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Messages - hfbn2

Pages: 1
1
Original / Re: Rockman 7/8 FC (Spoilers)
« on: February 10, 2011, 06:53:45 PM »
a bit too detailed, i really doubt they would accept it, no offense. :(

you could try here if you wish...
http://hibari.2ch.net/test/read.cgi/gamedev/1296908186/l50

they were just recently not long ago dealing with astro man
http://loda.jp/rock8/?id=633

None taken, so dont worry.
Also they arent really too detailed since they are in the NES size and color usage.
I would say these are about as detailed as the MM7FC ones which they did.
But if they take it as a problem then its vey easy to make them less detailed.
I was just going for a look close to MM8 but in 8-bit so thats why these look like they do :)
As for AstroMan, he still looks pretty bad :(

2
Original / Re: Rockman 7/8 FC (Spoilers)
« on: February 10, 2011, 05:54:16 PM »
Hey, does anyone know how to get in touch with these guys?
It looks like they need some serious help with the sprites of the enemies, especially the robotmasters!
I was thinking that I could help them with that.
Heres 4 of the robots from the game with a serious update looks so they actually look somewhat like in Megaman 8 but in 8-bit sprites.

All made by me from scratch :)

3
Fan Games / Re: Fan Game: Megaman Maximum
« on: February 09, 2011, 04:39:10 PM »
Ok, heres another preview pic which I made for BellMan's stage ^^
Its now a pic from a library area which will be in his stage :)

4
Fan Games / Re: Fan Game: Megaman Maximum
« on: February 08, 2011, 07:59:57 PM »
Ok everyone, Hfbn2 here with a new update to my fan game!
Now I have made a new tileset for BellMan's stage and this time im sure it will be the final! :D

5
Fan Games / Re: Megaman 72 is back
« on: January 31, 2011, 06:40:34 AM »
Haha I see what you did thar! Good job with placing secret messages all over the stage :D 72 written all over thar!
Yep, I thought that would be fitting!  8)

6
Fan Games / Re: Fan Game: Megaman Maximum
« on: January 30, 2011, 09:42:34 PM »
Oh! I get it now.  :|
Ok!  >w<
well maybe you can tell me what you think of the other pics :3

7
Fan Games / Re: Fan Game: Megaman Maximum
« on: January 30, 2011, 07:47:27 PM »
I dont understand why Bell Man has Pencils as spikes
Since its a school stage!
Pencils are directly connected to a school or other work places XP

8
Fan Games / Re: Megaman 72 is back
« on: January 30, 2011, 03:32:24 PM »
Thanks for the warm welcome, guys!
Also, thanks you MSX, for putting together these nice preview screens.
And finally, Thank you, hfbn2, for those kickin' tiles! :)

Your welcome mate! :D
Im glad I could be of help here :3

9
Fan Games / Re: Fan Game: Megaman Maximum
« on: January 30, 2011, 03:23:57 PM »
Hello everyone! Hfbn2 here with another update of my fan game WIP megaman maximum!  >U<
Well here you can see a few more stage pics of the stages, and also a pic of the updated tiles of VoltageWoman's stage  *o*
I hope you all like them and enjoy seeing my work and such ^w^
Also plz dont be scared of telling me what you think about things  >w<

10
Fan Games / Re: Fan Game: Megaman Maximum
« on: January 27, 2011, 05:10:21 PM »
Ok everyone! Hfbn2 here, and I have just updated the Megaman Maximum thread with newer and or updated pics of the stages! :D
Now I have one each of the stage pics from the 8 robotmasters of the game =)
Check it out and give me your thoughts on things :3

11
Fan Games / Re: Fan Game: Megaman Maximum
« on: December 30, 2010, 10:59:02 PM »
Is Fool Man gonna have a enemy like that walking Chest from Megaman Legends 2?
I havent played Megaman Legends 2 so I dont know.
You could send a pic of the enmy if you want to

12
Fan Games / Re: Fan Game: Megaman Maximum
« on: December 30, 2010, 10:28:14 PM »
and that's exactly the ida i had in mind  8)

just give me a couple of hours, i need to finish the sprites as well as the additional tiles i made for that section in particular.
Oh okey ^^
Additional tiles? very well then, I can see what you have planned out =D If I like some tiles then I will use them if its ok ^^
Also I will change the mid-boss room a little bit in some areas if needed in your update =)

13
Fan Games / Re: Fan Game: Megaman Maximum
« on: December 30, 2010, 11:25:28 AM »
oooh, oohh, oh, sorry :P my bad for the misunderstanding, my idea for the female sword dancer is that is gonna be similar to a boss from megaman 3, at first i tough it could be a simple normal enemie, but i tought it could be something more, but that is your decision man  8)

Posted on: December 30, 2010, 04:31:32 AM
BTW, as for the artwork, i like the way you take, similar to the artwork of the 1st 3 megaman games, but maybe if you do megaman eyes more bigger, and redefine Bass face  bit.

ok, now onto the deal.

[spoiler]

The Scherehezade Trio

These 3 ladies do atack in a similar way the Megaman clones from megaman 3 did, remember those?, the ones that do attack an shot and then teleport, well the idea is slighty similar.

there's 3 robots, 2 of them trow 2 blades at megaman not at the same time, and the blades go on a regular slow speed at first, and megaman has to avoid the blades, meanwhile the 3rd robot just performs a dance, then when one of the robots doesnt have blades, they will perform a mini dance that indicates the moment you can shoot them, but is very brief, before the robots teleport.

the 3 robots will teleport, and switch plataform, when the robot that usually just dances, reach the bottom plataform, she will trowh fire breath that when touchin teh floor, will create a flame floor trap, in the form of flame trowers, if those hit megaman, he will lost a BIG amount of energy, but if he just happens to be in a corner, and the robot spits in that corner, he can slide trough the other side and shoot the robot in the back.

once there's only one robot, it will teleport faster trough the 4 plataforms, until it will stop and perform a dance, and trow a beam or something that will go in many directions, and so for.[/spoiler]

so, what do you think?
It looks very nice I think ^^I just got an idea.
I could do like RingMan did in Megaman 4 and have 2 diffrent mid-bosses :)
How does that sound :D
Also do you have the rest of the sprites for the trio? I need to know exactly what you had in mind with them and their moves and such x3

14
Fan Games / Re: Fan Game: Megaman Maximum
« on: December 30, 2010, 04:27:00 AM »
.

so...you dont want it anymore?,  :'(

well, at least i could show you later what i had in mind if you think that maybe add 2 minibosses might help, cause many stages that have animal mid-bosses, they repeat, at least 2 times.
what o3o;
I do want the enemy you made, it looks stylish and intresting :3
All I said is that I dont think you need to make a mid-boss for me since I have already planned out her mid-boss.
But the sword thrower can be in as an bigger enemy ^^

15
Fan Games / Re: Fan Game: Megaman Maximum
« on: December 30, 2010, 03:42:30 AM »
But it fits with the boss.  Its good after all. good job gatuca  owob (For now im thinking the enemie is better as mid boss)

I love the design of Bell Man. From now im thinking that the bell is gonna fly a moment launching shots at random directions while the boss jumps, and then the bell returns at the boss and do another attack (posibly a time stopper). Its my opinion

And i love the tiles that you made. thoses are just perfect, fit with all, and the background fits too. At least this is not a joke game. I'm seeing a good future to this project. Oh and if you can, fix a little the Bass face. you can use The megaman 10 Weapon get ones as reference. I love the hornet man enemy and the megaman helmet on the spikes reference  0v0
Yay its tango returns : D


well thanks, im glad you like my  project ^^ And as you said it isnt a joke game XD
Aslo as I told gatuca, I already have an mid-boss planned for her stage.
And the thing about Bass is that hes supposed to be frouning like that when refusing to join them at first X3

16
Fan Games / Re: Fan Game: Megaman Maximum
« on: December 30, 2010, 03:38:58 AM »
oh, you saw my artwork from pixiv, well the answer is no, megagirl roll will not have more female robot masters apart from the existing 8 + waltz, that artwork was apart, this fembot is another character i made, in fact i need to made another  that will compain her, as a mini boss in genie woman stage, as well of other 3 enemies.

[spoiler]most of them female[/spoiler]

also im gonna make a few extra tiles for the stage.
well I wasnt asking for more fembots in your game, I only thought the enemy you made looked like a bot from your game, but after a chack I could see I was mistaken.
Aslo about the mid-boss thing, I already have a boss planned for her stage which will use a gimick as well, but you could at least show me what you had in mind if you want ^^

17
Fan Games / Re: Fan Game: Megaman Maximum
« on: December 29, 2010, 09:31:02 PM »
This is one of the enemies i made for Genie Woman Stage...

[spoiler][/spoiler]
Ok thanks :3 The enemy looks really cool i think ^^
Btw isnt it a remade sprite of your "megaman killer" like character from your fan game?
Or am I mistaken?

18
Fan Games / Re: Fan Game: Megaman Maximum
« on: December 28, 2010, 09:59:02 PM »
can i design a couple of enemies for Genie Woman Stage?

sure, if you want to ^^
just send me the pic or a link to it after you have made something ok =)
Also thanks for wanting to help =D

19
Fan Games / Fan Game: Megaman Maximum
« on: December 27, 2010, 08:13:28 PM »
Hello everyone, I am Hfbn2 and I am new around here.
Today I am going to show off what I have been working on for some time now.
Its my own Megaman fan game Megaman Maximum!
Enjoy =)
Also heres links to my DeviantART and YouTube accounts
DeviantART: http://hfbn2.deviantart.com/ YouTube: http://www.youtube.com/user/hfbn2?feature=mhum

(Note, I started this project before knowing about any other fan game on the internet)


(Note will probably change title screen later)

Story: The year is 20XX, after the many attempts of the evil scientist Doctor Albert W Wily to take over the world it now seems like he has given up and the word is now once again at peace.
This wouldnt be possible without the robot named Rock which was created by the main authority of robotics, Doctor Thomas Light, which after Dr.Wily's first attempt of conquering the world, turned Rock into the fighting robot MegaMan to return peace to the earth once again.

It seemed like everything has turned back to normal.


But then an army of unknown robots started rampaging and the world was in peril! Could this be the work of Dr.Wily?

"Ladies and gentlemen. Your attention, please. The name's Max... The brilliant scientist, Dr. Max! This may seem rather sudden to you, but I've decided I'd like to take over the world! With the combined power of the eight of my most powerful robots, no one, not even Megaman will be able to stop me! Ha ha ha!"


It seems like a new young scientist has entered the scene, now Megaman has to save the world once again, but this time from the wrath of Dr. Max
He also get accompanied by his brother ProtoMan and managed to convince the robot named Bass to join them as well in their fight for world peace.


Thats it for the story, here are some pics of what the in game action will look like. (Note more pics will be added later when done)

Bell

Genie

Fool
 
Ape

Pearl

Kunai

Rope

Voltage


And to finish off heres a pic of the robotmaster sprites and a pic with Wily's Eyebrows in action!


Well thats what I have to show here now, will be updated later however when more work is done =D

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