No fan game, I just posted a pitch in one of the topics about the story of the X series here, and he posted this topic maybe a couple days later.
I certainly got annoyed that he specifically said "Here are my ideas", and then proceeded to post an idea that wasn't his in the slightest, but I'd be more than happy if even Capcom made a game with this level of narrative depth.
Quote from: MacDaddyMike on August 26, 2013, 01:29:08 AM
The ending of X8 seemed to suggest that, if it came to the day when there would be no use for reploids, Zero would not go quietly. I think there's a lot of potential to make a really deep, character-driven story here, where perhaps the world's government or whatever's left on Earth decides to take in all old-era reploids and decommission them, and X actually fights for the side of the humans. X is tired of fighting, tired of war, and just wants his "duty" to be over, so he's accepted his fate and is willing to be decommissioned himself, but Zero starts a rebellion against the humans (with a group of reploids also deemed "Mavericks") and X is sent to take them down. After all the build-up of how X is talking about how he'll have to kill Zero one day, I'd love for it to be because of a philosophical disagreement, and not because Zero gets "infected" or some stupid [parasitic bomb] like that. There's actually a lot of thematic depth here about free will, right to life, a child's responsibility to his parents', etc. all of which make for a great classic science fiction story. I think it'd be a great way for the series to go out, personally, though I'm not sure which ending I'd like most: one where X dies, or one where he lives.
I certainly got annoyed that he specifically said "Here are my ideas", and then proceeded to post an idea that wasn't his in the slightest, but I'd be more than happy if even Capcom made a game with this level of narrative depth.