[sonic slicer] about Sonic

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Offline Klavier Gavin

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Reply #125 on: August 27, 2010, 04:15:50 PM
Okay, gonna get this topic back on its rails.

http://www.youtube.com/watch?v=qwOUrd8Jt7M&feature=related

I remember the first time I saw that video. 8D'd like never before.



Offline Bueno Excelente

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Reply #126 on: August 27, 2010, 04:20:38 PM
You know the irony? It's not that this is some kinda impressive glitch.

...it's that, without exaggeration, you have [parasitic bomb] like this happen to you 99% of the time you play the game. The WHOLE game is a bunch of glitches.

[youtube]http://www.youtube.com/watch?v=IGTN9rEzxa8[/youtube]



Offline ViperAcidZX

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Reply #127 on: August 27, 2010, 04:28:38 PM
And I hear people on YouTube [sonic slicer] about "Oh this game has no glitches or bugs as they say." Well the proof is in the pudding. :\
What now, huh?
Hm?
Thought so.


Offline Bueno Excelente

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Reply #128 on: August 27, 2010, 04:37:08 PM
This game pretty much hits every single thing for "bad". I mean, it does EVERYTHING wrong. It's not playable in the slightest.

Here, I'll show you the biggest sin in the entire [tornado fang]ing game.

There's a mission, where you have to levitate apples, to put in barrels.

Sounds easy, right?

Well, imagine the apples are as tiny as dust, you can't choose what apples to pick, and what you levitate also counts the apples already in the barrels in the first place. And the levitation mechanism works in a wide radius in front of you.

...they pretty much just slapped the Havok engine in here and told us to go [tornado fang] ourselves.

[youtube]http://www.youtube.com/watch?v=UXyGcJDP5rg&feature=related[/youtube]



Offline Flame

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Reply #129 on: August 27, 2010, 08:29:15 PM
the glitch at 1:54 is really the only one I ever encountered. Maybe I just got lucky. (I have the platinum hits version of the game, if that means anything)

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Police Girl

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Reply #130 on: August 27, 2010, 10:01:50 PM
vector lost his hands when i was playing shadow.

they are floating in the room with the big fat thing and the gun mech. i took a photo to show you guys. i'll post it later.



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Reply #131 on: August 27, 2010, 10:37:41 PM
Try to stop halfway through ANY loop in the game.

...lol, gravity is defied because of scripted loop movement



Offline Flame

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Reply #132 on: August 28, 2010, 01:52:35 AM
Try to stop halfway through ANY loop in the game.

...lol, gravity is defied because of scripted loop movement
Well yeah theres that, but thats a physics engine problem isnt it? (plus thats the most commonly known one)

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Gaia

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Reply #133 on: August 28, 2010, 02:03:37 AM
Well yeah theres that, but thats a physics engine problem isnt it? (plus thats the most commonly known one)

I think you can ski on water with Shadow I belive..

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.


Offline Bueno Excelente

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Reply #134 on: August 28, 2010, 02:41:07 AM
Well yeah theres that, but thats a physics engine problem isnt it? (plus thats the most commonly known one)
No, it's not. The creators just thought it would be simpler to, instead of making the player run through the loop at its own fast speed, to stick the character to the floor of the loop, no matter how fast it's going. The engine doesn't even come into play here.

And there isn't rail switching for a game that requires rail-switching. Alot of it.



Offline Karasai♪

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Reply #135 on: August 28, 2010, 02:42:52 AM
Wii Sonic Unleashed is more funner than the PS3 and Xbox.

Wii- Times
Xbox and Ps3- Scores



Offline Flame

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Reply #136 on: August 28, 2010, 02:45:22 AM
Wii/ps2 Unleashed was terrible. the daytime stages were alright, but Dimps thought the werehog was funner so they basically made the game 80% of him. I swear to God, Eggmanland Night...

Oh and they messed up Dakr Gaia's final form's appearance too.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Waifu

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Reply #137 on: August 28, 2010, 03:15:05 AM
Why must Shadow and Silver be shoehorned into every game especially Shadow, who almost has no personality exept that he is dark and antisocial. Don't give because shadow has attitude [parasitic bomb], sonic did the 'tude thing first as he was anti mario, Sonic did get called out on his angst in the comics and SA1 Knuckles was similar to shadow except without the angst and that Maria thing. I hate what they did to Knuckles, he was practically Shadow without all the brooding nature and Chaos Control, now he is just gullible [tornado fang] who might as well be Tails and that is the last time I read Sonic fanfiction.



Offline Gaia

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Reply #138 on: August 28, 2010, 03:23:54 AM
Silver and Shadow are basically Axl and Zero. Sad to say. You gotta have a snide comedian and the emo if you want to go with the leader type these days, look at Naruto.

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.


Offline Karasai♪

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Reply #139 on: August 28, 2010, 03:26:31 AM
Wii sonic unleashed wasnt that bad, just the werehog parts were annoying and hard.

Daytime's stages were fun as hell. There isnt that much replay value in the game, Once I beat it, I never played it again.



Offline Flame

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Reply #140 on: August 28, 2010, 03:28:02 AM
You cannot deny that 06 Silver sounds EXACTLY like Axl in X8. They have different VA's, but they sound THE SAME.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Gaia

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Reply #141 on: August 28, 2010, 03:32:53 AM
You cannot deny that 06 Silver sounds EXACTLY like Axl in X8. They have different VA's, but they sound THE SAME.

Case proven. Even to FURTHER the similarities:

Zero and Shadow both lost thier "loved ones" in the midst of a cataclysim.
Both Shunned themselves from the rest of the world; only remain true to "a select few".
Again, Z and S had to show the newcomers around in thier respective games.
They had a dark past. One was made by MM's nemesis and the other was created by the grandaddy of Eggman, Sonic's Public Enemy #1.

Someone needs to re-work the X8 opening by replacing MMX characters with the whole Sonic cast. XD

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.


Offline Police Girl

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Reply #142 on: August 28, 2010, 07:38:56 AM
Wii sonic unleashed wasnt that bad, just the werehog parts were annoying and hard.

Daytime's stages were fun as hell. There isnt that much replay value in the game, Once I beat it, I never played it again.

werehog was easy... also not really slow. people who think that werehog is slow don't know the meaning of DASHING.

I hate on-rails running. so the daytime stages were lost to me due to their flatness. i would've liked more fun dimps. i already [tornado fang]ing hate you for shitty special stages and the entirety of Sonic Advance 2.



Offline Waifu

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Reply #143 on: August 28, 2010, 03:26:13 PM
Case proven. Even to FURTHER the similarities:

Zero and Shadow both lost thier "loved ones" in the midst of a cataclysim.
Both Shunned themselves from the rest of the world; only remain true to "a select few".
Again, Z and S had to show the newcomers around in thier respective games.
They had a dark past. One was made by MM's nemesis and the other was created by the grandaddy of Eggman, Sonic's Public Enemy #1.

Someone needs to re-work the X8 opening by replacing MMX characters with the whole Sonic cast. XD

That can work and no one could tell the difference.  XD



Offline Bueno Excelente

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Reply #144 on: August 28, 2010, 03:48:44 PM
Let't take a look at some more bugs.

...and funny enough, I remember having ALL OF THESE just for a single playthrough of the game. All of these bugs happen, not by trying, but by simply playing the game as it should be. The sticky walls one actually happens in 99% of all walls in one of the levels. You just can't jump off.

[youtube]http://www.youtube.com/watch?v=3MWEHwvcnyM[/youtube]



Offline Flame

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Reply #145 on: August 28, 2010, 05:53:12 PM
Would the platinum hits version be different in any way? because I dont remember ever getting many of those glitches- aside from the sticky walls, the ramp thing in the intro stage chase,(where you miss the boost pad) and the momentum thing where you miss a boost pad on the wall and fall off horizontal paths.

never encountered anything else. Then again, I never tried.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


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Reply #146 on: August 28, 2010, 09:24:38 PM
Would the platinum hits version be different in any way? because I dont remember ever getting many of those glitches- aside from the sticky walls, the ramp thing in the intro stage chase,(where you miss the boost pad) and the momentum thing where you miss a boost pad on the wall and fall off horizontal paths.

never encountered anything else. Then again, I never tried.
No idea, but I don't think it was different.

...and the Silver boss was the cheapest thing I've ever seen. You can't even get slightly close to the guy without him freezing you and sapping your rings.



Offline Flame

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Reply #147 on: August 29, 2010, 04:18:07 AM
Lol yeah. As Sonic though. He's fun to fight as Shadow. Chaos Spear does wonders on him.
Im surprised nobody has ever managed to make Silver vs Silver.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline ViperAcidZX

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Reply #148 on: September 04, 2010, 12:23:33 AM
Why did Sonic '06 get Platinum Hits anyways? The retarded fanbase who thinks its "T3h b3S7 7|-|iN6 EVAR"? :\


Offline Gaia

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Reply #149 on: September 04, 2010, 12:33:08 AM
They must've loved defying pysics, or soley playing for multiplayer.  :\

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.