Oh you know deep down inside this isn't the first time we've agreed. Search your feelings. We both love X6, right? That is you, right? The guy that loves X6?
Touche. X6 is my favorite main-series X game (my favorite X game including all side-stories is Xtreme2; X4 ranks in a solid third).
Anyway, hoping for Legends for Roll, or X for Alia, or Classic for Classic Roll.
Really I just want more females.
I'm all for more Mega-gals (heck, outside of Legends, my next most wanted character would be Iris), but on Classic Roll, I kinda wish Bandai would stay away from redundancy with Kotobukiya. That's why D-Arts Rock is kinda low on my priority list. I mean, yeah, they threw in Rush and a Met, which is awesome, but still.
Mind explaining how the Legends fans are supposed to show the demand's there if there is literally nothing on the market to help demonstrate that demand? (Cameos aside, but those don't really mean much)
That's the real clincher, isn't it? It's not very often I find myself arguing against Flame, but all this talk of "support vs. demand" and whether sales will be greater or lesser than the perceived support, is pure conjecture. Nobody outside of Japan (and even that was only in the most minimal and unambitious methods possible) has put a theory in either direction to the test for the last 12 years, and dismissing any such potential demand based solely on guesswork gets irritating very,
very quickly.
I also don't necessarily buy into the theory that NYCC better connects with Mega Man fans. I get why people would think that, but here's the thing: I was there. Do you know how many "visible" Mega Man fans I met? Three. One passed by with a simple hello, and the other two I talked to long enough to know that they supported Legends, and owned a couple of semi-niche Legends products that net a couple hundred bucks on eBay these days.
Mega Man is in a serious dry spell on Capcom's end, represented at NYCC solely by Bandai themselves (primarily X-series, some Classic) and Archie (Classic series). The fans know this, and it showed in the audience this year. The blue bomber's presence was, unsurprisingly, not nearly what it was in either 2010 or 2011. NYCC 2012 hits the "general gaming/comic" audience, not the Mega Man fanbase, and that such an audience identifies best with Classic and X is only natural. It's not in the least unreasonable to say that such a demograph would turn out biased; certainly a lot less unreasonable than the constant accusations of Legends bias on the internet based solely on the fact that Get Me Off The Moon exists. Even among the Mega Man fans who do show, the reality is, Classic and X fans have commercially-backed reasons to attend such conventions. Legends fans do not.
If anything, maintaining the level of support that Legends has (and no,
this didn't start with L3's cancellation) after 12 years of absolutely no official backing says a lot. X is considered troubled after going through a hiatus for a fraction of that time, and Classic saw official support a mere two years ago. That Legends can even be compared to those two is worth some consideration in itself. Compared to the other Mega Man brands, Legends demand is kicking the crap out of all four of its younger and more recently supported siblings (Zero-series Kotobukiya, yeah, that went well), and pretty much anyone with a brain stem could tell that Legends 3 was seriously one-upping Universe in terms of its hype (a trend which continues to this day in their respective revival efforts; if you want to see a game that people only talk about out of general support for the Mega Man series, look up
Universe's facebook page).