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Messages - Blue Valkyrie

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3626
An interesting theory, although I doubt capcom thought into it as much as the fans do.

3627
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: January 25, 2014, 07:38:19 PM »
Where did all this snow come from?!  o-O

3628
Off The Wall / Re: Latest Buys
« on: January 22, 2014, 01:28:35 AM »
Logitech Rollerball Mouse.

It's comfortable and not having to physically move the mouse means I can use it on any surface, but it'll take some getting used to.  XD

3629
Fan Creations / Re: Blue Valkyrie's Stuff
« on: January 22, 2014, 01:23:37 AM »
Alright so "Nega Blue" it is. XD

3630
Fan Creations / Re: Blue Valkyrie's Stuff
« on: January 21, 2014, 03:10:09 PM »
Being that she's a copy robot keeping the skin colour the same is best, however this is a two phase battle so it won't matter too much how her outer shell looks like in the end, more or less going to look very different during the phase 2 battle.

So...

Black Outfit: 1 Votes
Yellow Outfit: 0 Votes
Red Outfit: 0 Votes

I'll check to see what people think after I get back from work today.

3631
Fan Creations / Re: Blue Valkyrie's Stuff
« on: January 21, 2014, 03:03:40 PM »
Yeah I just tried yellow, it doesn't blend to well with her skin colour and the white.

Here is a quick comparison of Yellow, Black and a Red pallet. What one looks better?



I'm leaning more toward red myself but the darker colour scheme looks good too.

3632
Fan Creations / Re: Blue Valkyrie's Stuff
« on: January 21, 2014, 02:47:12 PM »
Not a bad idea, I just threw together a quick recolour of blue for the mockup so her colour scheme is not decided on yet.

3633
Fan Creations / Re: Blue Valkyrie's Stuff
« on: January 21, 2014, 02:33:07 PM »
Level 5 - The Dark Star (Part 2)

Blue figured that White Beard would not have had much time to get ready since his retreat from cloud city and the best place to look was in the hanger and storage areas, stepping off the lift she began working her way through the ship encountering heavy resistance.



White Beard attempting to buy time tries to force Blue off the ship using the launch tubes along the bottom of the ship, but Blue is more than experienced with dealing with such hazards by now.



Blue wonders if she had fought her way through the whole crew by the time she reached the hanger bay entrance, feeling the odd urge to jump through the doors she emerges in the hanger beyond, poorly lit a pair of red optics belonging to a familiar bot greet her.



Next Up: Boss Fight "Copy Blue Mk.1"


3634
Fan Creations / Re: Blue Valkyrie's Stuff
« on: January 21, 2014, 02:49:38 AM »
Hey when you take your work seriously you'll go to any length to get the job done!

3635
Entertainment / Re: What are you listening to?
« on: January 20, 2014, 09:37:52 PM »
That's great, I like this guys work so far!

3636
Fan Creations / Re: Blue Valkyrie's Stuff
« on: January 20, 2014, 09:34:18 PM »
Level 5 - The Dark Star



The final level of the first adventure. With the Omni-Gem in White Beard's possession he orders his troops to leave Azure Star, grabbing an abandoned hover bike she gives chase. However the skies are still filled with White Beard's forces who begin to target her as she approaches.



Level 5 is split into different areas, the first is a scrolling area. The hover bike fires pellets of energy and various power ups appear at certain points grant various new weapons. This section plays like the second half of the PSX Tengu Man stage.

R Power up
The rapid fire power up replaces your normal shot with a weaker but more rapidly firing machine gun, it allows you to cover more of the screen and deal with enemies and physical projectiles.

A Power Up
Fires a large arrow shaped shot that does high damage and able to go through multiple foes at once. It's one negative is that it's rate of fire is quite slow.

C Power Up
Fires normal shots but allows you to charge them up for even higher damage. It does more damage than the A power up and likewise goes through multiple enemies.

D Power Up
Creates a small drone that follows and fires shots to supplement your fire power.

Blue blasts her way through White Beard's fleet and soon his flag ship the Dark Star comes into view. The ship's anti-air defenses make getting close tricky but she continues to push forward.



Blue's is by no means skilled at piloting but she admits she's getting the hang of it, as soon as that thought crosses her mind a stray shot impacts the engine of her jet bike and it begins to go up in flames. Blue diving from the ruined bike falls into the Hanger Bay elevator shaft.



The Second Portion of the level is an gauntlet of minor enemies to fight, mostly Buccaneers. The arena is the elevator shaft descending into the ship's hanger.



As the lift reaches the bottom of the elevator shaft Blue sets off into the ship's corridors looking for White Beard.

((I'll do this level in two parts))

3637
Entertainment / Re: The RPM Boob Tube Thread (56k warning)
« on: January 20, 2014, 07:27:01 PM »
[youtube]http://www.youtube.com/watch?v=UjsaKAIzgC0[/youtube]

Bonk. (I didn't even know these enemies could do a push attack.)  XD

3638
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: January 20, 2014, 06:45:55 PM »
The articles or our hopes for Nintendo's next system?

3639
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: January 20, 2014, 06:33:11 PM »
Yeah, I hope the lag isn't too bad this time.

3640
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: January 20, 2014, 06:25:18 PM »
Agreed, and like you said before some better online support. Although downloading with the WiiU isn't too bad.

3641
Forum Games / Re: Super "What Are You Thinking?" ReBirth
« on: January 20, 2014, 06:17:58 PM »
This isn't the first time people have been calling for Nintendo's demise, I'm sure the Wii U will pick up some steam once games like Smash Bros and a new Zelda hit shelves. That being said Nintendo really needs to look at their design philosophy, and find a way to get a lot more third party support the gimmicks of the Wii and WiiU have really put off a lot of developers from what I understand.


3642
Fan Creations / Re: Blue Valkyrie's Stuff
« on: January 20, 2014, 06:03:19 PM »
Hmm maybe time to make a time themed Star General. XD

3643
Fan Creations / Re: Blue Valkyrie's Stuff
« on: January 20, 2014, 05:42:47 PM »
If she gets defeated before the end of the Second adventure it'll create a time paradox!  >w<

3644
Fan Creations / Re: Blue Valkyrie's Stuff
« on: January 20, 2014, 05:34:39 PM »
Or telegraph your attacks with dialogue.

Juno attacks quickly and often and his attacks are flashy, but once you get past the panic factor a lot of Mega man Legends enemies and bosses use to take the player by surprise (especially the second form of Juno) you realize you have a surprising amount of time to jump or roll and his voice clips always make it clear whats coming. I still love that boss fight though, it's one of the more memorable final duels in the whole franchise.  :)

Anyway, one level to do still as well as two more boss fights. I won't take as long to get them done I hope. XD

3645
Fan Creations / Re: Blue Valkyrie's Stuff
« on: January 20, 2014, 05:23:53 PM »
Juno's problem is that his attacks are all to floaty and easily countered by Jumping. XD

3646
Fan Creations / Re: Blue Valkyrie's Stuff
« on: January 20, 2014, 05:10:56 PM »
Thanks, took some time to get his attack patterns thought up. This is also my first fully scratched sprite.  :D

3647
Fan Creations / Re: Blue Valkyrie's Stuff
« on: January 20, 2014, 04:52:32 PM »

Level 4 Boss - Precursor Guardian


This battle is fought in three stages, it inflicts heavy damage with most of it's attacks. Blue will need to stay on the move for the whole battle to avoid the onslaught of attacks.

Phase 1

The Guardian has three attacks in phase 1, one is required to gain a projectile needed to damage it. For this phase is will fly just above Blue sticking to the center for most of it's attacks.

Attack 1: Stomp


It jumps into the air (like Juno from Mega man Legends) above Blue and stomps down causing the room to shake, should Blue be standing on the ground she'll be knocked off her feet and will be vulnerable to the small shock waves that travel in both directions. Getting landed causes heavy damage while the shock waves do minor damage.



Attack 2: Hand Beam



The Precursor Guardian's Hand floats near one of the walls and fires a highly damaging beam that follows Blue to the other side of the room. It can't be avoided unless Blue Stands next to the wall on the other side of room where the beam cuts off at. It will then repeat the attack from the other side.

Attack 3: Punch



The Precursor Guardian will sit on one side of the room and have one of it's arms hover over Blue's head. Stand still till it shakes then run out of the way to avoid being crushed. The Hand will remain stuck in the ground for a split second allowing Blue to---



Grab the fist, it's too heavy to move or jump with so you only have a second or so to throw the fist at the Guardian before it flys out of range and the arm breaks free of Blue's grasp. The arm will explode after connecting with the Guardian, you will need to repeat this tactic twice.

Note: The Guardian's Hand beam will only fire once after one of the arms is destroyed.


Phase 2


After repeating this attack twice and "disarming" the guardian it will begin doing it's stomp attack three times in a row with the same effects. Quick jumping will be required to evade the ground pounds AND shock waves. On it's third stomp debris will fall that Blue can grab to throw at the Guardian. Two hits will destroy it's lower torso rendering it unable to attack--or so it seems.


Phase 3



For the final phase the Precursor Guardian hovers around like Alien Wily from MM2, it only has one attack left firing balls of energy at Blue that simply fly at her dealing moderate damage. Debris falls every so often as the city slowly begins to fall from the sky. Blue must grab the falling debris and toss them back, after three hits the Guardian will finally be destroyed.

With the threat dealt with Blue wastes no time escaping and making her way back up the surface of the city. The city is slowly falling from the sky but the power of the Omni-Gem hasn't complete been used up yet, there is still time to get it back and save the Azure Islands! However White Beard's forces are pulling back and grabbing a hover bike from a Buccaneer Blue gives chase.

3648
Roleplay / Re: Wilypocalypse NOW
« on: January 17, 2014, 01:32:21 AM »
(At least you have a beam saber to use now! 8D)

(With an arm still attached XD))

3649
Off The Wall / Re: Birthday Thread~
« on: January 16, 2014, 02:34:48 PM »
Thanks everyone! Now off to do my work shift.  XD

3650
Roleplay / Re: Wilypocalypse NOW
« on: January 16, 2014, 02:33:53 PM »
(Just for this one. :P)

The Zero Joe continued to struggle against the sheer strength of Blue. The damage to his chest armour wasn't much per hit, and it was accumulating fast. He tried to aim at Blue with his buster, but the constant punching was hindering his aim. The Joe finally decided to shoot himself, severing off his saber arm. Finally free, he jumped back, and fired his buster.

(There, a free saber for you, Blue. :P)

The buster shot impacts Blue's stomach, what ever her suit is made from is only singed but the force knocks her off her feet "Ahh!" Blue feels that did some damage internally. As the momentum causes her to slide across the ground she rolls back onto her feet and dashes toward the joe again dodging the follow up shots before bringing the severed saber arm down on it's buster literal disarming it.  The Joe staggers back for the attack glancing at it's damaged arms before blue spins slicing the joe in half.

"Ow--not sure I can take many more hits like that." Blue touches her stomach the suit still smoking at the spot of impact.

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