Castlevania

Started by Satoryu, November 08, 2008, 06:25:20 AM

Previous topic - Next topic

0 Members and 2 Guests are viewing this topic.

Bueno Excelente

Downloading the trial version right now. I love XBLA, trials for all.

I wanna check this out for myself.

Bad in single player. Some parts you just CAN'T GET THROUGH without other players. I cannot fathom how people would play this on single player, seriously.

Theme sounds cool at first, but gets really tiring.

CephiYumi

Quote from: Most Excellent Superbat on August 04, 2010, 09:17:21 PM
Rad. Streamlink plz?

Ah sorry, I didn't see this, I jus finished ; ;

And I like it so far, I've tried co-op and single and both are fun ^^

Bueno Excelente

Quote from: CephiYumi on August 05, 2010, 12:20:21 AM
Ah sorry, I didn't see this, I jus finished ; ;

And I like it so far, I've tried co-op and single and both are fun ^^
I have no idea how to get past certain parts on single. Like those damn scales, one of the character has to be on the other side. And some parts had no platforms to go through. How are you supposed to go through that? The game's pretty much meant for multi.

CephiYumi

As far as I can tell every stage can be beaten with single player (of the three I played).  The scales and things are jus shortcuts and such, or sometimes you'll need a certain person like say shanoa to use her magnet fling thing to get to some other treasures but none of it is mandatory o.o

X-3

I managed to get past the scales on single player.

Playing was kinda awkward for me, as I was too used to SotN Alucard. Playing as Alucard here felt...different.

Don't think this is a game I'll get, what with me not having Gold or friends.



OBJECTION MAN

Quote from: Most Excellent Superbat on August 04, 2010, 10:39:15 PM
Reasoning due to experience, please.

Um, well, you played it, and its pissing you off. So, nuff said? No? Ok, then read on.

Reasoning; terrible new sprites, copy pasta rooms which graphically are completely unsettling, and jarring form one room to the next, with a terrible system of no rooms, with the same old slow and stupid enemies we've been fighting for 15 years plus. They can't even be bothered to make the colors match up, using the original palettes of their original game. Worthless.

All of this is apparent by simply playing the demo, and or watching any sort of actual gameplay. This could also be seen coming, by intelligent people, since it's first screens were released.

TWITCH   ➧ TWITTER   ➧ DISCORD   ➧ MY GAMES

Knockout Mondays
Experimental day: Fighting game engine project Live Gamedev (8PM - 10 PM EST)

WIP Wednesdays
Hamster Drop Gold Edition Live Gamedev (8PM - 10 PM EST)

Weekend Game Hangout
Marc, Amber, & Friends (Saturday Evening EST)

CephiYumi

Yes, I'm definitely not intelligent

Solar

Quote from: OBJECTION MAN on August 05, 2010, 03:52:27 AM
terrible new sprites

There are new sprites? Anyways, rehash or not what I've heard the most is that this is quite fun in multiplayer, I'd get it if MvC2 and NGBC were not a higher priority on my "to buy" list.

My life is currently bears and Jojos and everything is great.


Bueno Excelente

Quote from: OBJECTION MAN on August 05, 2010, 03:52:27 AM
Um, well, you played it, and its pissing you off. So, nuff said? No? Ok, then read on.

Reasoning; terrible new sprites, copy pasta rooms which graphically are completely unsettling, and jarring form one room to the next, with a terrible system of no rooms, with the same old slow and stupid enemies we've been fighting for 15 years plus. They can't even be bothered to make the colors match up, using the original palettes of their original game. Worthless.

All of this is apparent by simply playing the demo, and or watching any sort of actual gameplay. This could also be seen coming, by intelligent people, since it's first screens were released.
Better, but I prefer to actually try out games or have someone with actual gameplay experience show me why the game is bad, instead of simply going by looks and videos. When playing the game, although I personally didn't like it, it felt pretty much like regular Castlevania. A few moves smoother, others a bit gimped, but if I had people around, I can see how the experience would be good. And how it would be pretty fun to play a Castlevania map in cooperative mode. Not being a hardcore Castlevania fan and having better games to spend my money on, I'll pass on it. But honestly, if I were a bigger fan and had people to play with, the game should get quite fun, from what I've experienced.

...the communication method is amazingly stupid, however. Does anyone know if the mics still work while in the game? Because that would make more sense.

CephiYumi

I'm actually glad it only uses phrases.  One of the reasons I don't play multiplayer games is because I'm scared of people yelling at me through text or via a mic, so this makes mess less nervous ^^;

OBJECTION MAN

Quote from: Most Excellent Superbat on August 05, 2010, 05:21:48 AM
Better, but I prefer to actually try out games or have someone with actual gameplay experience show me why the game is bad, instead of simply going by looks and videos. When playing the game, although I personally didn't like it, it felt pretty much like regular Castlevania. A few moves smoother, others a bit gimped, but if I had people around, I can see how the experience would be good. And how it would be pretty fun to play a Castlevania map in cooperative mode. Not being a hardcore Castlevania fan and having better games to spend my money on, I'll pass on it. But honestly, if I were a bigger fan and had people to play with, the game should get quite fun, from what I've experienced.

...the communication method is amazingly stupid, however. Does anyone know if the mics still work while in the game? Because that would make more sense.

You seem to have missed the word DEMO in my post.

TWITCH   ➧ TWITTER   ➧ DISCORD   ➧ MY GAMES

Knockout Mondays
Experimental day: Fighting game engine project Live Gamedev (8PM - 10 PM EST)

WIP Wednesdays
Hamster Drop Gold Edition Live Gamedev (8PM - 10 PM EST)

Weekend Game Hangout
Marc, Amber, & Friends (Saturday Evening EST)

Bueno Excelente

Quote from: OBJECTION MAN on August 05, 2010, 06:12:53 AM
You seem to have missed the word DEMO in my post.
You never said whether you actually played it or not.

Quote
Quote from: CephiYumi on August 05, 2010, 05:41:21 AM
I'm actually glad it only uses phrases.  One of the reasons I don't play multiplayer games is because I'm scared of people yelling at me through text or via a mic, so this makes mess less nervous ^^;
That's fine and dandy for you, but most people on XBLA like to talk to others on multiplayer, and on a co-op game like this, it's imperative that people can discuss tactics before actually going into a big fight or something. Judging by the phrases available, which are just stuff like "Hello" and "Thank You", this is completely stupid. Why not stuff like "Stay here, I'll go ahead" or "Go through here, I'll go on the other side."?

VixyNyan

Quote from: Most Excellent Superbat on August 05, 2010, 12:18:00 PMWhy not stuff like "Stay here, I'll go ahead" or "Go through here, I'll go on the other side."?



"Hello."
"Hello!"
"Follow me."
"OK!"

<3 <3
Nintendo 3DS Friend Code: 3480-2506-4200
[DeviantArt|Twitch.tv|Youtube|Fan Work|WiiVC|Character File]
Rock10: Ranking. Rock9: AC, EA, SS, Challenge, Ranking.
(c) Sky Child~                                                                                                                                                                                                                                                         

Bueno Excelente

Quote from: VixyNyan on August 05, 2010, 01:25:30 PM


"Hello."
"Hello!"
"Follow me."
"OK!"

<3 <3
God dammit, Vix. Nostalgia bombed right between my eyes.

Oddworld had way superior chatting methods to this game. Heck, can anyone get a screenshot of the commands you got available?

CephiYumi

Quote from: Most Excellent Superbat on August 05, 2010, 12:18:00 PM
Why not stuff like "Stay here, I'll go ahead" or "Go through here, I'll go on the other side."?

I dunno, it's not really needed.

dragontamer272

I now NEED an XBox 360 for the on-coming 2... "Castlevania: Harmony of Dispair", and "Castlevania: Lords of Shadow". But only two problems, don't have the money, and I'm still worried about that so-called "Red Ring of Death Error".
Visit my art gallery at deviantart today. http://dragontamer272.deviantart.com/

Yes, I am now one of those so-called "Bronies".

Flame

The main gripe with HoD is really that i reuses not only bosses, but stages from other castlevanias. otherwise, i dont think people would have such a bad opinion of it.
Quote from: marshmallow man on April 25, 2010, 04:55:26 PM
...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.

Blackhook

I even saw one of Brauners attacks used as an enemy (The creepy green "starfish" thing.). The fun fact is that some people reffer to it as one of the only new sprites in the game :D

Satoryu

It's not like reusing [parasitic bomb] is anything new. It's been going on since Symphony of the Night.

What happens in Vegas stays on Youtube. I also stream on Twitch from time to time.

Bueno Excelente

Quote from: dragontamer272 on August 05, 2010, 03:23:33 PM
I now NEED an XBox 360 for the on-coming 2... "Castlevania: Harmony of Dispair", and "Castlevania: Lords of Shadow". But only two problems, don't have the money, and I'm still worried about that so-called "Red Ring of Death Error".
It doesn't happen anymore. Specially with the slim model. It's no longer any pressing concern. I use my 360 like a dirty whore and I've only had to exchange console once, and because it was a mistreated launch day model.

Satoryu

There is the Red Dot of Death now on the slims. But they're not as frequent at all.

What happens in Vegas stays on Youtube. I also stream on Twitch from time to time.

Align

Quote from: Sato on August 05, 2010, 07:12:20 PM
It's not like reusing [parasitic bomb] is anything new. It's been going on since Symphony of the Night.
I guess there are only so many ways you can do a Skeleton that throws bones.

Flame

Quote from: Sato on August 05, 2010, 07:12:20 PM
It's not like reusing [parasitic bomb] is anything new. It's been going on since Symphony of the Night.
Stages though? enemies and sprites yes, but this is outright stages ripped from Dawn and rearranged in the oddest way possible.
Quote from: marshmallow man on April 25, 2010, 04:55:26 PM
...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.

Bueno Excelente

Quote from: Flame on August 06, 2010, 01:13:39 AM
Stages though? enemies and sprites yes, but this is outright stages ripped from Dawn and rearranged in the oddest way possible.
...have the exact same concept and execution with Megaman, and watch this entire forum hump furiously to it. =P

Heck, I'd get it. XD

CephiYumi

Quote from: Flame on August 06, 2010, 01:13:39 AM
Stages though? enemies and sprites yes, but this is outright stages ripped from Dawn and rearranged in the oddest way possible.

Well it's supposed to be that way ^^;  Nobody read the story?