With 2 players it's chaotic but very much a blast. I've gotten to World 5 with my brother and nearly the same point with my wife. I'm HOPING to do a 4-player rampage for New Year's Eve; we'll see how that goes.
Simply put, it's a whole different game depending on how many people are there. It is so mainly because players interact and collide rather than simply passing each other. If you ask me, it's ingenious. It encourages you to screw around with each other and overall just have a blast while you're still on your way to rescue the princess.
And seriously, as with every Mario game, 1-Ups are in such great supply that it shouldn't matter. In fact I'm wondering how the hell Vix *DOESN'T* have 99 lives by World 3.
If there is one thing more hilarious than screwing up your friends in this game, though, it's watching how the
success of this game is causing the so-called "hardcore" gaming press to rip their hair out. They cannot fathom that a 2D game that lacks Muramasa's eye-popping animations is outselling Mario Galaxy.
Case in point, and
the rebuttal.
I bet my semi-local Wal-Mart is real sorry they didn't stock that one on launch day.
Also on DeviantArt, Rumble, DLive.tv, and the Fediverse (@freespeechextremist.com and @bae.st)