READ THE RULES!! | Introduce Yourself | Embed YouTube Videos | RPM Holiday/Theme Weeks | Rockman 10 Ranking | Music Archive (2012.01.01) | Betas/Trials/Promos | WikiSpace | Oekaki | Rockman 10 Boss Damage
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Pages: 1
1
Fan Games / Re: Mega Man Unlimited
« on: July 15, 2013, 08:14:29 PM »
I see that when you save your game and exit out and then back in, it saves what level you were at in the Wily Fortress so you don't have to start all over again. Nice job on that. I like that feature a lot.
2
Fan Games / Re: Mega Man Unlimited
« on: July 15, 2013, 02:01:22 AM »
So far, this is shaping up to be a classic. I'm really liking this. Vibrant color schemes, great music, and some interesting gimmicks (such as the glue in Glue Man's stage).
I just finished taking down the last of the 8 robot masters and am in what's left of Wily's Castle. I'm getting tired now. So, I'll probably wait until tomorrow to tackle that.
[spoiler][/spoiler]
[spoiler][/spoiler]
I just finished taking down the last of the 8 robot masters and am in what's left of Wily's Castle. I'm getting tired now. So, I'll probably wait until tomorrow to tackle that.
[spoiler][/spoiler]
[spoiler][/spoiler]
3
Fan Games / Re: Mega Man Unlimited
« on: July 14, 2013, 09:19:41 PM »
TARGET ACQUIRED: Beginning Download......
DOWNLOAD COMPLETE: Initiating Launch Sequence.
10.......9.......8......7......6......5......4......
3
.......
2
.......
1
.......
I'm playing the game now. First thing I'll say right off the bat is that I love the Controller Mapping functionality. It's nice to be able to map my POV buttons on my controller for directional movement. And now... Resume Carnage (sneer).
Posted on: July 15, 2013, 02:06:33
Well, I took down my first Robot Master. I decided to be a trooper (or rather, a glutten for punishment) and went after Rainbow Man first. I felt like this game was worth it and I was not disappointed.
For some reason, my POV controls on my controller were a bit wonky at times. So, I had to use Xpadder to help me out with that. Otherwise, it worked real well.
Quick Man's stage aint nothin' compared to Rainbow's. I lost track of how many times I died on the stage. However, being that there were available bolts (albeit only a few), I was able to acquire enough to get 4 energy tanks (max) at the shop which helped tremendously in my battle with Rainbow Man.
Rainbow Man fight only took me one try and that's only because I had energy tanks on hand that I purchased. I used 2 of them in the fight. I won't say how Rainbow Man's strategy was because I don't want to spoil it .
The stage colors were very vibrant and while it was very challenging, it was also fun to learn how everything from the laser beams to the big triangular spread lights worked (in particular, being able to redirect them with your buster shots if you hit the light source that fires the beams out although that can backfire if you're not careful ).
And now, onto the ensuing carnage again......
DOWNLOAD COMPLETE: Initiating Launch Sequence.
10.......9.......8......7......6......5......4......
3
.......
2
.......
1
.......
I'm playing the game now. First thing I'll say right off the bat is that I love the Controller Mapping functionality. It's nice to be able to map my POV buttons on my controller for directional movement. And now... Resume Carnage (sneer).
Posted on: July 15, 2013, 02:06:33
Well, I took down my first Robot Master. I decided to be a trooper (or rather, a glutten for punishment) and went after Rainbow Man first. I felt like this game was worth it and I was not disappointed.
For some reason, my POV controls on my controller were a bit wonky at times. So, I had to use Xpadder to help me out with that. Otherwise, it worked real well.
Quick Man's stage aint nothin' compared to Rainbow's. I lost track of how many times I died on the stage. However, being that there were available bolts (albeit only a few), I was able to acquire enough to get 4 energy tanks (max) at the shop which helped tremendously in my battle with Rainbow Man.
Rainbow Man fight only took me one try and that's only because I had energy tanks on hand that I purchased. I used 2 of them in the fight. I won't say how Rainbow Man's strategy was because I don't want to spoil it .
The stage colors were very vibrant and while it was very challenging, it was also fun to learn how everything from the laser beams to the big triangular spread lights worked (in particular, being able to redirect them with your buster shots if you hit the light source that fires the beams out although that can backfire if you're not careful ).
And now, onto the ensuing carnage again......
4
Fan Games / Re: Mega Man Unlimited
« on: July 14, 2013, 03:26:16 PM »
Sounds good. I just got off work and now I got the next 2 nights off to play this game after downloading it.
5
Fan Games / Re: Mega Man Unlimited
« on: July 09, 2013, 07:27:09 PM »
MegaphilX, and all other team members of past and present who worked and helped on the project, Congratulations on finishing this game. I've been keeping an eye on it for a few years now.
The release date (July 14, 2013 which is this coming Sunday by my calendar) )makes me a very happy person as my work week ends at 7:00 in the morning (I work nights) on that day and I'll have two nights off to follow. You can bet I'll be getting my hands on this game and playing the hell out of it. Because of this, you've given me something to look forward to when I clock out and head home on Sunday.
Once again, excellent job. The video is awesome!
The release date (July 14, 2013 which is this coming Sunday by my calendar) )makes me a very happy person as my work week ends at 7:00 in the morning (I work nights) on that day and I'll have two nights off to follow. You can bet I'll be getting my hands on this game and playing the hell out of it. Because of this, you've given me something to look forward to when I clock out and head home on Sunday.
Once again, excellent job. The video is awesome!
6
Fan Games / Re: Mega Man VR
« on: April 04, 2013, 09:50:40 PM »
I love the Dr. Wily Track. Good job on that one.
It actually sounds similar to the style of Splash Woman's stage from Mega Man 9 with a Dr. Wily style feel to it.
It actually sounds similar to the style of Splash Woman's stage from Mega Man 9 with a Dr. Wily style feel to it.
7
Fan Games / Re: Mega Man X: Corrupted (flash fangame)
« on: March 23, 2012, 02:39:47 PM »
That shot looks like it could be from Warp Vulpex's area. But, I won't swear to that since the game is still being worked on.
Pages: 1