Forte in Rockman EXE WS (Wonderswan)

VixyNyan · 8493

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Offline VixyNyan

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on: July 10, 2009, 11:08:33 PM
But first, a little info about the game. (scroll down a bit to see the secret fight)



Download the soundtrack

Quote from: the 'pedia
Rockman EXE WS's story is the retelling of Seasons 1 and 2 of the Rockman EXE anime, ending with Gospel.

Like Rockman EXE Transmission, Rockman EXE WS is a platformer. As you start the game, you are brought to a screen that shows a conversation between Netto and Rockman as well as any other character in the conversation, briefing you on the situation at hand. You are then brought to a screen that shows a list of the current chips you have (which can be found lying in stage or by defeating enemies) and four boxes.

By selecting a chip from the list, you choose which of the four boxes you want to place the chip in. Once chips are selected and you begin the stage, you may use the chips by pressing the Y buttons. Unlike the other Rockman EXE games, some chips can be used multiple times, or replace your Rock Buster attack (such as the Wide Sword).

As you battle through the level, you will notice that the stage splits into two paths. Both paths lead to a different boss, one harder then the other.

You unlock stars in different ways too. ^^

Beat the game at least once and this star is yours. (Last boss is Dream Virus)
You get this star by earning the Saito Style and defeating Gospel.
Beat the game with a 100% Synchro (Completion).

When you beat Gospel, the Extra Mode will be unlocked on the title screen. You will have 3 difficulties. If you picked up every Special and Support battle chip and all the Styles (Heat Guts, Aqua Custom, Elec Brother, Wood Shield and Saito Style) so that you get 100% Synchro) you will unlock EX-Hard Mode. This is a boss survival mode. You will fight the same bosses on every mode, except on the last one where a secret boss is~

Practice Mode:
» Your HP is recovered after each battle
» You have all the Styles
» You have ALL the Chips

Extra Mode:
» Your HP is recovered after each battle
» You have all the Styles
» You have all the Chips except the three Support Chips

Hard Mode:   
» Your HP is recovered after each battle
» You have all the Styles
» You only have a few recovery chips

EX-Hard Mode:
» Your HP is not recovered after each battle
» You only have the Normal Style
» You only have a few recovery chips

Now that you have an idea on how tough EX-Hard Mode is, after beating both Dream Virus and Gospel, you meet the 13th boss:

Forte (click to watch video)



RPM proudly presents the fight against Forte.
Youtube and Nico Video didn't have it, so I had to step in and fix that.
And now it's on the 'tube.

Thoughts?
« Last Edit: March 09, 2013, 06:14:30 PM by VixyNyan »

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Offline Solar

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Reply #1 on: July 10, 2009, 11:12:11 PM
He looks...easy. That's exactly what any EXE Forte should not be =/


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Offline VixyNyan

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Reply #2 on: July 10, 2009, 11:19:31 PM
"Looks" easy, but no not really. ^^ You still need fast reflexes to beat him. The rest of the bosses are tougher.
You fight against the 12 bosses (in a row) with only a few Recovery Chips.
They probably didn't wanna let you start everything all over again. o.o

Oh, and full charge shots can interrupt boss attack so they change strategy. ^^

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Offline Bag of Magic Food

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Reply #3 on: July 11, 2009, 12:55:41 AM
Ah, thank you.  I was curious about that ever since I saw the picture of Forte on GameFAQs, but I never even had the patience to finish the boss rush on easy mode.



Offline HyperSonicEXE

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Reply #4 on: July 11, 2009, 04:43:38 AM
Always love me some Bass fights!

And yeah, this seems easy, but it's very Classic RMish in that you have to still manage to hit him while not getting damaged. This is the case with Mega Man 1, 2, 3, and 9.



Offline Bag of Magic Food

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Reply #5 on: July 11, 2009, 07:29:55 AM
It's not the case in others?



Offline HyperSonicEXE

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Reply #6 on: July 11, 2009, 11:59:16 PM
It's not the case in others?

A. You don't have to focus quite as hard to dodge 4-8's attacks, and
B. You could usually charge and slide through most problems. Granted, the charge shot disrupts Bass, and Vixy slid past quite a few shots, but there was still enough firepower lingering around to cause problems.



Offline Bag of Magic Food

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Reply #7 on: July 12, 2009, 12:49:54 AM
What about the games that make you lose your charge-up when you get hit?  Then you'd have to worry more about dodging attacks so your charging time wouldn't be wasted.