The problem with most of the newer 3D Zeldas were that they were trying too hard to be like OoT. For me it's not the nostalgia factor, it's the fact that it could be so much more. Glad to see Eiji thinking in that light.
Well, WW is clearly not OoT, and I think efforts by it to be OoT are foolish.
I'm not even sure if I'd call Majora's Mask too much like OoT, it did a lot different, some of which hasn't been done since despite an obvious need (REMATCHABLE BOSSES, NINTENDO, GET WITH THE FRIKKIN PROGRAM).
TP, was definitely, very much like OoT. And I loved it for that reason (among others; how do you not love Midna?). Because as Eiji himself said, OoT is better for its impact than it is its lasting value. A lot about it feels clunky by today's standards, most notably the entire execution of Epona, something TP did wonderfully. I wouldn't call OoT quite as timeless as a lot of the sidescrollers we all run back to every now and again. So yes, I'm glad that TP is what it is. Yes, I still miss OoT's beast Ganon and
BIGGORON'S SWORD.
But yes, I would also love a new take on the Zelda formula. So we'll see what direction Master Stroke takes.
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