Quote from: Perfectedidiot2 on September 01, 2010, 11:52:23 PMThen you've got a problem. I've just tried it again on two separate computers, one with Win2000, and one with WinXP, and on both of them, the initial load is practically instantaneous, with there then being a delay of only about one second before the title screen flash appears. This is true locally, and across a network. I have yet to experience any freezing at any point with the release builds (with the exception of the common Wii quirk, which happens on program start), and no others have been reported so far
Im "playing" it from my Computer (Windows)
Maybe if you told me more about how you're using it (what device you're running it from and what you're doing when you're inside the program), what your exact system specs are (including Windows and DirectX versions), what other software you have open, how long it takes for Triple Threat to load, what happens to the screen while it's loading, when it "freezes", what's on the screen while it's "frozen", how the system reacts while the program is "frozen", how long you leave it "frozen" before you give up, how frequently this "freeze" happens and whether or not you're ever able to play the game at all, and how the game performs when/if you've actually gotten it to start, I might be able to figure something out. But, I feel like having to personally go into detail about what I need to know (which is -everything-) every time someone has a problem is a gigantic waste of time, so, maybe this time you can do us both a favor and give me a clear picture of what exactly is happening. Otherwise, I'm going to have to wait for another report if this is somehow my fault (which I'm currently having doubts about, considering the range of systems this has already been run on without issue), and you're going to have to do without