God Eater's story is crap IMO.
I couldn't get through that [parasitic bomb]. Not even with my friend.
Then again, I don't really like the gameplay either.
Welp.
I can understand that, I'll readily admit while I like the story the pacing of it wasn't that great and the game does have some glaring flaws. I honestly think the Extra Story in burst might have made it even worse.
[spoiler]Since Lindow comes back to life at the end. I love the guy a lot, but I think it would have been better if he stayed dead.[/spoiler]
Not to mention it's somewhat predictable.
[spoiler]I was able to predict that Johannes was the big bad right away even with the Japanese version. Doesn't help he looks like Schneizel to me for some odd reason.[/spoiler]
I also think there's way too many main story missions that don't move the plot along, even worse in the extra story when you can go like about 5 missions before even getting a cut scene. I can't even begin to think how to LP such a game with how long some missions can run.
Then there's the weapon making where you can't even exchange materials with other players just to get that one part to finish the weapon you want so bad. The drop rates for certain materials may as well be non existent, sometimes I would have to get a whole bunch of other stuff just to synthesize one item when a weapon requires like 5 of it.
Then there's some annoying Aragami that I hate oh so much. Dyaus Pitas, most members of the Chiyou family, the last member of the Kongu family, and those freaking Sariels. I mean my god I hate Sariels because they are specifically made to be blasted with your gun and I don't use guns. I can't get past one mission in the Extra Story because they decide to pair a Dyaus Pita and a Aether, and I know after that mission I have to do 3 missions with only one party member that kinda sucks.
All in all I like the game, but there are somethings that could have been done better and I hope the second game fixes a lot of these things.