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Messages - STM

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1476
Emulation / Re: Bad news for Flash Cards users
« on: November 09, 2008, 09:39:48 PM »
With that SD Card port, though, and some messing around with exploits, it could be possible to get PSP style homebrew going on the DSi, though.

Stay vigilant for now.

1477
Off The Wall / Re: Reposted Picture Thread (56K Warning)
« on: November 09, 2008, 09:36:41 PM »

Oh Xbox 360 kid. It's been a while since I've seen some of these.

1478
Gaming / Re: Obligatory Pokemon Diamond/Pearl/Platinum thread
« on: November 09, 2008, 08:45:32 PM »
It's a shame you can't port your WFC Globe data over. I'm quite proud to have gotten a Manaphy from Afghanistan. Is it from one of our troops or a terrorist? The world may never know!

1479
Gaming / Re: Obligatory Pokemon Diamond/Pearl/Platinum thread
« on: November 09, 2008, 07:26:22 PM »
Awfully convenient, IMO. At the same time, though, they may understand that a buttload of people have DS or DS lite, so it's not exactly restricting anybody so far to get them from FR/LG/Emerald.

1480
Gaming / Re: Dissidia and the sequel Dissidia Duodecim (Final Fantasy)
« on: November 09, 2008, 07:21:24 PM »
Ah, Terra... one of RPGs few useful female leads, along with co-lead, Celes. I think she's the only character who didn't wind up looking weird through "Nomura-ization."

1481
Gaming / Re: "Tales of" Series
« on: November 09, 2008, 07:17:47 PM »
...Oh, sweet christ, that last character reveal there shows why the CGI version of the game is going to by fugly. Her forehead is huge and it doesn't help the green eyebrows almost vanish into her skin tone.

1482
Gaming / Re: Banjo Kazooie Nuts and Bolts
« on: November 09, 2008, 05:06:13 AM »
Most people are, since they were expecting something and didn't get that... you know, the usual Hype Kill Effect. If you tell that hype to shut up and just play the game with the intent of being an insane mad scientist, it honestly is no different from being a child and being handed Legos to build insane vehicles. Hell, the trailer in the demo after clearing it showed that they built a Gundam (pretty big in size) and were fighting a boss with it. Some reviewers were saying that you can approach challenges differently because of this. IGN's cited a sumo wrestling match where you build a heavy car to push the other heavy car off the ring. But instead of doing that, the guy built a light vehicle, but made part of it spring ejecting and ejected from the car at the last moment, cause the big guy's momentum to work against him and he went flying off the arena, winning the challenge.

Another one was a distance flying one where, instead of building a glider, he build a rocket car and right before the jump, he blew up his car on purpose and went flying. Like I said, this game may not look stellar, but that's because it's heavily reliant on what demented ideas you put in to it. You can build a car to help you do on foot platforming exploration if you want. The online multiplayer also looks very fun.

1483
Gaming / Re: Super Smash Bros. Thread
« on: November 08, 2008, 09:37:04 PM »
Oh, it's not just standard chocolate either.  Basically, gourmet chocolateers from around the world gather into one location, and we walk around and sample the most delectable, delicious chocolate.  Even obscure, new, and strange chocolate.  It's the best.

Oh, and since you're just STM now, I think I'm going to make up a new combo for your name every time I see it, Sleepy Timid Bunny!  8D
I felt too lazy to type out the whole name. :P But go ahead, I'd like to see some of the combinations people come up. Best one may wind up being the new user name... or it'll be randomly selected every month. It's like a game!

1484
Gaming / Re: Banjo Kazooie Nuts and Bolts
« on: November 08, 2008, 09:34:42 PM »
I hated the demo when I first played it (some may remember from before the reboot), but I gave it another go because I wanted to pull that "Move Beyond the Barrier" glitch. I found I had a ton more fun with it when I stopped treating it as Banjo-Kazooie and just began to mess around with the game, like using an elaborate set up of boxes and the trolley to reach new places, sort of bringing back the platforming aspect in a very odd way. Because of all of this messing around and exploration, I found a few easter eggs, like how an abandoned dock as a picture of the pink S'N'S egg painted randomly on the wall.

Passed that, I bothered building a plane and used it to just casually fly around the Banjoworld level, allowing me to make a few discoveries as well as pull the always fun stunt of flying the plane as high as I could and bailing out, causing Banjo to suffer a very large painful drop.

I'd say give the game a second go and just get creative with it. Yeah, you're limited in moves on foot and the challenges are mostly races and fetch quests, but it's all the extra stuff you can do and how creative you can get with the challenges that open up the game.

1485
Gaming / Re: Super Smash Bros. Thread
« on: November 08, 2008, 09:29:17 PM »
Ah, chocolate shows. And right after Halloween too! Good stuff.

1486
Gaming / Re: Sonic Unleashed
« on: November 08, 2008, 08:51:51 PM »
Yes. He has infinite unleashed trigger and is extremely overpowered, can summon claws to circle around him, and pull of some freakish combos.

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