As mentioned in a Coro Coco scan and 2ch topic a while ago, it said that a downloadable demo for Rockman EXE Operate Shooting Star would be available for test-play. I have downloaded it and I'm gonna write as much as I can about the demo, along with small changes that has been made.
- It starts up with Netto shouting Capcom! when the logo shows up.
- The title screen at the top has the game's logo, with beams shooting from the right, similar to Rockman 8. Netto and Rockman screams "Rockman EXE Operate Shooting Star!". For the nit-picky, the copyright says (c) Capcom Co., Ltd. 2001,2009 All Rights Reserved. At the bottom, Netto and Rockman stand together with SS-Rockman on the left,
just like the artwork on the official site. The title screen song is the internet theme called BOUNDLESS NETWORK in the original soundtrack.
- The music of the game is the original soundtrack from the GBA version, with added echo effects. This is similar to how other DS games handles 8-bit music in games like Game Center CX/Retro Game Challenge and Pokemon Heart Gold/Soul Silver.
- Netto talks with Meijin-san (Mr. Famous) in a laboratory, saying that Netto is Rockman's operator, and of course being the first EXE game, Netto has no clue at all who this guy is. He says he is a great net battler and stuff, and tells Netto his name is "Meijin", and he asks Netto if he knows about Net Battles. It's just a small explanation process so that Netto and Rockman gets acquainted to how things work. Meijin-san also explains how Program Advance works, and one of them you can perform is Zeta Cannon 1. You get "Trial Version Operation Manual" (たいけんばん そうさせつめいしょ) from Meijin-san, which will show up at the bottom of the screen.
- Before entering a battle, Netto screams the trademark "Battle Operation, Set!" and Rockman says "In!!".
- The controls is pretty much the same as the GBA version. In Custom menu, A is Decide/Confirm, B is Cancel, Y is Battle Chip description, D-pad moves cursor, Start moves it to OK and Select lets you see a clear shot of the battle field. In battle, A is using Battle Chips, B is for the Rock Buster, D-pad moves Rockman around the battle field, L/R opens the Custom menu again when the Custom bar is filled and Start is Pause.
- When you jump into the battle field, Rockman says "Netto-kun, operate please!", along with other things before a fight starts.
- Some things I have to mention. Ratton 1 battle chip has changed from 80 damage to 90 damage. Cross Bomb changed from 70 to 80. In the demo, you also get Gutsman navi chip. Sometimes, Roll navi chip pops up too.
- You start with 200 HP in this demo, and the first fight is against 2 Mettaurs and a Canodumb.
- After the fight, Meijin-san calls Fireman to jump into the fight. Fireman has 300 HP in the demo.
- Beat him, and Meijin-san will suddenly tell Shooting Star Rockman to warp into the lab. You don't see his eyes in the mugshot tho. o.o; Meijin-san says he is a Rockman that comes 200 years from the future (Rockman: "200 years...!?"). And of course Meijin-san explains that SS-Rockman is a big hero back where he comes from, but Netto-kun still wants to fight him (SS-Rockman: "...!"). ^^
- SS-Rockman has 700 HP and his battle theme in the demo is "Ride On" from the first Shooting Star game.
- Aaaaaaaaaaaaand the demo stops with Meijin-san interrupting the fight, and you get a Thank You For Playing! screen of SS-Rockman and Rockman EXE posing together. Awww~ >v<
UPDATE: Thanks to Japanese user
puroaku, there is now a video of the demo up.
[youtube]AFuKj1jH8V8[/youtube]
UPDATE 2: A much clearer, higher quality video by Japanese user
jikadori is up.
[youtube]qJw1izqIP4g[/youtube]
Thanks to Protodude for the hint. Look for the surprise victory~ ^^