)
Extra Game(Original)
Multiplayer
New Music
Voice Acting
Source Book Style Texts
Expanded Screen
Touch Screen QuickEquip
Retranslation
Blood
Respriting
3D Effects
Engine Optimization To Reduce Slowdown
Added Playable Characters
Cross-Game Interoporability(Weapons/Armor)

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Offline CyberXIII

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Reply #75 on: March 29, 2010, 04:37:00 AM
But isn't Captive Legend a rearrangement of Return to Zero?  (Or the other way around)

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Offline Flame

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Reply #76 on: March 29, 2010, 04:42:33 AM
Is the choice of song a sign?
what do you mean?

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Align

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Reply #77 on: March 29, 2010, 12:36:30 PM
But isn't Captive Legend a rearrangement of Return to Zero?  (Or the other way around)
"The other way around" is right:
MMZ1 - Captive Legend
MMZ3 - Return to Zero
But they're different enough that you can tell which it is on the site.



Offline xnamkcor

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Reply #78 on: March 29, 2010, 04:14:55 PM
what do you mean?
That's what I want to know.



Offline Galappan

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Reply #79 on: April 01, 2010, 02:29:11 PM
voted for blood.

I'm not putting high hopes with regards to voice acting or remastered in-game bgm. They can expand the mini game library. Z1 & Z2 don't have minigames so maybe for Z1 is a Passy or Colbor minigame and Elpiz minigame for Z2.

What i want at least is a Z1-Z4 boss rush mode!

Also an extra content that allows you to fight Phantom's Armed Phenomenon form.



Offline Protodude

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Reply #80 on: April 03, 2010, 08:35:02 AM
Out of curiosity, anyone here attending Wonder Con this weekend? Capcom's hosting a playable Zero Collection demo at their booth...


Offline Stardius

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Reply #81 on: April 03, 2010, 09:10:48 PM
I voted for extra game, even though it is not really big chance for that happening. But even something as that Model a minigame in ZXA would be alright.



Offline dragontamer272

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Reply #82 on: April 10, 2010, 10:00:38 AM
I found out that it's release date for Japan has been postponed because of development issues. I just hope that there are no flaws/glitches that will make it unplayable.

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Offline xnamkcor

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Reply #83 on: April 10, 2010, 05:11:30 PM
I hope they are porting it to ZX's engine. The future will thank me.

Is it possible to dump a demo from a hotspot?

PS: Anybody else think X/Z games' engines make for good TASs? Unlike some(most?) TASs' wallhacking etcetera that leave the run looking almost, but not completely unlike the original game.



Offline OBJECTION MAN

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Reply #84 on: April 10, 2010, 05:26:12 PM
Is it possible to dump a demo from a hotspot?

It is. I'm not sure how, but it is.


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Offline xnamkcor

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Reply #85 on: April 10, 2010, 07:52:33 PM
It is. I'm not sure how, but it is.

Fund it!

I wish I had a working DS. I used my bro's before, but i moved. Let him keep my R4(for now).

Maybe it'll run on the PSP's DS emulator.

Posted on: April 10, 2010, 09:33:54 AM
Probably just a way to express pre-series events, but if they include a Zero 0 in the collection, I will love them.

PS: MMZ0

PPS: Would somebody, please, rip the images?



Offline Protodude

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Reply #86 on: April 10, 2010, 11:01:47 PM
I found out that it's release date for Japan has been postponed because of development issues. I just hope that there are no flaws/glitches that will make it unplayable.

was postponed. The game is now set to release June 10th.


Offline CyberXIII

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Reply #87 on: April 12, 2010, 02:26:59 AM
Anyone else hope that they don't do what they did with teh X Collection?

What color is my heart, Snively...?

http://downloads.khinsider.com/?u=23112
Click here to find a site with loads of soundtracks available.


Offline xnamkcor

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Reply #88 on: April 12, 2010, 06:21:05 PM
Put it on a disk?



Offline Flame

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Reply #89 on: April 14, 2010, 01:01:16 AM
I think he's griping about the rumored extras that are RUMORED to have been cut from X Collection. >_>
Not that Zero Collection has that many extras to begin with.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline CyberXIII

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Reply #90 on: April 15, 2010, 01:59:24 AM
Flame's right, except I wouldn't call it griping.  Do we know anything concrete about those?

What color is my heart, Snively...?

http://downloads.khinsider.com/?u=23112
Click here to find a site with loads of soundtracks available.


Offline OBJECTION MAN

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Reply #91 on: April 15, 2010, 02:13:08 AM
If I recall correctly, someone at Megaman Network(?) has some inside contact in Capcom that tells him about some stuff like upcoming releases and details, and also takes input he gathers from the site.

Could all be a huge load of bull, but I think I do remember that being said at the time of X Collection's supposed bonus features in news updates and so forth on MMN.


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Offline megatamx

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Reply #92 on: April 17, 2010, 05:50:24 PM
They should make X playable.



Offline Akamaru

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Reply #93 on: April 17, 2010, 06:09:57 PM
Out of curiosity, anyone here attending Wonder Con this weekend? Capcom's hosting a playable Zero Collection demo at their booth...
I did and actually played the game. The controls were a little off, but if anything, it was like putting the GBA version in the DS and playing it that way. I didn't notice any changes to the game itself, just that the lower touch screen had artworks that I haven't seen before. All-in-all, I can't give it any remarkable criticisms or anything since I only had about 20 mins to play it. Still getting it though...

Voted for Voice Acting, but the demo had none except for the original noises and screams from the GBA Zero games had.


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Offline xnamkcor

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Reply #94 on: April 17, 2010, 06:26:55 PM
Any input lag?
Sound issues?
How did they fit it to the screen?
Can you assign multiple actions to one button?
Multiple Buttons to one action?
Dedicated P. and S. Weapon buttons?
Command Dash option?
How cool is the game select screen?
Did they change any of the dialogue?



Offline Akamaru

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Reply #95 on: April 17, 2010, 09:45:32 PM
Any input lag?
None as far as I could tell. It was smooth sailing and rather easy to play.
Quote
Sound issues?
Wonder Con is pretty loud, so all I could hear coming from a DS is the louder noises like Ciel's screams or Zero's Z-Saber charge attack.
Quote
How did they fit it to the screen?
Wide screen. It seemed like it fit perfectly the screen. They didn't leave it squared, leaving two black lines on the sides like the GBA version on the DS. They didn't streched it either to "make it fit". This I remember clearly since what excited me the most was your clear and sharp it was on the DS.
Quote
Can you assign multiple actions to one button?
I am pretty sure. I just quickly skimmed the Start Menu to change a few buttons so I can start playing.
Quote
Multiple Buttons to one action?
Not sure. Same reply as above.
Quote
Dedicated P. and S. Weapon buttons?
No. You can change them to your liking.
Quote
Command Dash option?
Pretty sure. Same reply as the Multiple Buttons one.
Quote
How cool is the game select screen?
God help me if I remember. It was cool. New art I haven't seen if I remember right.
Quote
Did they change any of the dialogue?
In the 20 mins that I played, the dialogue seem like it is the same. However, I don't remember all of the dialogue from the GBA version, so I can't say for certain.


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Offline Night

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Reply #96 on: April 17, 2010, 10:41:42 PM
Sounds good so far!



Offline xnamkcor

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Reply #97 on: April 17, 2010, 11:26:18 PM
Quote
It seemed like it fit perfectly the screen. They didn't leave it squared, leaving two black lines on the sides like the GBA version on the DS. They didn't streched it either to "make it fit". This I remember clearly since what excited me the most was your clear and sharp it was on the DS.

Didi it seem like they increased the view or just left it 1:1?
1:1 woiuld leave a verticall boreder of 8 pixels and a horizontal border of 16 pixels.



Offline Mirby

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Reply #98 on: April 17, 2010, 11:41:17 PM
Well, as long as it's a good conversion.

See? Now the new post won't be your post!

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Offline Akamaru

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Reply #99 on: April 18, 2010, 02:26:36 AM
Didi it seem like they increased the view or just left it 1:1?
1:1 woiuld leave a verticall boreder of 8 pixels and a horizontal border of 16 pixels.
I can't answer this with certainty. If I'm right, it had and increased view of Zero's surroundings.


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