Forgetting Legends? ZX had a good amount of structure as well, even if it was about morphers. Doesn't change the fact that it had some thought behind it. The fact that you even place BN and SF up there qualifies ZX beyond a shadow of a doubt.
Oh and, yeah Sigma was behind everything always that's why- oh [parasitic bomb] X8 and XCM. Oops!
I didn't include Legends, because it goes without saying that these games are pure Gold.
And I didn't include ZX... because, as you might notice, I said:
"WITHOUT ANY WELL MADE CONCLUSION"
ZX had a good plot (for a MEgaman game) and characters, but it lacked a real conclusion. Just like Legends, now that I think about it.
Though we might get one soon for Legends, so eh.
X8? Okay, I'll give you that... BUT HE STILL WAS A MAJOR BOSS THERE, AND ONE OF THE MAJOR PLAYERS TOO... evne if Lumine was more major.
And CM? OH YEAH THAT GAME HAS AN ACTUAL PLOT SO SIGMA ISN'T THE BAD GUY BUT [parasitic bomb] STILL SUX BECAUSE LOL SPIDER IS
[spoiler]Redips 8 D [/spoiler]
Listen. Just because he wasn't the bad guy in two [tornado fang]ing games (X8 barely counts though, for the reasons I kinda explained above), doesn't mean plot in Megaman X games is actually IMPORTANT. By which I mean, from the standpoint of Capcom, not Inafune, because who knows what he really wants, but CAPCOM in general. If they could, they would chum out extensions to X series, with additional plot elements and adding bullshit.
And Sigma would still come back as a bad guy.
Or they would jump on Lumine and make him the new main badguy.So in other words, Capcom doesn't care about plot, and for the most part plot in Megaman X is just stupid kiddy crap, without any entertainment value.
Keep in mind, I say PLOT. Not games themselves, since I find the games fun (except X7), but the plot in Megaman X is really... bad.
I don't ever recall making too much out of the X-series. In fact, in the titles following the classic timeline, I consider its plot the weakest. What with its episodic structure and a lack of thematic focus. It's not until recent times that it's found its direction once again.
Funny. I remember different.
Sure, I'm not saying you did this ALL THE TIME, or like... in a maniacal sort of way. But with Isoc being Wily the only example I can remember now... because well, ummm... It just made a huge impression on me, because some of it made actual sense once you gave it some thought.
I said, I could go on a stalking like rampage, regarding all your "I LOOK TOO MUCH INTO IT" regarding Sigma virus, and many other things... but many of those things I read once upon a time are gone now. dem forum crashes, man.
My point is just this: Generally looking too much into plot of video games, especially japanese made video games which are platformers for most part, is just plain silly. I can understand these types of theories regarding a plot of a good book, or movie. These are things which are based on the plot... because without them would be nothing. And it's entirely possible the creator (or creators) actually gave some real thought into these things you are theorizing about.
On the other hand games like megaman series, no matter how good their plots are, are still GAMES. Their appeal comes mostly from gameplay, and plot is just there to make the player feel more close to the characters, and because in these times, most people expect plot from most games.
Well... that's it. Good God this post took me a long time to write. : P