MegaMan 72

HKLurch18 · 124404

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Offline HKLurch18

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Reply #150 on: February 27, 2010, 10:10:37 AM
so hey guys, I am sorry for not posting for a while.

I wanted to inform you, that I am currently taking a break from the project due to my graduation being right around the corner.
Anyways, i will show you my current progress on the new gamble man sprites before I started taking a break, enjoy! =)



i still need to include a walking animation =)



Offline Alice in Entropy

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Reply #151 on: February 27, 2010, 11:28:51 PM
Did I mention that I really like Gamble Man?

Cool sprites. =D



Offline HKLurch18

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Reply #152 on: March 10, 2010, 03:23:07 PM
Wily stage 4 song is completed!

http://mcjimmy.dorino.net/Music/WIP/misc/MM72/mp3s/Wily%27s%20Fortress%20%28Final%20Encounter%29.mp3

Additionally, i picked graphical work up again, this time i am working on Ooze Man's tileset!

Posted on: March 09, 2010, 18:33:10
Double pose for epic saw man update


What's left to fix: some pixel mistakes, smoother transition between standing and dashing, makeing dashing look more vivid.

So here he is, saw man. His attacks include a dash-slash and banging out Saw blades from his head, which roll on the floor first, but home in on mega man soon after. A third attack, which you cannot see here, has him firing a saw into the treetops on the ceiling of the boss room, causing branches to fall down.



Offline borockman

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Reply #153 on: March 10, 2010, 03:26:44 PM
Lol at head banging!

Instant respect man!  XD


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Offline Dr. Wily II

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Reply #154 on: March 11, 2010, 02:23:30 AM
... What a rocker. owob


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Offline HKLurch18

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Reply #155 on: April 22, 2010, 12:25:34 PM
Oh boy, long time no post.
Hey Guys, I got back into my spriting mood, even though I am right in my graduation-exam phase.

well, its quite the tranquilizer when you are all excited about your grades and stuff.

Anyways, I tried to sprite Balance, Mute's foxy sidekick: http://hklurch18.deviantart.com/art/MM72-Balance-161565399

I hope you enjoy how he came out, and please remember that this is my first sprite in months :)




MexicanSunflower

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Reply #156 on: April 22, 2010, 06:38:04 PM
Looks great mang

Glad too see the project isn't dead as well *o*



Offline Mirby

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Reply #157 on: April 22, 2010, 09:26:45 PM
That does look pretty sweet!

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Just enjoy yourself, don't complain about everything


Offline HKLurch18

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Reply #158 on: May 10, 2010, 06:12:57 PM
thanks, i am sorry sorry for the late response, but i was busy with my graduation exams

WHICH ARE FINALLY OVER NOW! 8) 8) 8) 8) 8)

and to prove that i am actually working on something for MM72:



i know i used the jet and feet of rush, but why mess with something that works well?
It doesnt harm the overall look of these sprites either, so please: no canny non-sassy remarks there ;)



Offline MegaPhilX

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Reply #159 on: May 10, 2010, 08:57:42 PM
Sweet sprites man ^_^



Offline Mirby

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Reply #160 on: May 10, 2010, 09:06:12 PM
They do look pretty sweet! ^_^

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Just enjoy yourself, don't complain about everything


Offline Blackhook

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Reply #161 on: May 10, 2010, 09:24:55 PM
Cute. I would pat his head if it wouldn´t burn me...


Offline HKLurch18

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Reply #162 on: May 11, 2010, 02:17:45 PM
Thanks a lot for the warm comments, people =)

I have something even warmer for you, painted and drawn by domoPJ and Ryan, a new artist who's new to the team!
Enjoy this pretty much kick-assery of art!



this one is pretty much our "boxart" for MM72 =)



Offline Acid

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Reply #163 on: May 11, 2010, 02:32:02 PM
I like that Wily. He looks pretty kickass.



Offline Dr. Wily II

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Reply #164 on: May 11, 2010, 03:28:27 PM
Agreed, so is that Wily Machine of his. :3


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MexicanSunflower

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Reply #165 on: May 11, 2010, 06:40:10 PM
Holy [parasitic bomb], that may just be the best fanart I've ever seen



Offline HKLurch18

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Reply #166 on: May 12, 2010, 11:07:10 AM
thinking the same, man =)

also, MetalshadicX(from 72dpi) and me are collaborating on inject man's tileset and I'd like to show you the tiny bits we have done so far:



the bg of course wont just contain these tiles. we will try to bring more diversity into this =)



Offline Mirby

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Reply #167 on: May 12, 2010, 11:20:19 AM
Looks pretty sweet! Nice job, man! ^_^

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Just enjoy yourself, don't complain about everything


Offline HKLurch18

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Reply #168 on: May 12, 2010, 01:50:32 PM
thank you :)

Inject man's battle room will look different from the rest of the stage, though, so he and the bg do not blend in that much.

anyways, Thanks to the skills of DomoPJ, Ryan and CadmiumRED (thx, pals!) we now got a new and kick-ass title screen




MexicanSunflower

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Reply #169 on: May 12, 2010, 06:43:31 PM
Oh cool, Cad helped out!

Loving that title screen, looks a LOT better than the old one.



Offline KoiDrake

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Reply #170 on: May 13, 2010, 12:40:51 AM
There are a lot of lines that look really broken which makes that face look really sloppy.


Offline CadmiumRED

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Reply #171 on: May 13, 2010, 12:47:57 AM
All I did was take what was given to me and sprited it, don't blame me.

"The fact that I myself do not understand what my paintings mean while I am painting them does not imply that they are meaningless." - Salvador Dali
"Do not be afraid of perfection - you will never attain it." - Salvador Dali


Offline KoiDrake

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Reply #172 on: May 13, 2010, 12:57:29 AM
I´m not blaming anyone, I´m just giving an honest critic. And the drawing doesn´t have those problems actually, it´s the transition between that and the sprite which failed. There are some lines that break the roundness of some parts, like the gem or the helmet for example.


Offline Mirby

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Reply #173 on: May 13, 2010, 12:59:22 AM
I think it looks great, personally.

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Just enjoy yourself, don't complain about everything


Offline Lilirulu

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Reply #174 on: May 13, 2010, 02:48:26 AM
ah! I see what you're talking about.

Mind if I try and fix it?

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