I'm thinking "what the hell is going on over at RPM?"
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Show posts MenuQuote from: Bueno Excelente on September 28, 2011, 09:46:32 PMThe only consistent characterization of Dante is 3 to 4. Kamiya's Dante was more down to earth and less KUHRAAAZAY, but he still had a dark and cool style about him -- Except for "I wanna fill your dark soul with LIIIIIIIIIIIIIIIIIIGHT!". He also showed quite a bit more emotion.
Eh, the sin of Devil May Cry 2, and the anime, wasn't just that it had crappy gameplay. Was that it took Dante's story seriously and had him act like a typical badass with one or two jokes, rather than a KURAAAAZY guy who surfs on missiles and gets impaled in swords while making puns.
But at least he was Dante, he looked like Dante, he moved like Dante and he wasn't totally serious. He was still relaxed enough to crack a few jokes. This new Don'te doesn't seem able to do anything really. It's not the same game in ANY way at all.
I'm in the middle of running through the entire series (I'm on 4 right now) and I've got DMC on the brain. We'll just round it out with "[tornado fang] Tameem and Ninja Theory". The best thing we can do is throw all our money at the DMC HD collection and hope that DmC sells like crap and that in the end Capcom goes "Huh, I guess we're stupid. Let's make old Dante again!"
Quote from: Bueno Excelente on October 10, 2011, 01:44:27 AMAll I can think of is how Cyclops eyes shoot PUNCHES FROM THE PUNCH DIMENSION!
http://www.dsogaming.com/news/s-t-a-l-k-e-r-2-will-require-a-permanent-internet-connection/
MY RAGE IS NOT OF THIS WORLDLY DIMENSION
ITS VERY EXISTANCE CREATES NEW UNIVERSES OF ANGER
WHY GOD DAMMIT WHY
PC gaming messiah went antichrist. ;_;
Quote from: Bueno Excelente on September 16, 2011, 01:43:01 PMExcept, Capcom will see it as "Oh, Devil May Cry doesn't sell", not "We made a terrible game from a great series." I'm trying to remember where I heard it, but the deal seems to be that Capcom wants this game sell big or get shelved. I'm not gonna declare that as fact, but I don't think it's too far from the truth. Inafune and Co pushed for this god awful chav because they wanted to turn heads and get attention. Instead of doing it the right way, by giving us great gameplay and a reason to be excited, they did it by alienating nearly every fan of the originals. While there is no such thing as bad press, there is such a thing as burning your fans one too many times and Capcom just unlocked the backburner and is tearing through the crowd.
This isn't a bad game, but it's a bad Devil May Cry. Reviewers will love it, due to it being visually good and casual as all hell in terms of combat. It will sell. But I hope it sells less than other DMC games. Capcom need to know they made a mistake by choosing a game developer that has been making unsuccessful games so far, games that haven't sold as much as expected, and that have centered too much around being a movie, instead of having good gameplay. They shouldn't just pick the first western developer who makes action games they see to build upon such a strong franchise. Specially one with the reputation of making ripoffs of ripoffs of their games.
Quote from: Slash Man on September 11, 2011, 06:38:22 AMMM2 was done in what free time Inafune and Co had. That was the condition from Capcom for Mega Man to get a sequel. Luckily for us, it worked out.
Sorry for bringing this thread back, but I just remembered something of relevance.
Remember Mega Man? The ORIGINAL on the NES? Gamers today may know that it's pretty hard-to-find game, and this normally happens to games that didn't do so hot during its original run (of course fan demand has also made it more valuable). The thing is, Mega Man's poor sales would have made Capcom forget about it and move on, however it was fan reception that made Capcom give the Blue Bomber a second chance. With a lot on the line, and a potential disaster, Mega Man 2 was released. I think we all know the rest.
QuoteThe point is; listen to the fans. You've got an overwhelmingly large number of people who want this game released. Though the time between Mega Man and Mega Man 2 is a lot different than the span between Legends 2 and [what would be] 3, it's all the same. It's late, I hope that all made sense.Internet Echo Chamber in effect. Your "overwhelmingly large" number of people is just a very vocal minority. When it came to the Legends series, Capcom did listen to the fans. And the fans didn't buy the games. I don't think the PSP rereleases did so hot either. Cult status or not, the fact is all three Legends games put Capcom in the red which is why it we didn't get a Legends 3 ten years ago.
Quote from: Eclipse on August 26, 2011, 10:53:28 AMYeah, I figured it'd be something like that
It's just a placeholder for the armor. We have armor designs, but they will not be revealed until the game is out.
Still, the little bit I've seen looks interesting, but that first video with the square enemy by the door? Total X6 level design, man.
Quote from: Protoman Booty on August 22, 2011, 07:23:06 AMIs this before or after you add the Blues factor?
I liked 9 a lot and even I think 10 is a much better game.
Quote from: Hypershell on August 22, 2011, 03:10:33 AMMother [tornado fang]er, have you seen the damage Battle Tops can cause?!
All depends on the strength/quantity of the fire and ice involved, I'd say.
Everyone has to be weak to something, whether expected or not, and that certainly didn't start with 7. What advantage does a top have over a ninja, again?
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