[sonic slicer] about Sonic

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Offline Amatiramisu

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Reply #1050 on: January 08, 2016, 11:17:17 AM
Planet Wisp is easily among the best Sonic stages of all time. There's a reason that's the one they chose for Generations despite Tropical Resort being much more recognizable.


Offline Psycho Yuffie

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Reply #1051 on: January 08, 2016, 02:48:13 PM
The problem with including other characters in the sequel would be that the "modern" versions of those characters were terrible. To go from classic Knuckles smacking through walls, climbing, and gliding around, to suddenly hunting Master Emerald shards in Act 2 would be agonizing. Also: Tails in a derpy mecha or Tails racing a cheating Sonic? Hmmm...



Offline irgpie

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Reply #1052 on: January 08, 2016, 03:42:09 PM
If we're talking Sonic soundtracks then I will always have a huge soft spot for Scrambled Egg Zone.



Offline Police Girl

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Reply #1053 on: January 08, 2016, 06:59:11 PM
Planet Wisp is easily among the best Sonic stages of all time. There's a reason that's the one they chose for Generations despite Tropical Resort being much more recognizable.

Too bad Planet Wisp in Generations was kinda [parasitic bomb].



Offline Phi

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Reply #1054 on: January 08, 2016, 08:29:07 PM
[yt]https://m.youtube.com/watch?v=7qKh-5msybk[/yt]

One of the best Sonic remixes ever made.



Offline Amatiramisu

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Reply #1055 on: January 08, 2016, 09:24:21 PM
Too bad Planet Wisp in Generations was kinda [parasitic bomb].

Got a mod to cut most of the BS out. It's pretty alright now.


Offline Fxeni

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Reply #1056 on: January 09, 2016, 03:54:51 AM
I was actually not that big of a fan of a large portion of Generations, so I can't say I'm too excited. I keep hearing good things about Colors, but the majority of the people praising that seemed to like Generations a whole lot, so I'm not too keen to go too far out of my way to find a copy.



Offline irgpie

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Reply #1057 on: January 09, 2016, 04:07:43 AM
Colors is mostly 2.5D with very limited use of boost. Most emphasis is on pure platforming with some mix of the Wisp powers. It's one of the slower paced Sonic games but fairly solid for what it is. Besides going after Red Rings though, it can be blown through in probably one sitting, so certainly find as cheap a deal as you can.



Offline Nexus

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Reply #1058 on: January 09, 2016, 07:08:31 PM
If they really do go down the Generations 2 route, i'll be blunt; i'd rather they don't rely on fan votes after what happened for the first game as a result, and I can only hope that it isn't rushed to heck considering the first game felt like there were just so many little things absent. Like supposedly pieces of the story at large getting cut out altogether due to the rushed release (according to claims that Classic Tails would've been properly introduced and that more cutscenes like the end of Chemical Plant would've been present throughout the game).

But then i'd also hope that this time they acknowledge DLC as more than just one pinball table, and that the game mechanics are actually fairly expansive to accommodate for all the potential content, seeing as modders who tried to map in content from other games have to struggle with the limitations Generations has hard-coded for its somewhat-limited enemies and objects.



Offline Amatiramisu

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Reply #1059 on: January 09, 2016, 08:52:46 PM
I mean, for all intents and purposes modders managed to get the majority of Unleashed, the entirety of Planet Wisp, and even some SA stages into Generations' engine. That's impressive.


Offline Nexus

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Reply #1060 on: January 09, 2016, 09:48:35 PM
I mean, for all intents and purposes modders managed to get the majority of Unleashed, the entirety of Planet Wisp, and even some SA stages into Generations' engine. That's impressive.

Yeah, but with the Unleashed mod in mind, a lot of it was the stage routes pre-existing, and from there with objects like those launchers dependent on button inputs or the QTE segments it got simplified (albeit not a real problem there), and other things like the falling ice blocks were improvised from other objects in the game itself. It took a bit of creativity and improvisation to re-create everything but it was a damn good effort. And one of the project leads dug into Generations' code, found remnants of Unleashed's shaders (they got simplified between the two games), fixed up what he could while getting things from Unleashed itself and attempted to inject them back into Generations. Not 1:1 but considering it was the same guy who made modding and mapping so heavily possible in the first place, you don't get in the way of the Sonic community when they find modding potential.

It's more so that I hope there's just more content or assets in general to create more with, even if it's not specifically for the modders in general.  :P



Offline Amatiramisu

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Reply #1061 on: January 10, 2016, 12:13:14 AM
A bit of a fantasy of mine is real modding tools for the Generations engine. IE how Valve handles the Source Engine. Fully available modding tools for fans to make their own stages, etc. I get modders are doing that already for Generations proper but I mean Sonic Team fully supporting the practice/taking a Mario Maker stance on it.


Offline Protoman Blues

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Reply #1062 on: January 10, 2016, 03:37:01 AM
[yt]https://www.youtube.com/watch?v=SR-6fbaQz_E[/yt]

Again, thank you guys & gals to turning me onto this soundtrack. It's so good.



Offline Sakura Leic

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Reply #1063 on: January 10, 2016, 03:39:32 AM
Did you already hear Aquatic Palace Zone yet?

Current playthrough: Chrono Trigger and God Eater Ressurection


Offline Protoman Blues

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Reply #1064 on: January 10, 2016, 03:45:00 AM
Do you mean Aquarium Park? If so, then yeah. I DLed the entire soundtrack already.



Offline Phi

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Reply #1065 on: January 10, 2016, 03:46:31 AM
I posted Aquarium Park on the previous page.



Offline Sakura Leic

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Reply #1066 on: January 10, 2016, 03:53:42 AM
Huh must have skimmed over that.

Current playthrough: Chrono Trigger and God Eater Ressurection


Offline Hypershell

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Reply #1067 on: January 10, 2016, 08:11:22 PM
For being a slower-paced Sonic game, the Red Rings were still a [sonic slicer] in Colors.  I was pretty disappointed that they FINALLY put Super Sonic into stages and made it so goddamn inaccessible, I wound up cheating for that one after I beat the game's story.

Soundtrack was surprisingly good, even if I do prefer the Dreamcast/Storybook "beat".  And the controls took a little getting used to, but yeah, Colors was one of the better of the recent Sonic games.

Also on DeviantArt, Rumble, DLive.tv, and the Fediverse (@freespeechextremist.com and @bae.st)


Offline Protoman Blues

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Reply #1068 on: January 10, 2016, 09:13:33 PM
So fun fact....I actually own Colors. Hahaha, I just never played it. So I did last night. Yeah, it's a lot of fun! XD



Offline Phi

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Reply #1069 on: January 10, 2016, 09:16:21 PM
What

How the hell could you not know? XD



Offline Sakura Leic

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Reply #1070 on: January 10, 2016, 09:17:33 PM
You'd be surprised, me and my brother own 2 copies of FF5 Advance between us.

Current playthrough: Chrono Trigger and God Eater Ressurection


Offline Protoman Blues

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Reply #1071 on: January 10, 2016, 09:19:51 PM
What

How the hell could you not know? XD

Hey, sometimes games get lost in the shuffle. STOP JUDGING ME!!!  8D



Offline Amatiramisu

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Reply #1072 on: January 10, 2016, 10:14:21 PM
I mean of the 100+ Steam games I own I honestly forgot I owned Tomb Raider for a while so there's no surprise.

*checks*

when the [tornado fang] did i get valkyria chronicles


Offline Phi

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Reply #1073 on: January 10, 2016, 10:18:15 PM
Well, I mean, it makes more sense to forget digital games than physical.

Most of the reason I buy physical copies is so I can look and admire them on my shelf from time to time.



Offline Protoman Blues

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Reply #1074 on: January 10, 2016, 11:16:33 PM
They use to be on my shelf, but then I needed that shelf for figures. So the games went into a drawer.