Do you know what makes me sad?

Started by Keno, October 23, 2009, 07:47:37 PM

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Flame

Yeah. it was like that. Although, even if you dislike the controls for Xtreme 2, you cant deny it was better than Xtreme 1 even if it was rehashed stages. (although a few had some changes If I remember right)
Hell, the final form of Sigma was an original form. Even if his fist one was his X2 version.

All matters on Controls aside, I thought it was a great game.
Quote from: marshmallow man on April 25, 2010, 04:55:26 PM
...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.

Protoman Blues

From what I saw of Vixy playing it, the stages looked well designed from Xtreme 2.  Of course, from what I saw of Vixy playing it, it only reconfirmed my strong desire never to play it.

Flame

Whatever. I suppose if you dont like it you dont like it. I if I like it,  I like it. :P
Quote from: marshmallow man on April 25, 2010, 04:55:26 PM
...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.

Soultrigger

Ugh, I remember picking up Xtreme 1 again out of boredom, and the final stage started glitching on me: after the 8 bosses, the screen wouldn't scroll correctly, and X would actually walk off the screen. I couldn't even go on to fight Sigma.
I would record it, but I'm not sure the exact way to reproduce the glitch. Although it happened more than once.


Bad Box Art Snake Man Joins the Battle!

Hypershell

Quote from: Protoman Blues on October 24, 2009, 05:33:48 AM
No dash button = awful for dashing & ESPECIALLY dashing off of walls. It's playing a series with a faster paced control scheme with less buttons, thereby hindering it & slowing it down.
Nobody cares when you have proper air-dash momentum, you need only a double-tap and you're flying.  Which actually leaves Xtreme2 at a faster pace than the PS1 games so far as aerial/wall maneuvers go.

Quote from: Flame on October 24, 2009, 07:07:02 AM
Although, even if you dislike the controls for Xtreme 2, you cant deny it was better than Xtreme 1 even if it was rehashed stages. (although a few had some changes If I remember right)
The only purely rehashed stage in Xtreme1 is Flame Mammoth.  Launch Octopus is extremely similar but does have a few extra branches.  Volt Catfish (although not from his own stage but from Toxic Seahorse's) and the first two Fortress stages re-use some segments and carry original segments at the same time.

Both of the above two points are where Xtreme1 failed.  There is little if any original stage design and a 2-button setup does not work without an air-dash (I agree, Select is not positioned for that).  Armor upgrades were pretty crappy as well.  Furthermore Xtreme1 suffers MM2GB syndrome in that its instruments are positively ear-piercing.  Compare the victory jingles in both games, it's the same tune (X1's), but Xtreme1 murdered it while Xtreme2's sounds nice.
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Zan

You know, with PB complaining about lacking certain control features, he'd probably really dislike fighting Berkana. >.>

VixyNyan

Unless he's really good at avoiding the button-lock thingies she throws at him. ^^
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The Drunken Dishwasher

Reading this through, i'm shocked that noone mentioned how Shadow Complex handled 2.5D really well.

...that's it.

As far as the 16-bit disagreement goes.  I think only direction can say much on it, especially on good design.

Protoman Blues

Quote from: Hypershell on October 24, 2009, 04:43:15 PM
Nobody cares when you have proper air-dash momentum, you need only a double-tap and you're flying.  Which actually leaves Xtreme2 at a faster pace than the PS1 games so far as aerial/wall maneuvers go.

And again, I hate double-tapping for dashing in everything except Turtles in Time.

Quote from: Zan on October 24, 2009, 05:16:52 PM
You know, with PB complaining about lacking certain control features, he'd probably really dislike fighting Berkana. >.>

I'd venture to say yes!  XD

Quote from: Vixy on October 24, 2009, 05:21:12 PM
Unless he's really good at avoiding the button-lock thingies she throws at him. ^^

If the game had a Dash Button, it'd be no problem! 

The Drunken Dishwasher

Quote from: Protoman Blues on October 24, 2009, 07:54:08 PM
And again, I hate double-tapping for dashing in everything except Turtles in Time.

I know you're not the most stellar in fighting games (or so you and Lou say), but even fighting games too?

Protoman Blues

Quote from: Cosake Solrac on October 24, 2009, 07:56:32 PM
I know you're not the most stellar in fighting games (or so you and Lou say), but even fighting games too?

Hmmm, valid point.  Although, come to think of it, I don't even do it that often in fighting games.  Heh, probably one of the reasons I suck.

Solar

Quote from: Protoman Blues on October 24, 2009, 07:54:08 PM
And again, I hate double-tapping for dashing in everything except Turtles in Time.

Air dashing in Xtreme 2 is the same as double jumping, so no excuses for that one :P

My life is currently bears and Jojos and everything is great.


AquaTeamV3

Quote from: Taiyo on October 24, 2009, 08:20:08 PM
Air dashing in Xtreme 2 is the same as double jumping, so no excuses for that one :P

It's also the same in X6 in case of the Falcon and Blade Armors.  I actually do double-tap from time to time and it's no real hassle, although I do agree that MM&B failed for forcing it on us, especially after they had just made MMZ which utilized shoulder-dashing.
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Solar

Yeah, but R&F already used the shoulder buttons for weapon switching, so insted of removing them (which I wouldn't really mind) and mapping the dash button to L or R for MM&B, they simply removed the dash button and left them there =/

My life is currently bears and Jojos and everything is great.


Protoman Blues

Quote from: Taiyo on October 24, 2009, 08:20:08 PM
Air dashing in Xtreme 2 is the same as double jumping, so no excuses for that one :P

As in, I press the jump button twice....and I dash in the air?

VixyNyan

Exactly. When you're in mid-air of a jump, press the jump button to air-dash. That's simple controls. ^^
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Protoman Blues

It still sounds awful for dashing off the walls.

There's just no pleasing me!  XD

AquaTeamV3

Wall-dashing was done automatically IIRC.  Simply jumping off of a wall gave you the same distance as a dash-wall-jump would.
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VixyNyan

Quote from: Aqua on October 24, 2009, 09:00:33 PM
Wall-dashing was done automatically IIRC.

In Xtreme 1 yea, but not in Xtreme 2. ^^
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Flame

that ability was exclusive to the Xtreme 1 armor, the ability to dash wall jump just by regular wall jumping, since it is the first armor, and can not give you the dash you already have by default.
Xtreme 2 had the upwards air dash from X3. (In the X2 armor!)
Quote from: marshmallow man on April 25, 2010, 04:55:26 PM
...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.

Bag of Magic Food

Quote from: Hypershell on October 24, 2009, 04:43:15 PM
The only purely rehashed stage in Xtreme1 is Flame Mammoth.  Launch Octopus is extremely similar but does have a few extra branches.  Volt Catfish (although not from his own stage but from Toxic Seahorse's) and the first two Fortress stages re-use some segments and carry original segments at the same time.
Wasn't Wire Sponge also pretty similar?  And don't forget that Neon Tiger has mostly Sting Chameleon for some reason!

Quote from: Hypershell on October 24, 2009, 04:43:15 PM
Compare the victory jingles in both games, it's the same tune (X1's), but Xtreme1 murdered it while Xtreme2's sounds nice.
They sound about the same, only the first game has a higher-pitched melody, which sounds cuter, which matches the cute X sprites!  And then the second game's password song is too fast.  Maybe Super Nintendo can handle that kind of speed, but ya gotta cool it for Game Boy!

Hypershell

Quote from: Zan on October 24, 2009, 05:16:52 PM
You know, with PB complaining about lacking certain control features, he'd probably really dislike fighting Berkana. >.>
Now I know I've been on RPM too long, because I'm picturing Berkana chaining PB to the wall and....you know what, I'd rather not pursue those images.

Quote from: Protoman Blues on October 24, 2009, 08:44:44 PM
As in, I press the jump button twice....and I dash in the air?
*smacks PB with his magic fish*

YES!!!

I've spent MONTHS trying to tell you that and you're only now catching on?! O:<

Dear God, man, just play the thing already.  At least then if you need to [sonic slicer], you'll know what you're bitching about.

Quote from: Bag of Magic Food on October 25, 2009, 12:22:16 AM
Wasn't Wire Sponge also pretty similar?  And don't forget that Neon Tiger has mostly Sting Chameleon for some reason!
Forgot about Wire Sponge.  And yeah, there is some Sting likeness, but it's short.

All in all the level design is nicely balanced between old and new, though.  Whereas Xtreme1 was pretty much just old.  Might as well play the originals in that case.
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Solar

To be fair to PB, you said you have to double tap, which usually means tapping forward twice not pressing A and then A again.

Oh, and I hadn't seen the fish in a while, what happened to it? XD

My life is currently bears and Jojos and everything is great.


Protoman Blues

Quote from: Hypershell on October 25, 2009, 12:57:44 AM
*smacks PB with his magic fish*

YES!!!

I've spent MONTHS trying to tell you that and you're only now catching on?! O:<

Dear God, man, just play the thing already.  At least then if you need to [sonic slicer], you'll know what you're bitching about.

Again...

Quote from: Protoman Blues on October 24, 2009, 08:50:35 PM
It still sounds awful for dashing off the walls.

There's just no pleasing me!  XD

Hypershell

It would be awful if it were PS1 air-dashing.  Thankfully, it is not, and it therefore rocks.   :P

Quote from: Taiyo on October 25, 2009, 01:01:06 AM
To be fair to PB, you said you have to double tap, which usually means tapping forward twice not pressing A and then A again.
Okay, that excuses THIS thread.  What about the other 2 billion times I've spoken to him?  Smacking PB for not playing Xtreme2 is practically as old as my presence on the board.  I've been over the improvements from Xtreme1, and the difference that air-dashing makes being chief among them, more times than I can possibly count.

QuoteOh, and I hadn't seen the fish in a while, what happened to it? XD
Gave Zan his own, and I didn't want the two of 'em to get too close.
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