Operate Shooting Star Revealed

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Offline VixyNyan

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Reply #150 on: August 27, 2009, 05:54:24 PM
If any of you are wondering how things are going at the SSR3 Satellite Server website... (8/21)

The experimental program acted a bit strange, and Clark-san fell into a Time Slip.
According to the analysis of Dr. Yoiri (Dr. Goodall), the Time Slip dragged Clark-san 200 years into the past.
A mysterious evil organization is making a move into said Time Slip.
Now the Hertz is wondering "Clark-san, are you alright!?". ^^

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Offline Night

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Reply #151 on: August 28, 2009, 05:19:47 AM
Clark-san is actually Clockman transformed by the program. He now fights against the evil organization
as both an officer of the law, and super human hero of time! However, he is outmatched by his new adversary
and must bring geo and his friends back in time to help him!



Offline Bag of Magic Food

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Reply #152 on: August 28, 2009, 05:48:20 AM
Clark is TIMECOP



Offline Klavier Gavin

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Reply #153 on: August 28, 2009, 06:18:20 PM



Offline Night

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Reply #154 on: August 28, 2009, 06:30:31 PM


Have no fear, FUTURE MAN IS HERE!



Offline Klavier Gavin

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Reply #155 on: August 30, 2009, 07:41:30 PM



Offline Gaia

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Reply #156 on: August 30, 2009, 07:48:56 PM
Looks like the battle system's left untouched. Yey for my spreaderer [twin slasher] stradegies.

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

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Offline Protodude

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Reply #157 on: August 30, 2009, 08:44:08 PM
Rakuten's product description also mentions something about the inclusion of mini-games. There's supposedly six all new multiplayer mini games taking place in the "Rockman Star Colosseum." I suppose we'll be hearing more about that soon...


Offline Bag of Magic Food

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Reply #158 on: August 30, 2009, 10:25:36 PM
I wonder if WoodMan will show up in the school!


(...Hey, that looks like RockMan's EXE1 or EXE6 portrait flopped to face left... Probably EXE6.)



Offline Pringer X

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Reply #159 on: August 30, 2009, 10:45:10 PM
Looks like the battle system's left untouched. Yey for my spreaderer [twin slasher] stradegies.

Seems like it for the EXE version. I wonder about the Shooting Star version though :\



Offline Bag of Magic Food

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Reply #160 on: August 30, 2009, 11:22:48 PM
Why would there be two different versions?  I thought it was just one game.



Offline VixyNyan

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Reply #161 on: August 30, 2009, 11:25:04 PM
OSS has less chip slots in the Custom screen, like the late EXE games. o.o
EXE1 had 15 slots. "Add" is there tho. Or maybe some new feature. ^^

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Offline Bag of Magic Food

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Reply #162 on: August 30, 2009, 11:30:47 PM
I would only like Add if you could increase up to 15, you didn't have to sacrifice chips, AND you didn't go back to 5 after using some.  Otherwise it's just not worth it.



Offline Pringer X

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Reply #163 on: August 31, 2009, 02:58:10 AM
Why would there be two different versions?  I thought it was just one game.

I meant the in-game Rock Man(s) <.< Like it seems as if that screen-cap for battle is connected to RockMan.EXE, so I'm wondering (since both are playable) if the game changes up for Subaru when it comes to combat.



Offline Flame

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Reply #164 on: September 02, 2009, 11:53:22 PM
Actually, I was wondering the same.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


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Reply #165 on: September 11, 2009, 09:11:21 PM





Offline Solar

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Reply #166 on: September 11, 2009, 09:21:36 PM
Well, things certainly got much more interesting.


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Reply #167 on: September 11, 2009, 09:26:56 PM
The first screenshot would put whoever made the first RnR spritesheet in the PD page of INC to shame... and give SI something new to rip, but then again, having Warrock's Beast Slash just made it intresting.

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.


Offline Sniper X

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Reply #168 on: September 11, 2009, 09:41:18 PM
Huh, I can't see it.



Offline Phi

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Reply #169 on: September 11, 2009, 10:13:56 PM
fixed it



Offline Sniper X

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Reply #170 on: September 11, 2009, 10:20:54 PM
fixed it
Thanks.

Well, it does look interesting.



Offline HyperSonicEXE

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Reply #171 on: September 11, 2009, 11:48:29 PM
People are actually complaining about the loss of the Starforce battle system?

NEWSFLASH: That's why Starforce blows! Both in terms of gameplay and sales numbers.
EDIT: And even if MMSF3's battle system did supposedly fix the problem, it's 2 games too late, 1 late if you're an extreme sucker.



Offline Flame

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Reply #172 on: September 12, 2009, 06:04:26 AM
Its because it made it easier. plus lock on attacks were pretty fun.
Dunno. It seems like a step back. Lets just hope it doesnt blow like the last few BN games did.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline STM

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Reply #173 on: September 12, 2009, 06:09:14 AM
No complaints here if the Battle Network 1 chip structure was modified to offer more fluidity. I don't exactly remember it being too friendly for forming some good decks, but to be fair:

1) It's the first game. None of the refinements that came in later were present, obviously.
2) The 15-chip select made things a little risky, especially with chips having not too much overlap in terms of chip codes.
3) Enemies were very weak and didn't require strong deck combinations. Let's also tack on that there was no PvP.



Offline Waifu

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Reply #174 on: September 12, 2009, 05:16:29 PM
I guess that was * chips were for in the second game and the games after that, I still enjoy that fifteen chip thing and I wish they kept that in the games.