Mario is not dead yet. Because amazingly, no matter how many idiotic Ideas they stick him in, they still end up successful. which is why we are gonna get SMG 2.
Nintendo knows how to make games, hell, they know how to print money. *cues it prints money! .gif*
Sega, on the other hand, has lost that ability. Seriously? Storybook Sonic? No matter how good the storybook series might be, it is seriously ridiculous. I mean, hell, even sonic 06's massive fail of a time paradox makes more sense. (I mean come on... The events of the game are erased from ever happening, just by preventing Solaris from existing?) Although Unleashed was a step in the right direction, they are too relyant on gimmicks that are very badly thought out, or are highly criticized.
Capcom knows and can make good games, with even their worser titles being good, but their main problem is how heavily they rely on sales, which is a ctually a good thing, since it prevents it from becoming another Sonic, but since they only pay attention to Japanese sales, THATS the problem, the way i see it.
Guys, you are having your own conversation here, take it somewhere else so we can focus on our main conversation please.
This is RPM, deal with it. Derailment is the destiny of all threads here.
also, whats being said is true. ZX had a tremendous amount of effort, and was really hyped up. And it was a great game. But not too many bought it. enough so that it got a sequel, but not enough to put much effort into the sequel. The result, ZXA. which just couldnt live up to ZX1, and bombed. ZX3 is very unlikely, unless the fans demand it enough. (Japanese fans mind you, since their the only ones Capcom cares about)
Its the same with Legends really. And then thers the X series, which is the lab rat for their Megaman experiments. X7 was them experimenting with 3D X series, Command mission with RPG megaman, and X8 with 2.5D megaman, which worked out enough to warrant doing MHX with a similar graphical style. Which then bombed. Same for PU.
So, they decided to play it safe, and release MM9 as an NES 8 bit title, and see how people reacted. and, if they do not see reason, they most likely will do the same for X9. (unless the fans complain enough- although theres quite a few who have the mistaken belief that it would be cool and "retro" ignoring the fact that it would subtract from the story's quality, since the story has evolved far from the SNES games, to where an snes game couldnt really hold the kind of storytelling that has developed.)