What Would Make X3 a Truly Great Game

Satoryu · 16675

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Offline Acid

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Reply #25 on: March 28, 2009, 06:08:36 PM
I must truly be the only person who like MMX3.



Offline Fxeni

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Reply #26 on: March 28, 2009, 06:12:01 PM
It still controls better than most of the X series that came out afterwards though (X4 included, aside from the Buster Armour Part). It could really have been awesome if it had more time to develop. But as is... yeah, refer to my previous post.



Offline Gotham Ranger

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Reply #27 on: March 28, 2009, 06:13:06 PM
The very fact that Mac didn't upstage Doppler or Sigma as the main villain makes it the worst game in the entire X Series



Offline Satoryu

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Reply #28 on: March 28, 2009, 06:42:53 PM
sigh. i'm not sure if anyone here has gotten the message. my intention with making this thread was not listing things for a dream version of X3. if it was, there would be a lot more said. my point here was to list things that Capcom could have done while developing the game, things that were possible back then, that could've improved the experience.

I must truly be the only person who like MMX3.

this is part of the problem. the vibe i get from a lot of replies is that i hate this game. that couldn't be further from the truth. X3 is a great game. i just feel it was weaker than the two games before it. and it didn't have to be.

It still controls better than most of the X series that came out afterwards though

this i partially disagree with. i much prefer being able to dash jump without having to dash beforehand. and Zero does play way better when he's not an X clone. but on the other hand, losing forward momentum after an air dash sucks.

Also, I still say X4 is overrated =P

this is very very true. doesn't make it bad, though.

Really, it was way too easy.  The Boss A.I. was painfully easy.  LoL, then there's the "Go Get A Sammich" Helmet Sub-Tank Filler chip!  XD

true, but a couple points i brought up in the beginning disagree with that.

The very fact that Mac didn't upstage Doppler or Sigma as the main villain makes it the worst game in the entire X Series

i see your Mac and raise you a Magma Dragoon.


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Offline Sub Tank

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Reply #29 on: March 28, 2009, 06:54:27 PM
I liked X3.  Sigma was way more fun to fight to fight than in X2 or X1.



Offline Blackhook

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Reply #30 on: March 28, 2009, 06:56:36 PM
Altough I´ve always wondered why his head became smaller....But he still was more epic than Wolverine Sigma


Offline Nekomata

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Reply #31 on: March 28, 2009, 06:59:43 PM
X4 is the only game in the series where the head part is useful. D:



Offline Mirby

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Reply #32 on: March 28, 2009, 09:10:15 PM
Yeah. Still, I agree with Satoryu on all counts. Also, Mega Man 9 copies a boss weakness from this game. (Gravity against a hornet) so there.

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Offline Bag of Magic Food

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Reply #33 on: March 28, 2009, 09:15:12 PM
I didn't know HornetMan was weak to BlackHoleBomb.



Offline Mirby

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Reply #34 on: March 28, 2009, 09:18:56 PM
I think he is. I've been away for too long, I'm probably wrong. *checks* And I'm wrong. So be it. Regardless, the Gravity boss and Hornet boss were reused. As I just found out, you get to incinerate the hornet. Fun in real life too!

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Offline Acid

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Reply #35 on: March 28, 2009, 09:38:41 PM
The entire MMZ series was made of Lightning/FIre/Ice/No-Element bosses.

Sigma is always weak to lightning.

Mega Man is always blue.

*shock*



Offline Hypershell

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Reply #36 on: March 28, 2009, 09:56:24 PM
5 - Yeah, Zero is practically useless, what with the ridiculously long charge period and limited areas of possible use.
At least Zero's attack following that ludicrously long charge is actually worthwhile.  Saber aside, Zero beats the hell out of X's enhancement.

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Offline Align

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Reply #37 on: March 28, 2009, 10:57:55 PM
this is part of the problem. the vibe i get from a lot of replies is that i hate this game. that couldn't be further from the truth. X3 is a great game. i just feel it was weaker than the two games before it. and it didn't have to be.
Well, even then I've got a problem with the thread. I'll happily admit that X3 had faults, and even specify a bunch, but...
So did the first two (and all following). It happened to become one of the games I like the most (in the X series) regardless.



Offline Fxeni

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Reply #38 on: March 29, 2009, 12:24:37 AM
At least Zero's attack following that ludicrously long charge is actually worthwhile.  Saber aside, Zero beats the hell out of X's enhancement.
Mmm, true, but at least X's enhancement is completely optional. Zero is stuck with his long ass charge no matter what.

While X3 is my least favourite of the SNES games, I still prefer it to the other X games that follow. That's just me, though. If only Cappy had spent more time making it, then maybe it would have been better than it was. That's my main beef with it.



Offline RMX

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Reply #39 on: March 29, 2009, 01:24:19 AM
I liked X3.  Sigma was way more fun to fight to fight than in X2 or X1.

X2 Sigma is the worst final battle I can remember for a X game (haven't played X7 or CM, but still...)



Offline Acid

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Reply #40 on: March 29, 2009, 01:26:06 AM
He wasn't THAT bad.

Just less good compared to the others.



Offline RMX

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Reply #41 on: March 29, 2009, 01:42:26 AM
Well, the whole thread is about "least good" instead of "worst"



Offline Nekomata

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Reply #42 on: March 29, 2009, 01:44:05 AM
Sigma isn't in Command Mission.
X7 he's weak to the ZSaber.



Offline Hypershell

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Reply #43 on: March 29, 2009, 05:43:06 AM
I'd say he's a lot weaker to the Z-Saber in X6.  In X7 he is more thoroughly raped by a charged water attack, or Axl's G-Launcher.

So far as where X3 ranks, I'd consider it among the "fun but not up to the snuff of the others" category, the same as X5 and X7 (Xtreme1 is the only X game I consider truly bad).  All the rest rank well above it.  X3, like X5, had a lot of cool concepts, but it didn't quite come together the way it should have.

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Offline Bag of Magic Food

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Reply #44 on: March 29, 2009, 06:00:13 AM
Wait, what was wrong with Xtreme 1?  I had a good time with it.



Offline Hypershell

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Reply #45 on: March 29, 2009, 06:06:09 AM
Generally ear-bleeding music and lack of ability to stand on its own feet.  There's next to no original content to it and you therefore have to ask yourself, why bother when you could be playing X1 and X2?

Now, Xtreme2 is a completely different story.  That game was divine.  Superior music ports, new stages, the convenience of the air-dash (a 2-button setup really needs that), and the most badass Ultimate Buster part the world has ever known.

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Offline Satoryu

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Reply #46 on: March 29, 2009, 06:16:17 AM
Sigma is always weak to lightning.

false. it's only X1, X4 as X, and i think X5. i would say X7, but Raijinshou rapes everything in that game. every other game, the electric weapon isn't the weakness, or there is no electric weapon.

I'll happily admit that X3 had faults, and even specify a bunch, but...
So did the first two (and all following).

i have to actually think about faults in the previous two. there might not be more than the below:

- to do a dash wall jump in X1, you have to press dash and jump at the same time. in every game afterwards, you can hold dash, then press jump.
- its tricky to OHKO bosses with Shoryuken.


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Offline Bag of Magic Food

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Reply #47 on: March 29, 2009, 06:54:40 AM
why bother when you could be playing X1 and X2?
What if you haven't played X1 or X2?  Then is it a good game?



Offline Protoman Blues

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Reply #48 on: March 29, 2009, 07:53:13 AM
true, but a couple points i brought up in the beginning disagree with that.

Which points?



Offline Nexus

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Reply #49 on: March 29, 2009, 07:56:43 AM
- its tricky to OHKO bosses with Shoryuken.

That didn't help Agile, or whatever his name was.