Rate and Discuss: Falcon Armor

Started by AquaTeamV3, October 29, 2009, 03:16:25 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Hypershell

Quote from: Aqua on October 31, 2009, 06:02:54 PM
I love the animation for it, but the damage is pretty horrible.  Not even Buster Plus can fix that one.
True, but it makes it all the more sweet when you kick X's ass using that alone. >U<

Other than that I pretty much just use it as an anti-Taxi weapon.  Funny, though, Shot Eraser/Black Zero effects apply to the Z-Buster the same as they do the saber, so you can cut through X's shots with that little pea-shooter.

Inversely, X can destroy Zero's shots with Gaea Armor.  But you're REALLY asking for trouble if you try that against Awakened Zero, since his shot delay is determined by when the previous shot pauses and not by timer, thus destroying them outright will cause him to launch the saber wave instantly.

QuoteHyper Dash translates to dash-jumps pretty well, particularly when fighting enemies like the Nightmare Mother where precise jumping is needed (especially in Extreme mode).  Speedster is better when you need to clear pits, like the one in Metal Shark Player's stage, for instance.
It depends on your method.  For maximum dash-jump distance, you want Hyper Dash and Jumper; Speedster is irrelevant.  Speedster aids in those who prefer air-dashing for whatever reason (which I suppose is valid if you're Mach Dashing or Nova Striking your way through, although the latter pretty much gets you where you need to go by itself), and in weapon-physics-exploiting.
Also on DeviantArt, Rumble, DLive.tv, and the Fediverse (@freespeechextremist.com and @bae.st)

Keno


AquaTeamV3

Quote from: Hypershell on November 01, 2009, 04:32:04 AM
Funny, though, Shot Eraser/Black Zero effects apply to the Z-Buster the same as they do the saber, so you can cut through X's shots with that little pea-shooter.

Inversely, X can destroy Zero's shots with Gaea Armor.  But you're REALLY asking for trouble if you try that against Awakened Zero, since his shot delay is determined by when the previous shot pauses and not by timer, thus destroying them outright will cause him to launch the saber wave instantly.

Never knew Z-Buster actually got the effects of the Shot Eraser, I'll have to try that one out.  I lol'd at the idea of Zero smacking you in the face the instant you destroy his shots, though.

QuoteIt depends on your method.  For maximum dash-jump distance, you want Hyper Dash and Jumper; Speedster is irrelevant.  Speedster aids in those who prefer air-dashing for whatever reason (which I suppose is valid if you're Mach Dashing or Nova Striking your way through, although the latter pretty much gets you where you need to go by itself), and in weapon-physics-exploiting.

It also helps with double-jumping, as Zero can clear quite a good distance with a simple Speedster enhanced DJ.  I never really liked Jumper as a part, honestly, as it just makes the characters as a whole feel very floaty (sorta like Brawl).  It's pretty much a necessity if you want to beat Nightmare Mother as Normal X, though.

Quote from: Keno on November 03, 2009, 10:52:12 AM
Speedster rocks for hovering.

That it does.  I only wish they had made the duration a bit longer for it, but Speedster does at least help you get some nice distance off of it.
PSN: AquaTeamV3
NNID: BaconStunner
GGPO: AquaTeamV3
My YouTube Channel
The Digger's Database (My Megaman Legends site)

Keno

Oh man, Zero is so sick with Jumper & Speedster in X6.