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Messages - Cherrykorock

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801
Gaming / Re: "Tales of" Series
« on: January 27, 2009, 10:10:18 AM »
Tales of Destiny 2 gets all mah RPG lovins', forever!

802
Gaming / Re: Legend of Zelda - The official Zelda thread
« on: January 27, 2009, 09:59:08 AM »
I know eaxactly what i want from a new Zelda game.

I starts off with adult Link from OoT taking care of Epona somewhere within Hyrule field. The Triforce remains sealed behind the Temple of Time, or so they thought.
Quickly Zelda gets word to Link that there is trouble brewing within the temple of time. Link then mounts upon Epona and rides to the temple. Upon entry awe fills out hero's face as not only is Ganondorf standing there with the Triforce but so are all the enemies he has previously conquered.
Starting with everything you could have had from Oot you have to fight through the 5 toughest bosses. After a long and daunting fight Link runs up to Ganondorf to confront him when he procures a small black triangle from his hand.

Immediately he thrusts the triangle violently into the center of the Triforce which then is sent hurdling towards Link. It strikes him dead in the heart. He then begins to glow a ghastly gold and disappears into thin air.

You then take control of a young boy strikingly familiar to Link himself with ragged clothes and an edgy personality. Hungry he decides that he needs to find some food, but seeing as he lives in a marketplace free food is hard to come by. Walking by the large and dark castle he finds a hole that leads him into the castle courtyard. Navigating through a complex maze he comes upon a chamber and peers inside.

At this point you are now in view of an elderly man who also looks strikingly similar to Link about the age of 60. In his dark green cloak he strides up to the throne in which there is a clear view of an older Ganondorf, the master sword adorned upon the wall behind him. He has some conversation with this elderly man and then gets up and leaves the room. As the old man looks out the window he sees the young boy watching him which causes his brain to show him the moment when the Triforce slammed into Link's body. Realising what has happened he starts to formulate a plan.

Sidling across the chamber he quickly snatches the Master Sword by the hilt and conceals it within his cloak. Upon his cloak he wore an emblem which looked like a black triangle surrounded by a vortex of purple. This symbol represented the Dark Force. This was the army that has ravaged and plundered many countries and provinces around Hyrule. Confronting the child, who until now thought himself to be well hidden, he tells him what has happened and that they were both one person. Also he told them that there was still one peron that was needed to be found.

This is where I'll leave you storyline wise.

Basically Link was split into three separate people, Young link, Adult Link, And Elder Link with the Triforce split amongst them.

Young Link- Is very courageous and has a bit of strenght but isn't very wise. He has no magic and a fair amount of health can use the weapons that put you at risk as well as the enemy.
Adult Link- Is very strong and has some wisdom but he lacks the courage needed to fight. He has the most health and a bit of magic, can use and move heavy things.
Elder Link- Is very wise and has some courage but is too weak to pose much of a physical threat. He has the most magic and the least health. He can use the magical weapons to their fullest potential and can use weaponry that takes a lot of skill.

Pretty much you go through the game switching between characters to solve puzzles and fight off enemies which will now require a large amount of strategy and skill rather than just needing the right item. If one of the characters die you can revive him if you have a fairy or a potion that allows the same thing. The characters all talk to each other during various points in the game and whenever you need to figure out where you go, thus negating the need for a support character like Navi.

The music I would like to see more variety in the soundtrack, while remaining mostly orchestrated, I would like to hear some use of electric guitars, techno, and some dramatic latin lyrics for very important points in the game and/or battles.


803
X / Re: Survey: New voice clips for the front page, Lucas or Zero?
« on: January 27, 2009, 09:18:28 AM »
I say he should introduce himself as Zero voice acting for Lucas Gilbertson.   8D

804
Off The Wall / Re: Post Pictures Of Yourself
« on: January 27, 2009, 09:11:09 AM »
I exist!





im a ninja in this one


Im metal


It was bright?


....blah...

805
X / Re: You know, X and Zero's action poses?
« on: January 27, 2009, 04:06:19 AM »
... I'm a martial artist as well, and I'm quite adamant about analyzing fighting styles myself, but this thread... seriously? >_>'
I have nothing better to do with my spare time.  X(

806
X / Re: You know, X and Zero's action poses?
« on: January 27, 2009, 03:44:20 AM »
When it comes to the fighting stances you must remember, as PB has repeatedly pointed out, that their proportions are very different from that of a normal human. Their lower legs and feet are large and cumbersome, as are their hand and forearms. Therefore making even the simplest movements a bit of a complication. Also as PB has said they shouldn't even be able to walk. For a proper balanced step the foot needs to roll from front to back with a slight curve in the toes to prevent from falling sideways or just straight up tripping. Since it's a game sprite we'll just ignore these physics. As the intelligent Reploids they are, not only are they able to perceive and analyze a combat situation much quicker than ours. Also since they are artificial they are also physically much quicker thus their reactions would be better than a human being regardless. Adding to the fact that according to the opening "Diagnostics" part in the opening of Megaman X the gems seem to serve as a broad range camera which aids them in combat with targeting assistance and what have you. In addition they have very powerful armor and powerful weapons. They can also dash quickly in an emergency or climb up the walls. They also have the ability to change their fighting patterns taking into account their surroundings and enemy. All these abilities allow them to overcome their opponents regardless of their stances.

Putting everything I just said aside from X to X3 I think X's fighting stance is rather solid. His one hand is close to the side of his face and body ready to repel an attack. His other hand is lower prepared to block a lower attack or deliver an attack of his own. The placement of his front foot stabalizes his body while his back leg being further back prevents a sweep. In X4 it's a basic stance that allows him to simply evade moves so he can get far enough away to make his range more effective. The same goes for the rest of the games as it's the same stance as X4 more or less. Storyline wise however I believe that his stance becomes more relaxed and calm because X lost the initial anger that thrust him into the Reploid War to begin with.

As for Zero, Zan stated that Zero is a close range instinctual fighter. This is more or less the truth. He needs to get close to his enemies to do any real damage so having a more open stance would entice any enemies to get close and attack him. As for his blind/open spots, I would like to think that if you saw someone swinging around a saber "wildly'' as its been put, then that would make you'd be less inclined to close that distance. Zero is also more skilled than most of the other hunters and Irregulars thus negating the need for a specialized stance. As for his wild swings in the sequence against Sigma, clearly he was awakened not too long before then and was also under the direct influence of the Zero Virus therefore inhibiting his thoughts and actions probably all he thought was destroy. Also I think Flame is right about Zero's hair. I mean, I've never even seen a bit of it cut off!

However most of this is my opinion however. :P

807
Fan Creations / Re: Quickie's Stuff.
« on: January 26, 2009, 05:13:16 AM »
This stuff is truly phenomenal, you could really get places with this talent of yours you really could.
Almost makes me want to practice coloring again... =]

808
Fan Creations / Re: !?Rad's Got Art to Show off!?
« on: December 23, 2008, 03:46:06 AM »
Hey Rad love the art.
Some really great stuff. =]
Good to see ya.

809
Fan Creations / Re: A Doggy's Work
« on: December 05, 2008, 08:50:59 AM »
Awesome! i love giraffes. =3

810
Fan Creations / Re: A Doggy's Work
« on: December 05, 2008, 08:08:21 AM »
I love these drawings, also my friend uses the same 2cm blocking that you use when she draws pictures she wants to draw as well. =]

811
Off The Wall / Re: Post a Random Fact About Yourself
« on: December 04, 2008, 11:18:43 AM »
I draw.... alot.
Also I can give myself goosebumps...

812
Gaming / Re: Super Smash Bros. Poll
« on: December 04, 2008, 11:01:49 AM »
1. Who Is Your Best Brawler? Samus/ Zero Suit, Snake, Ice climbers and Mario.
2. Who Is Favorite Character To Brawl With? Anyone who isn't Game and watch...
3. Which Character Has Your Favorite Final Smash? Luigi
4. Which Character Do You Suck-Diddily-Uck With? game and watch because i hate him.
5. Which Character Are You Most Interested In Mastering That You Haven't Already? Bowser or DK
6. Which Character Do You Most Wish Had A Different A Button Move Set? none
7. Which Character Do You Most Wish Had A Different B Button Move Set?Diddy
8. Which Character Do You Most Wish Had A Different Final Smash? Toon LInk
9. Which Character From MELEE Do You Miss The Most? none.
10. Who Is Your Least Favorite Character In The Game? game and watch
11. Which Character/Characters Have Your Favorite Victory Theme? Captain Falcon
12. Which Character Has The Best Taunt/Taunts? Captain Falcon

Items

13. How High Do You Have The Items Set To Appear? none
14. If Not None, What Items Do You Have Turned Off?
15. What Is Your Favorite Item? exploding items
16. What Is Your Least Favorite Item? healing
17. What Item Do You Think Is Personally Out To Get You? bomb ombs
18. Which Items Can You Never Seem To Hold Onto? smash ball
19. What Is Your Favorite Pokemon To Get? i miss beedrill...
20. What Is Your Favorite Assist Trophy To Get? The guy who shoots three giant hands.
21. Which Pokemon Do You Get More Than Any Other? Wobuffet..
22. Which Assist Trophy Do You Get More Than Any Other?Resetti....
23. Which Pokemon Is Totally Out To Screw You Over?all f them, forever.
24. Which Assist Trophy Is Totally Out To Screw You Over?resetti.

Stages/Music

25. Which Is Your Favorite Stage To Brawl On?Final Destination
26. Which Is Your Least Favorite Stage To Brawl On? Ice Mountain, that fish eats me... a lot.
27. Which Stage Has Your Favorite Overall Selection Of Music (as in every single song combined): The new Mute City level
28. Which Stage Has Your Favorite Song To Brawl Too? Green Hill
29. Which Stage From Melee Do You Miss The Most? none
30. Which Stage From SSB64 Do You Miss The Most? all
31. Which Music Track From Melee Do You Miss The Most? Final destination theme.
32. Which Music Track From SSB64 Do You Miss The Most? all
33. Which Is Your Favorite Music Track To Brawl Too? Crush 40 open your Heart
34. Which Is Your Least Favorite Music Track To Brawl Too?
35. Which Stage Mechanic Is Out To Get You? The fish that eats you.
36. Which Stage Do You Think Looks The Most Awesome? New Mute city level.

Super Smash Bros. Bitchslap

37. What Nintendo Specific Character MUST Be Playable In Bitchslap? The Polar Bear...
38. What 3rd Party Character MUST Be Playable In Bitchslap? Simon from Castlevania. Or Liu Kang
39. What Game Musical Track Would You Most Like To Be In Bitchslap?  Counter-X stage 1 from Megaman X 2. Or Spark Mandrill's
40. What Technical Aspect Of The Game Would You Remove From Brawl for Bitchslap? Smashballs.

813
Fan Creations / Re: borockman's fun fun art thread!
« on: December 04, 2008, 09:38:49 AM »
I should never speak again....

814
Fan Creations / Re: Meteor's Art Stuff
« on: December 04, 2008, 09:18:14 AM »
Your art is fantastic. i would like to see more when it's available. =3

815
Fan Creations / Re: borockman's fun fun art thread!
« on: December 04, 2008, 08:39:20 AM »
Reading these last pages i imagined a nude Jewel Man with a nude Crystal Man....
I feel icky.

816
...these sprites are all awesome.
You're extremely talented. =D
I love it all. Specially your Robot Master fusions.  :)

817
Original / Re: Mega Man Chronology Discussion
« on: November 17, 2008, 03:30:44 AM »


PNG is cleaner, and smaller.
I wish I knew that before. >.<
I've made a mental note of it.

818
Comic Jam / Re: CJ012 - The great RPM Crash of '08
« on: November 17, 2008, 03:08:25 AM »
I agree with this.
completely. =]

819
General / Re: [RPM] OMG TEH MOONSPEAK!!
« on: November 17, 2008, 02:49:16 AM »
Thanks you Vixy!
It sounds cooler than I thought it could.  :)

820
General / Re: [RPM] OMG TEH MOONSPEAK!!
« on: November 17, 2008, 02:39:12 AM »
All these names sounds really cool, can't really think of how Invader_Rock would sound though. =P

821
Original / Re: Bubble Lead, or Bubble Lead?
« on: November 16, 2008, 09:51:50 PM »
You know what?
It's a damned bubble that shows you the way, and happens to be made of lead so it just don't float away.
So there. You can call it both ways now. To be honest I thought it was pronounced Bubbles Led however.
-shrug-

822
Original / Re: Mega Man Chronology Discussion
« on: November 16, 2008, 09:28:52 PM »
There ya go. =]
Beat's in the middle on a sniper Joe's head.

823
Comic Jam / Re: CJ012 - The great RPM Crash of '08
« on: November 16, 2008, 09:02:39 AM »
The fact that PB's chair also has shades and a scarf is just badass.

824
Fan Creations / Re: The Gonzo has art.
« on: November 16, 2008, 08:55:53 AM »
I love your style, it's really fun. =]
Truly awesome work!

825
Fan Games / Re: Mod My Rockman! *Spoilers*
« on: November 16, 2008, 08:42:51 AM »
If I was able to I would make it so that Doctor Light was going through the levels.
That or if it was possible, make Rush the hero, and Rockman could be the assistant!  8)

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