ZX Cameos

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Offline Flame

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on: November 22, 2009, 12:55:42 AM
Since we dont seem to have a thread bout this, I figured we might as well, since there are so many.
ZX and ZXA both have quite a big amount of cameos from Classic all the way to the Zero series, so il just leave this list here. Anyone fins more, ill add em'.

In Mega Man ZX:

1. Images and/or cutscene images of Ciel, Zero, and the resistance can be found in Prairie's room, along with Allouette's old clothes. Her room is also filled with cyber elf plushies.

2. Prairie's stuffed animal is the same one that she (Allouette) has had since Zero 1.

3. Hyleg Ourobuckle from Mega Man Zero 2 is sticking slightly out of a tree in Area A-2 (Forest) in the Giga Aspis boss fight section. Apparently, some of the snake platform is embedded in the trees as well.

4. A Pantheon is looming out of the underground area's background in Area C-1 (City).

5. An E-Tank is just sitting on a crate in the same background. Coincidentally, in the game, you can purchase E tanks from Cedre in the engine room, and obtain W cans by hiting the doll in Prairies room.

6. The Crane Game section at the Amusement Park (Area H-2) has stuffed dolls of various Cyber Elves, 4 guardians, a few bosses such as the pantheon core as well as Mayl and viruses from the Battle Network series. Characters can be seen as the cranes pick them out of the piles, in the piles themselves, and even in the background.

7. The Rush Roadster and Red Striker cars from Battle & Chase are in the city. Also interesting to note is the fact that the two boys who own the cars are wearing clothes astoundingly similar to Nintendo's Mario and Luigi. Is this a possible Mario Kart reference as well?

8. Aztec Falcon is apparently in the background along with the carousel in Area H.

9. The vending machines scattered throughout the city are designed like big E-Tanks.

10. Monitors in several areas of the city show the words "News Capcom." Capcom, of course, is obviously the gaming company, and could possibly be a reference to the "Capcom Times" newspaper from Mega Man 6 and 7.

11. Childre Inarabita from Mega Man Zero 3 hanging upside down in Area F-3 (Lake).

12. Area D (Highway) is astoundingly similar to the highway intro stage in X1, right down to the crumbling platforms and the fly helicopters braking the highway as they fall (Beecopters in X1). The music that plays is also a re arrange of the intro highway music.

13. The core of the Guardian Base is the same energy design that Ciel was working on in the Zero series.

14. The operators in the Guardian Base's command room look similar to the operators in the Zero series.

15. The theme that plays when Model W awakens is a re arranged version of "Fate" the theme of Dr. Weil. In fact, the beggining part loops for the Boss entrances, so as to not continue onto the melody itself. "Babel Tower" is also a re arrange of Fate.

16. In the city area, you can pick up bread from a lady's who's grandfather learned how to bake bread from an old Reploid (Old man Andrew from the MMZ series)

17. the reporter on the roof of the building in the city area says he want to be like the "famous journalist from the wars" which is a reference to Neige from Zero 4, although in the localization, the reporter is referred to as a "He" whereas in the Japanese version, im not sure, but I think they dont specify gender.

18. Vent resembles Megaman triger from the Legends series. this could be simply coincidence, but there are also instances of the stitch mouths and the single red eye design appearing on places such as Model W cores, and on Serpents Final form. So it can be said it was possibly done to show that the Legends series is indeed the future of the Megaman timeline, and not a separate universe.

19. Fleuve bears a striking resemblance to Perroquiet from the Zero series.

20. Omega Zero from Zero 3 can be found and fought in area N-1 following area M. The black hole background also has a flickering transparent image of the room Omega was originally fought in. (abandoned Lab with Fusion Omega debris) After defeating him, you can find a "Mysterious Stone" biometal, which upon beating the game, Fleuve allows you to use Model Ox, whose appearance is an exact duplicate of Omega Zero, and uses Ground pound moves from the X series. ( The ones from X2, X4, and X6).

21. By putting either Zero 3 or 4 in te GBA slot in the DS, you can fight their bosses in area N, as an alternate way of earning model Ox.

22. In the above mentioned rematches, for the Z3 bosses, (the Eight Gentle Judges,) while using HX you can see their humanoid forms on the Livemetal screen.

23. Each LM combo has a charge shot similar to an attack in X1, HX charge + ^ is Storm Tornado, FX has charged Fire Wave, LX has charged shotgun Ice and PX charge + ^ has charged Rolling Shield.

24. In Flammole's Area, as a mid boss, you have to fight the Lavadevil, which is an obvious Devil series reference (1, 3, X5, Z1, Z2 etc.)

25. The Data servers in Protectos' boss room are the same kind that Ganesheriff's body was made of in Zero 1.

Mega Man ZX Advent:

1. Wire Sponge from Mega Man X2 can be partially seen in the background near the bottom of the Tower of Verdure. Rospark, the boss of this area, also has a similar move set to Wire Sponge.

2. In the Floating Ruins area, there is a side quest in which you find "artifacts." The artifacts are named Light Bulb, Pinwheel, L Tank, and Balancer.

The Light Bulb is shaped like the energy recovery item from Mega Man 1.

The Pinwheel is the Yashichi item found in many Capcom games. It notably appeared in Mega Man 1, in which it was only found in the final level and restored all life and weapon energy once obtained.

The Balancer is the Energy Balancer found in every Classic Series Mega Man game since Mega Man 6. It's function is to automatically refill the weapon with the least amount of energy if Mega Man obtains Weapon Energy while not using a special weapon. This feature has been automatic for the X and ZX series, which is referenced by girl you give the Balancer to.

The L Tank is essentially an upgraded E Tank from Mega Man 5. Also, you can purchase E tanks from Nick.

3. The Utoboros from Launch Octopus's stage in Mega Man X1 can be found in the Oil Field (which is hinted to be the same area dried-out over the centuries). This Mechaniloid is later added to the display shelf at the Hunter complex.

4. The Model Train is the train from Zero 2 (and apparently Zero 1).

5. The Comic Book Secret Disk references Rockman & Forte 2: Challenger from the Future.

6. The Model a (ancient) mini game is done in the style of the NES Mega Man games. Spoiler: [size=20]The final fight with Albert is in a ship remarkably similar to Dr. Wily's UFO from Mega Man 4 and up. When defeated, Albert does Wily's "bow for forgiveness."[/size]

7. The "Legendary Hero" Secret Disk shows a picture of Mega Man from the notorious United States box art of Mega Man 1. The description humorously mocks this art style, explaining that "These Legendary Heroes look more like coalminers in colorful outfits."

8. Queenbee has a move list similar to every other bee-themed Mega Man boss, such as Blast Hornet and Hornet Man. Since Advent came out before Mega Man 9, it is possible that Queenbee is alluding directly to Blast Hornet.

9. Model Z seems to self sacrifice himself. It is possible that this is alluding to the several times Zero has risked himself for the sake of others, such as X1 and 5.

10. Model A is obviously based on Axl, even though the "A" in question stands for "Albert."

11. Buckfire might be a vague Flame Stag reference, as they are both fire-deer bosses.

13. The flying beetles in the Legion HQ area are remarkably similar to the flying beetles in X2, which could be ridden on to get to higher places.

14. The Crushpactor in the Quarry area functions like the bulldozing enemies in Armored Armadillo's stage in X1.

15. Bifrost may be a vague reference to Wheel Gator from X2, as he is reptilian and has a buzz-saw wheel that operates similarly to Wheel Gator's weapon.

16. The Sage Trinity are named after the three doctors of the Classic Series. Thomas Light, Mikhail Cossack, and Albert Wily. Albert's actions mirror his namesake, as Albert is the mastermind behind the "Game of Destiny."

17. In the Legion area, there are several platforms which can be ridden and can damage enemies. These look similar to the carts in Armored Armadillo's stage and function in the same way.

18. The Mechanical Tree Miniboss in the Waterfall Ruins is similar to Wood Man from Megaman 2. It uses leaf attacks similar to him.

19. After defeating Atlas, you have to smash a wall made of what the raider describes as being Ceratanium,  The the same material used in Megaman Zero 4 to make chips.

20. During the obtain the plant for the room mini mission, one of the plants you can choose is the snip snip plant from Z4.

21. The secret model obtained by collecting all the medals, Model @, is based on the NES Megaman 8 bit sprite design, and like the original 3 games, cannot fire charge shots, and slides instead of dashes.
« Last Edit: December 29, 2009, 11:43:54 AM by Flame »

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Dr. Wily II

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Reply #1 on: November 26, 2009, 04:23:39 PM
You forgot the Cyberelf plushies all over Prairies's room, and also, the W-Can.


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Offline Flame

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Reply #2 on: November 26, 2009, 05:00:12 PM
oops.
W can is in number 5.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Saber

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Reply #3 on: November 26, 2009, 05:30:07 PM
2. Prairie's stuffed animal is the same one that she (Allouette) has had since Zero 2.

She already had it back in ZERO1.





Offline Dr. Wily II

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Reply #4 on: November 26, 2009, 05:52:09 PM
W can is in number 5.
Oops... Somehow missed that. XD


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Offline Blackhook

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Reply #5 on: November 26, 2009, 06:01:22 PM
You forgot the most obvious cameo...Omega from Z3  >0<


Offline Elpis TK31

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Reply #6 on: November 26, 2009, 06:19:59 PM
15. During the obtain the plant for the room mini mission, one of the plants you can choose is the snip snip plant from Z4.
16. The theme that plays when Model W awakens is a re arranged version of "Fate" the theme of Dr. Weil. In fact, the beggining part loops for the Boss entrances, so as to not continue onto the melody itself.

19. After defeating Atlas, you have to smash a wall made of what the raider describes as being Ceratanium,  The the same material used in Megaman Zero 4 to make chips.
[/quote]

15 is not from ZX but from ZXA >.>
16 fate remix is so obvious, like "Babel Tower" wich is also a remix of Fate.
19 Ceramical Titan, Hardman was made of it (see RM&F)

those "sea serpents" are called Utoboros, wich is one letter away from the final area of ZXA.

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Offline Flame

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Reply #7 on: November 26, 2009, 07:14:21 PM
though its said differently, so I didnt know. Is it actually the same thing?

Also, oops, and I didnt notice that.

Posted on: November 26, 2009, 01:06:49 PM
Added two more to ZX1

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Elpis TK31

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Reply #8 on: November 27, 2009, 05:34:57 PM
Yes, Utoboros move in a pattern towards their own ass, wich makes sense, since they too are a reference to the mythological Ouroboros/Uroboros.

Some other nice cameo info:
-ZX's rematch with the Z3 bosses, with HX can see their humanoid forms on the Livemetal screen.
-ZX, Each LM combo has a chargeshot similar to an attack in X1, HX has charged Storm Tornado, FX has charged Fire Wave, LX has charged shotgun Ice and PX has charged Rolling Shield.
-ZX, Lavadevil, obvious Devil series reference (1, 3, X5, Z1, Z2)



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Offline Flame

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Reply #9 on: November 27, 2009, 05:51:30 PM
added.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Zan

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Reply #10 on: November 27, 2009, 06:18:46 PM
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19 Ceramical Titan, Hardman was made of it (see RM&F)

"Chitan" is translated as Titanium, not Titan. It's "Ceramical Titanium". Translated as "Ceramic Titanium" for Megaman and Bass, "Ceratanium" in ZERO4, ZX and ZXA.

Ceramical Titanium is not just what Hardman is made of. Rockman's armor is also made of it. In fact, all the Numbers probably are. Which is responsible for their weight. Contrast with the more lightweight "Titanium-X" and "Titanium-Z".



Offline Elpis TK31

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Reply #11 on: November 27, 2009, 09:20:47 PM
Oh so that's what it's supposed to be, I always thought Titan sounded wierd, but never looked into it.
Thanks for the clarification ^^


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Offline Akira

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Reply #12 on: November 27, 2009, 10:59:51 PM


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Offline Flame

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Reply #13 on: November 27, 2009, 11:49:43 PM
I honestly have to wonder if that was intentional, or coincidence.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


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Reply #14 on: November 28, 2009, 07:07:24 AM
Yeah, that's gotta be a coincidence. And it's not 100% identical, anyway. X's hand is on the buster, while Model X's is on the arm.


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Reply #15 on: November 28, 2009, 08:31:10 AM
And this is relevant, how?

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Reply #16 on: November 28, 2009, 10:18:27 PM
It could be considered a cameo of sorts. More of a reference or throwback, really.


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Offline Flame

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Reply #17 on: December 29, 2009, 11:44:45 AM
NECRO UPDATE:
I added to the ZX1 one, Which I honestly should have remembered before. About the Data servers in Protectos' room and that one guy in Z1.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline ZetaForce

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Reply #18 on: January 01, 2010, 09:36:05 PM
Although I want to believe that Model A is Model Axl, I am still partial about it. It's probably because of Albert that I can't really believe it as much as I did before...

Also, that's a lot of references. It's too bad the story for ZX/ZX Advent weren't as strong as X and Zero.



Offline Zan

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Reply #19 on: January 02, 2010, 01:27:04 AM
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It's too bad the story for ZX/ZX Advent weren't as strong as X and Zero.

You might want to replay these games. I don't know why people keep citing this as the opposite is true; ZX is a much more consistent and well thought out story that does everything right that the previous series did wrong. The X and ZERO-series cannot compare to it.



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Reply #20 on: January 02, 2010, 03:21:12 AM
Particularly Zero considering they retconned a bunch of [parasitic bomb] after the second one so they could cram in two more games.

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Reply #21 on: January 02, 2010, 04:33:36 AM
Except for the fact that Zero 2 was made for the sole purpose of building up to Zero 3, and Zero 4 was the conclusion to Zero 3's remaining problem.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Zan

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Reply #22 on: January 02, 2010, 02:06:40 PM
Particularly Zero considering they retconned a bunch of [parasitic bomb] after the second one so they could cram in two more games.

That's not really the case at all. The ZERO-series changed throughout the whole series. That's simply its unfortunate position of having to compete with the ongoing X-series; it's story changed in the first game, and everything beyond that is an attempt to bring it back closer to their original vision whilst expanding their world more and more. As such, it is the second game, not anything after, that changed the series.

In my opinion, it's the X-series that's the worst of the three. Having a bunch of totally unrelated conflicts with the same old cast and final boss, whilst jumping about in character and revelation focus.



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Reply #23 on: January 02, 2010, 07:05:53 PM
As such, it is the second game, not anything after, that changed the series.
Harpuia, Leviathan, and Fefnir would beg to differ.  More accurately, the second game and not anything after that changed the X-to-Zero series gap.

Although, it was not until MMZOCW that Inticreates threw us a frikkin' bone regarding what the hell they were thinking.  Before that all we had was guesswork.  The fact that Dark Elf's relation to Zero and the Sigma Virus is the full and sole reason Zero had to be sealed before Elf Wars threw pretty much everyone for a loop.  Nowhere in the games themselves is that stated, and even MMZOCW could have done a better job of emphasizing it.  It's a pretty darn key detail, given that half the timeframe between the two series is there simply to justify it.

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Reply #24 on: January 02, 2010, 07:55:56 PM
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Harpuia, Leviathan, and Fefnir would beg to differ..

Not like any in-continuity source actually stated they were alive, either. Vile's Incident included.