True NES games didn't have Cut scenes, Playable Blues, DLC, Endless Mode, Challenges, Playable Blues, etc. So there's no reason why they couldn't implement Anime Scenes into a Retro SNES X Game.
The later of the true NES games had "cut scenes" in the same sense that MM9 did.
The rest is all gameplay, not aesthetics. Possibly a retro X9 might include an anime short akin to a shorter TDoS, but they would not do them mid-game.
All that MMX needs for storytelling is a big black box with text.
End of story.
I beg to differ. Sensei's mugshots, even if 8-bit, contribute infinitely more. It's a sad thing when the GBC provides better eye-candy than the SNES. The SNES, in terms of system capabilities, could easily handle a better presentation than what it actually offered. Therein lies my gripe with returning to the style.
They did it to X3.
X3 was a port, not a new game in retro style.
Not to mention nearly the entire internet considers the actual SNES X3 superior. The main appeal of PS1/PC X3 is the fact that, prior to X Collection, it was impossible to obtain in the U.S.
Also on DeviantArt, Rumble, DLive.tv, and the Fediverse (@freespeechextremist.com and @bae.st)