Brought to you by DASH Republic, an exclusive interview with Mega Man series composer Makoto Tomozawa, posted on March 18th.
http://www.dashrepublic.org/2012/03/18/exclusive-interview-with-makoto-tomozawa-dash-series-music-composer/In the middle of summer last year, just around the time of the catastrophe, I had a chat with Makoto Tomozawa on Twitter, composer of several Mega Man titles, including Mega Man X, Mega Man 7, the two main Mega Man Legends entries (Tron Bonne was handled by another person with some cool talent).
This interview goes over those games, plus Resident Evil on PS1, up until the middle of DASH1's development. Unfortunately, we only stop at that point but we did got some cool info about his input into DASH1. Surprisingly, to me at least, he types very decent English.
Here are some highlights of the conversation.
- The Legends series are among his favorite games to have composed music for.
- Specifies which tracks he composed for Mega Man X1 and MM7's soundtrack.
- Calls out Mega Man X3 (PSX) Intro theme for being "unrefined."
- For Resident Evil, we talk about the ending theme, "Still Dawn."
- "...all of titles and tunes are just like my children."
- We briefly go over the music rights for Resident Evil.
- Capcom never knew about the infamous voice actors they hired for Resident Evil.
- Volnutt was planned to have his own theme music (Cleveland Rock asks about this as well).
- There was no special meaning behind MegaMan Juno's theme. It was made to be flashy.
- Capcom's perception in Legends 1's release.
I hope you get to enjoy this as much as I did having the pleasure speaking with him!